Restoration of Erathia Manual Page 78

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Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
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132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
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Visions


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Adventure

4

1 Day

Displays number of monsters in a wandering monster troop and whether or

not the troop will offer to join the casting hero's army. Range is equal to

Power or three, whichever is greater.

Same as Basic Effect, except an enemy hero's primary skill stats, and the

composition and quantity of that hero's army can be viewed. Range is

(Power x 2) or three, whichever is greater.

Same as Advanced Effect, except an enemy town's statistics and

garrison composition and quantity may be viewed. Range is (Power x 3) or

three, whichever is greater.


Weakness


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

8

1 Round/Power

Target, enemy troop's attack rating is reduced by three.

Target, enemy troop's attack rating is reduced by six.

All enemy troops' attack ratings are reduced by six.


Level III

Forgetfulness


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

12

1 Round/Power

Half of the creatures in target, enemy troop, with ranged attack forget to

shoot.

Target, enemy troop with ranged attack cannot use its ranged attack.

All enemy troops with ranged attacks cannot use their ranged attacks.


Frost Ring


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

12

Instant

Troops in hexes surrounding target hex receive ((Power x 10) + 15) in

damage. Target hex is unaffected.

Same as Basic Effect, except damage is ((Power x 10) + 30).

Same as Basic Effect, except damage is ((Power x 10) + 60).


Mirth


Type

Cost

Duration

Basic Effect

Advanced Effect

Expert Effect


Combat

12

1 Round/Power

Morale of target, allied troop is increased by one.

Morale of target, allied troop is increased by two.

Morale of all allied troops is increased by two.