Garrison
Anti-Magic Garrison as seen on the adventure map. |
Note: This article refers to the adventure map location "Garrison", not the similar sounding hero "Gurnisson".
Garrison is a defensive location on the Adventure Map that is typically used to guard a bottleneck on a map.
Up to seven stacks of creatures can be placed in a garrison. The player that owns the Garrison (and their allies) can travel through it without fighting the garrison's army. However, enemies must first defeat the garrison's army before they can pass through it.
Heroes cannot occupy a garrison.
Garrisons do not give special defenses like walls, moats, or arrow towers.
Anti-Magic Garrison[edit | hide | hide all]
Anti-Magic Garrisons prevent all spell casting by heroes or spellcasting creatures in combat, as well as the casting of adventure spells when standing on the Garrison tile.
While heroes cannot occupy a garrison, if a hero is attacked while on a garrison tile, magic is also suppressed for the defending hero.
Exceptions:
Angelic Alliance
,
Armor of the Damned
, and
Ironfist of the Ogre
still cast their spells.
Faerie Dragons can still cast spells.
Check Box: Troops Are Removable[edit | hide]
This checkbox was first available in Armageddon's Blade. It only appears in the Map Editor.
Removing troops from any garrison is allowed by default, but this option can be unchecked to ensure that the creatures stay in the Garrison. New troops can be added to garrisons with this option enabled, but they cannot be removed once added.
If the troops in the garrison are removable, there will be a flag on the first slot of the garrison. Otherwise, the troops are irremovable.
Horn of the Abyss[edit | hide]
Additional appearances were added.
- Media:Garrison3.webp (removed in HotA v1.7.0)
Gallery[edit | hide]
-
The troops in the garrison are removable.
-
The troops in the garrison are not removable.
