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==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=1, 58, 0|quest=Return with:<br>{{An|Red Dragon Flame Tongue}}<br>{{An|Dragon Scale Shield}}<br>{{An|Dragon Wing Tabard}}<br>{{An|Necklace of Dragonteeth}}</br>|prop=A magical barrier blocks the entrance to the ancient pyramid, and your power is not enough to lift it. The stones at the entrance depict dragons and snakes, and the gate is covered in inscriptions. You also notice four small niches in the wall by the gate.<p> After quite a while, you finally manage to decipher some of the words: "Tongue," "Shield," "Tabard," "Necklace." Could they be referring to artifacts?|prog=The magical barrier is still in place and there is no way to lift it.|comp=As soon as you approach the pyramid, the artifacts disappear. A moment later, they reappear in the niches at the entrance, and the magic barrier is gone. Do you wish to enter the pyramid?}} {{SorQrow|guard=1|loc=1, 49, 0|quest=Return with:<br>150 {{Wood}} [[Wood]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 150 Wood.|prog=Since you have not brought 150 Wood, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 150 Wood. Do you wish to pay the toll?}} {{SorQrow|guard=w|loc=1, 54, 0|quest=Return after:<br>Month 1, Week 1, Day 6</br>|prop=Closed till month 1, week 1, day 6.|prog=Closed till month 1, week 1, day 6.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=1, 58, 0|quest=Return with:<br>{{An|Endless Bag of Gold}}<br>{{An|Endless Purse of Gold}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Endless Bag of Gold and Endless Purse of Gold.|prog=The wizard is adamant. Without the Endless Bag of Gold and Endless Purse of Gold, none will pass.|comp=The wizard agrees to let you by in exchange for the Endless Bag of Gold and Endless Purse of Gold. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=2, 83, 0|quest=Defeat:<br>{{Hn|Bess|Captain|image=Anabel}}</br>|prop=The guards here protect the lands beyond from the depredations of Bess. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Bess, so you cannot pass.|comp=Now that you have vanquished Bess, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=3, 22, 0|quest=Return with:<br>40 {{Gem}} [[Gems]]</br>|prop=The guards here are charging a toll of all travelers. They will let you pass for 40 Gems.|prog=Since you have not brought 40 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 40 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=1|loc=6, 10, 0|quest=Return with:<br>{{SmCost|vert=y|g=7500|w=30|o=20|m=15}}|prop=There is a [[manufactory]] here, but [[Dargem]]’s pirates laid waste to it during their raids. Rebuilding it would take 30 wood, 15 mercury, 20 ore and 7500 gold.|prog=Unfortunately, you don't have sufficient resources to rebuild the manufactory here.|comp=Spend the resources and rebuild the structure?}} {{SorQrow|guard=1|loc=13, 18, 0|quest=Return with:<br>{{SmCost|vert=y|g=12000|w=50|o=20}}|prop=There is a [[watchtower]] here, but [[Dargem]]’s pirates laid waste to it during their raids. Rebuilding it would take 50 wood, 20 ore and 12000 gold.|prog=Unfortunately, you don't have sufficient resources to rebuild the watchtower here.|comp=Spend the resources and rebuild the structure?}} {{SorQrow|guard=1|loc=14, 92, 0<br>28, 84, 0|quest=Return after:<br>Month 2, Week 3, Day 1</br>|prop=Closed till month 2, week 3, day 1.|prog=Closed till month 2, week 3, day 1.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=15, 89, 0|quest=Return after:<br>Month 2, Week 2, Day 2</br>|prop=Closed till month 2, week 2, day 2.|prog=Closed till month 2, week 2, day 2.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=16, 35, 0|quest=Return with:<br>{{An|Bird of Perception}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Bird of Perception.|prog=The wizard is adamant. Without the Bird of Perception, none will pass.|comp=The wizard agrees to let you by in exchange for the Bird of Perception. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=16, 98, 0<br>17, 99, 0|quest=Return after:<br>Month 1, Week 2, Day 3</br>|prop=Closed till month 1, week 2, day 3.|prog=Closed till month 1, week 2, day 3.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=16, 100, 0|quest=Return after:<br>Month 1, Week 2, Day 1</br>|prop=Closed till month 1, week 2, day 1.|prog=Closed till month 1, week 2, day 1.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=16, 102, 0|quest=Return with:<br>{{Sp|Summon Boat}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Scroll of Summon Boat.|prog=The wizard is adamant. Without the Scroll of Summon Boat, none will pass.|comp=The wizard agrees to let you by in exchange for the Scroll of Summon Boat. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=18, 5, 0|quest=Return with:<br>{{SmCost|vert=y|g=5000|o=15|s=10|c=10}}|prop=There is a [[foundry]] here, but [[Dargem]]’s pirates laid waste to it during their raids. Rebuilding it would take 15 ore, 10 crystals, 10 sulfur and 5000 gold.|prog=Unfortunately, you don't have sufficient resources to rebuild the manufactory here.|comp=Spend the resources and rebuild the structure?}} {{SorQrow|guard=1|loc=23, 52, 0<br>32, 53, 0|quest=Defeat:<br>{{Hn|Yzraal|Captain|image=Eovacius}}</br>|prop=The guards here protect the lands beyond from the depredations of Yzraal. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Yzraal, so you cannot pass.|comp=Now that you have vanquished Yzraal, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=24, 13, 0|quest=Return with:<br>{{SmCost|vert=y|g=15000|w=15|o=15|m=7|s=7|c=7|gem=7}}|prop={On difficulty level Difficult and below, you will receive the scroll of Slow and additional troops}|prog={On difficulty level Difficult and below, you will receive the scroll of Slow and additional troops}|comp={Receive?}}} {{SorQrow|guard=1|loc=25, 36, 0|quest=Be:<br>{{Hn|Wrathmont|Artificer}}</br>|prop=The guards here say they have orders to only let Wrathmont pass.|prog=The guards here will only let Wrathmont pass.|comp=At last, it is Wrathmont. Do you wish to pass?}} {{SorQrow|guard=1|loc=29, 84, 0|quest=Be:<br>{{purple}} player</br>|prop=The guards here say they will only let those who fly the purple flag pass.|prog=The guards here say they will only let those who fly the purple flag pass.|comp=The guards note your purple flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=32, 11, 0|quest=Return with:<br>{{SmCost|vert=y|g=3000|w=15|o=10|c=5}}|prop=There is a [[halfling adobe]] here, but [[Dargem]]’s pirates laid waste to it during their raids. Rebuilding it would take 15 wood, 10 ore, 5 crystals and 3000 gold.|prog=Unfortunately, you don't have sufficient resources to rebuild the halfling adobe here.|comp=Spend the resources and rebuild the structure?}} {{SorQrow|guard=1|loc=40, 56, 0|quest=Achieve:<br>15 {{Ps|Defense}}</br>|prop=The guard post here is manned by retired heroes. They will not let you pass until you can prove you have mastered Defense Skill 15.|prog=The retired heroes set you a series of tests, which you fail miserably. Clearly you have not mastered Defense Skill 15.|comp=The retired heroes set you a series of tests, which you pass easily, demonstrating your mastery of Defense Skill 15. Do you wish to pass?}} {{SorQrow|guard=w|loc=47, 90, 0|quest=Defeat:<br>{{Hn|Malathi|Captain|image=Miriam}}</br>|prop=The guards here protect the lands beyond from the depredations of Malathi. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Malathi, so you cannot pass.|comp=Now that you have vanquished Malathi, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=1|loc=48, 27, 0|quest=Be:<br>{{Hn|Tancred|Mercenary}}</br>|prop=A group of [[bounty hunter]]s is taking a breather here. They aren’t opposed to joining your army, but they demand payment, and also stress that they will only talk to their commander, [[Tancred]], who ordered them to stay here. One of the [[gunslinger]]s notes that [[Tancred]] was last seen west from here, where he had set up camp.|prog=The [[bounty hunter]]s will only talk to [[Tancred]]!|comp=Seeing [[Tancred]], the [[gunslinger]]s approach you, preparing to declare their conditions.}} {{SorQrow|guard=1|loc=48, 107, 0|quest=Return with:<br>{{An|Boots of Levitation}}<br>{{An|Statue of Legion}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Boots of Levitation and Statue of Legion.|prog=The wizard is adamant. Without the Boots of Levitation and Statue of Legion, none will pass.|comp=The wizard agrees to let you by in exchange for the Boots of Levitation and Statue of Legion. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=49, 26, 0|quest=Return with:<br>{{SmCost|g=20000|gem=20}}|prop=Gunslingers and Bounty Hunters are willing to join your army for 20000 gold and 20 gems.|prog=Unfortunately, you don't have the resources needed.|comp=Hire the gunslingers?}} {{SorQrow|guard=1|loc=49, 107, 0|quest=Be:<br>{{Hn|Frederick|Artificer}}</br>|prop=The guards here say they have orders to only let Frederick pass.|prog=The guards here will only let Frederick pass.|comp=At last, it is Frederick. Do you wish to pass?}} {{SorQrow|guard=1|loc=52, 36, 0|quest=Return with:<br>4 {{Cn|Wyvern}}s</br>|prop=The King wants to see some 4 Wyverns. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 4 Wyverns, nothing else will do.|comp=Excellent! You have found the 4 Wyverns the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=56, 30, 0|quest=Return with:<br>{{An|Dead Man's Boots}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Dead Man's Boots.|prog=The wizard is adamant. Without the Dead Man's Boots, none will pass.|comp=The wizard agrees to let you by in exchange for the Dead Man's Boots. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=57, 103, 0|quest=Return with:<br>{{An|Stoic Watchman}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Stoic Watchman.|prog=The wizard is adamant. Without the Stoic Watchman, none will pass.|comp=The wizard agrees to let you by in exchange for the Stoic Watchman. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=58, 63, 0|quest=Return with:<br>{{An|Quiet Eye of the Dragon}}<br>{{An|Still Eye of the Dragon}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Quiet Eye of the Dragon and Still Eye of the Dragon.|prog=The wizard is adamant. Without the Quiet Eye of the Dragon and Still Eye of the Dragon, none will pass.|comp=The wizard agrees to let you by in exchange for the Quiet Eye of the Dragon and Still Eye of the Dragon. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=61, 66, 0<br>73, 57, 0|quest=Defeat:<br>{{Hn|Malathi|Captain|image=Miriam}}</br>|prop=There is a pirate fortress in the eastern lands. We must capture it before we can continue exploring these lands.|prog=There is a pirate fortress in the eastern lands. We must capture it before we can continue exploring these lands.|comp=Do you want to pass?}} {{SorQrow|guard=1|loc=64, 3, 0|quest=Return with:<br>{{An|Badge of Courage}}<br>{{An|Crest of Valor}}<br>{{An|Glyph of Gallantry}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Badge of Courage, Crest of Valor and Glyph of Gallantry.|prog=The wizard is adamant. Without the Badge of Courage, Crest of Valor and Glyph of Gallantry, none will pass.|comp=The wizard agrees to let you by in exchange for the Badge of Courage, Crest of Valor and Glyph of Gallantry. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=67, 10, 0|quest=Be:<br>{{Hn|Ziph|Artificer}}</br>|prop=While crossing a mud river, you notice a [[gremlin]] on the bank. The creature examines the magic scroll, turning it from one side to the other, but doesn’t seem able to make out a word of it.<p>Magical scrolls can be of great value, but the [[gremlin]] has no intention of sharing it. One of your [[mechanic]]s suggests that the creature will only talk to its kin.|prog=Magical scrolls can be of great value, but the [[gremlin]] has no intention of sharing it. One of your [[mechanic]]s suggests that the creature will only talk to its kin.|comp=At the sight of you, the [[gremlin]] hides in the thorny thickets. It will be challenging to get him to part with the scroll.}} {{SorQrow|guard=1|loc=69, 36, 0|quest=Return with:<br>1 {{Cn|Ghost Dragon}}</br>|prop=The King wants to see some 1 Ghost Dragon. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 1 Ghost Dragon, nothing else will do.|comp=Excellent! You have found the 1 Ghost Dragon the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=1|loc=70, 4, 0|quest=Return with:<br>{{SmCost|vert=y|g=15000|w=15|o=15|m=7|s=7|c=7|gem=7}}|prop={On difficulty level Difficult and below, you will receive the scroll of Slow}|prog={On difficulty level Difficult and below, you will receive the scroll of Slow}|comp={Receive?}}} {{SorQrow|guard=1|loc=71, 4, 0|quest=Return with:<br>{{SmCost|g=10000|w=50}}|prop=This fort was destroyed during the latest pirate attack. You need 50 wood and 10000 gold to rebuild it.|prog=Unfortunately, you don't have sufficient resources to rebuild the fort here.|comp=Spend the resources and rebuild the structure?}} {{SorQrow|guard=1|loc=73, 47, 0|quest=Defeat:<br>{{Hn|Berhanu|Captain|image=Derek}}</br>|prop=There is a pirate stronghold in these lands. [[Boyd]] captured one of the brigands, and here’s what he had to say: [[Berhanu]], a [[captain]] of [[Dargem]]'s fleet, is about to head north to resolve the "[[undead]] problem." We can't go south while the northern lands are in danger.|prog=There is a pirate stronghold in these lands. [[Boyd]] captured one of the brigands, and here’s what he had to say: [[Berhanu]], a captain of [[Dargem]]'s fleet, is about to head north to resolve the "[[undead]] problem." We can't go south while the northern lands are in danger.|comp=Go to the southern lands?}} {{SorQrow|guard=1|loc=74, 47, 0|quest=Be:<br>{{Hn|Solendore|Captain|image=Illor}}</br>|prop=This gate has been taken over by elves—but they appear to be some kind of bandits or pirates. They’ll only let their own in.|prog=This gate has been taken over by elves—but they appear to be some kind of bandits or pirates. They’ll only let their own in.|comp=At last, it is Illor. Do you wish to pass?}} {{SorQrow|guard=1|loc=77, 79, 0|quest=Return after:<br>Month 1, Week 4, Day 4</br>|prop=Closed till month 1, week 4, day 4.|prog=Closed till month 1, week 4, day 4.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=80, 62, 0|quest=Defeat:<br>{{Hn|Solendore|Captain|image=Illor}}</br>|prop=This road leads west along the coast. According to a pirate captured by Boyd, Solendore the elf, one of Dargem’s captais, is going to head north to resolve the “undead problem.” We can’t go south until the northern lands are in danger.|prog=There is a pirate fortress in the eastern lands. We must capture it before we can continue exploring these lands.|comp=Do you want to pass?}} {{SorQrow|guard=1|loc=82, 105, 0|quest=Be:<br>{{Hn|Dargem|Navigator}}</br>|prop=The guards here say they have orders to only let Dargem pass.|prog=The guards here will only let Dargem pass.|comp=At last, it is Dargem. Do you wish to pass?}} {{SorQrow|guard=1|loc=85, 100, 0|quest=Return with:<br>{{SmCost|c=100|gem=100}}|prop=The guards here are charging a toll of all travelers. They will let you pass for 100 Crystal and 100 Gems.|prog=Since you have not brought 100 Crystal and 100 Gems, the guards forbid you passage.|comp=The guards here are charging a toll of all travelers. They will let you pass for 100 Crystal and 100 Gems. Do you wish to pay the toll?}} {{SorQrow|guard=w|loc=89, 27, 0|quest=Return after:<br>Month 1, Week 3, Day 1</br>|prop=Closed till month 1, week 3, day 1.|prog=Closed till month 1, week 3, day 1.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=w|loc=95, 82, 0|quest=Return after:<br>Month 2, Week 1, Day 4</br>|prop=Closed till month 2, week 1, day 4.|prog=Closed till month 2, week 1, day 4.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=w|loc=100, 79, 0|quest=Return after:<br>Month 1, Week 2, Day 7</br>|prop=Closed till month 1, week 2, day 7.|prog=Closed till month 1, week 2, day 7.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=1|loc=101, 49, 0|quest=Return with:<br>1 {{Cn|Wood Elf}}</br>|prop=The King wants to see 1 Wood Elf. In order for him to do so we need to look outside the kingdom. Bring us them and we'll let you through.|prog=I am sorry, but the King wants to only see 1 Wood Elf, nothing else will do.|comp=Excellent! You have found the 1 Wood Elf the King is so anxious to see. Let them go with us and you may pass.}} {{SorQrow|guard=w|loc=102, 48, 0|quest=Return after:<br>Month 1, Week 4, Day 3</br>|prop=Closed till month 1, week 4, day 3.|prog=Closed till month 1, week 4, day 3.|comp=You are free to go through now. Do you wish to pass?}} {{SorQrow|guard=w|loc=102, 78, 0|quest=Return with:<br>{{Sp|Summon Boat}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Scroll of Summon Boat.|prog=The wizard is adamant. Without the Scroll of Summon Boat, none will pass.|comp=The wizard agrees to let you by in exchange for the Scroll of Summon Boat. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=103, 36, 0<br>103, 42, 0|quest=Defeat:<br>{{Cn|Grand Elf|name=Grand Elves}} at 104, 39, 0</br>|prop=The Belted Knights of Erathia guard this tower. They will only let one of their own pass. To join the order, you must first defeat the Grand Elves of the eastern region.|prog=The Belted Knights still will not let you pass, so you have not conquered the Grand Elves of the eastern region.|comp=News of your defeat of the Grand Elves of the eastern region traveled quickly. Do you wish to pass, oh newly Belted Knight?}} {{SorQrow|guard=w|loc=104, 75, 0|quest=Defeat:<br>{{Hn|Berhanu|Captain|image=Derek}}</br>|prop=The guards here protect the lands beyond from the depredations of Berhanu. They will not let anyone pass so long as the threat remains.|prog=The guards still fear Berhanu, so you cannot pass.|comp=Now that you have vanquished Berhanu, the threat is gone. Do you wish to pass?}} {{SorQrow|guard=w|loc=106, 75, 0|quest=Return after:<br>Month 1, Week 2, Day 6</br>|prop=Closed till month 1, week 2, day 6.|prog=Closed till month 1, week 2, day 6.|comp=You are free to go through now. Do you wish to pass?}} |}
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