Talk:School of Fire Magic

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Discussion[edit]

The most powerfull spell in the School of Fire Magic is Berserk, which combined with expert Fire Magic can be cast on an area of three hex radius. It causes all affected creatures to use their attack to the nearest possible target. The only downside is, that with Pendant of Dispassion, a treasure class artifact, the enemy can protect all his troops from Berserk. Additionally, Armageddon is sometimes quite useful spell, that can be used in a tactic called Dragogeddon. Other useful spells are Curse and Blind. Curse becomes a mass spell at expert level of Fire Magic, and can significantly reduce enemy damage. Blind on the other hand is an all-around spell that is beneficial for almost any situation.

Generally, the School of Fire Magic has only few useful spells. Berserk can change the course of battle, and blind is certainly one of the game's best hindering spells. However, the lack of buff spells, and limited scope of adventure spells make Fire Magic a dispensable skill.