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Never Deal with a Demon
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== Scenario == === Timed events === {{TEheader}} {{TErow| 1 |Day 1|loc={{red}}{{purple}}|Treachery!<p>What makes it worse is I suspected it all along and I still fell into [[Deezelisk]]'s trap. I mourn the loss of my captains - all killed by the demon troops they commanded in our rescue of [[Rion Gryphonheart]]'s soul. At least I was able to save his soul from [[Jorm]]'s clutches. Who knows what happened to [[Mensor]]? Probably dead as well.<p>What bothers me most is [[Allison]]'s capture. I never should've let her agree to command [[Deezelisk]]'s demon army in our battle against [[Jorm]]. They turned on her when I was distracted with [[Jorm]] and spirited her away to [[Deezelisk]]. I should've realized earlier than [[Jorm]] was never powerful enough to control so many demons in the [[Underworld]]. All our troubles, all our endless battles in this dark land must have been carefully orchestrated by [[Duke Deezelisk]] himself.<p>I was attacked too, but the demons didn't realize I was immortal. I managed to slip away after they believed I was dead, and I returned to a [[Castle]] in one of the upper levels. With a small force, we've tracked the force that kidnapped [[Allison]] to this hidden layer of the [[Underworld]] and managed to build a small [[Castle]] in one its empty caverns.<p>And I've sworn both as a [[Barbarian]] and as a [[Knight]] that [[Deezelisk]] will pay!}} {{TErow| 4 |Day 4|I threw back the flap to my tent and froze.<p>Standing there, a shimmering transparent image, was the soul of [[Rion Gryphonheart]], looking much stronger than when I rescued him. Saying nothing, I entered and closed the flap behind me.<p>"You're here to help," said [[Rion Gryphonheart|Gryphonheart]]. His voice was barely a whisper. "I can see that. The past, as far as I'm concerned, is forgotten."<p>"For me as well. I hold no grudge," I said, surprising myself because I truly meant it.<p>"I beg you to help [[Allison]]. [[Deezelisk]] is tormenting her to get at me. He knows I won't leave as long as [[Allison]] is in danger, but neither is there anything I can do to help her!"<p>"To get at you?" I said. "Why does [[Deezelisk]] hate you so much?"<p>"Because he tried to take over [[Erathia]] and failed - a long story. To put it simply, I defeated his troops, blinded him, and sent him back to the [[Underworld]]!"}} {{TErow| 6 |Day 6|I can't believe it, but [[Mensor]] is alive! One of the scouts spotted a [[Prison]] not to far from here, but he couldn't rescue [[Mensor]] because a guard post blocks access to the jail. A rescue mission must be arranged, and quickly before these Demons puts another one of my friends to death. }} {{TErow| 9 |Day 9|[[Rion Gryphonheart]] returned last night with tears in his eyes. It must take a great pain indeed to bring such sorrow to a ghost.<p>"I can't stand it anymore, [[Tarnum]]! She's in such pain, and all because of me. She's my daughter and I can do nothing!" [[Rion Gryphonheart|Gryphonheart]] said.<p>"She's strong, [[Rion Gryphonheart|Gryphonheart]], stronger than you think. Just stay at her side, give her your strength. I'll make [[Deezelisk]] pay for every day he touched her!" I said.<p>My words seem to give [[Rion Gryphonheart|Gryphonheart]] some courage. He even smiles.<p>"I recognize that tone, [[Tarnum]]. When you want to be, you can be quite vindictive, can't you?"<p>"Yes. [[Deezelisk]] has no idea how dangerous my anger can be, but he'll soon learn!"}} {{TErow| 16 |Day 16|My nights are wrought with nightmares, but not the ones the [[Underworld]] sometimes causes. These are my own fears as I imagine my niece, [[Allison]], in the cruel hands of that Demon.<p>Last night, I woke to find [[Rion Gryphonheart|Gryphonheart]] sitting by my bedroll. He looked haunted and weak.<p>"I've discovered that I'm able to protect [[Allison]] from some of the pain at least, but I'm on [[Deezelisk]]'s ground - he's powerful down here. He knew I would try this. I realize that now."<p>"What do you mean?" I said. He was making little sense.<p>"I was the bait, [[Tarnum]]," [[Rion Gryphonheart|Gryphonheart]] said. "[[Deezelisk]] ordered [[Jorm]] to kidnap me from [[Paradise]] so he could lure [[Allison]] down here. [[Allison]]'s dream wasn't my cry for help - that was the work of [[Deezelisk]]. He knew if he tortured [[Allison]], I would join with her soul to protect her, then he'd finally be able to destroy me."<p>"Then he manipulated us from the beginning?"<p>"Yes, and he's winning. I don't know how much longer I can last. When my soul becomes too weak, it will fade into nothingness - and then [[Allison]] will be alone with that cursed Demon!"<p>I reach out to place a comforting hand on [[Rion Gryphonheart|Gryphonheart]]'s shoulder before I remember that he is no more solid than a soft breeze.<p>"There is one thing [[Deezelisk]] didn't plan on."<p>"What?" [[Rion Gryphonheart|Gryphonheart]] said.<p>"Me!"}} {{TErow| 22 |Day 22|A cave-in buried some of our supply wagons. It took some time to clear the tunnel for passage, but all that was found was the splintered wagons and dead drivers. It was probably the work of [[Deezelisk]].|effect=-4 {{w}} [[Wood]], -3 {{m}} [[Mercury]], -3 {{s}} [[Sulfur]], -2350 {{g}} [[Gold]]}} {{TErow| 29 |Day 29|[[Mensor]]'s interrogation of the captured Demons has turned up very little information about [[Deezelisk]]'s whereabouts. Our prisoners are more afraid of the [[Deezelisk|Demon Duke]] than my [[Mensor|Captain of Information]]. If I still had the taste for torture, I would interrogate them myself and show them who they really should fear.<p>But those days are gone, thankfully.<p>All we've been able to determine is that [[Deezelisk]]'s secret manor lies somewhere behind a [[Subterranean Gate]].}} {{TErow| 35 |Day 35|Today, I remembered that the [[Ancestors]] sent me on this mission to save [[Rion Gryphonheart|Gryphonheart]]'s soul. It's been so long, and I've become so involved that I've accepted this mission as my own.<p>So, what did they want me to learn? That vengeance gets you nowhere? That is obvious. My blind vengeance against the [[Bracaduun]] [[Wizard]]s only disgraced me into my present state as the [[Immortal Hero]]. [[Allison]]'s drive for vengeance against [[Jorm]] led her into a trap she should've seen coming.<p>And I swear I'm going to make [[Deezelisk]] suffer for his attempt to gain revenge for the loss of his sight.}} {{TErow| 41 |Day 41|During one of those brief moments when [[Rion Gryphonheart]] was able to slip away from [[Allison]], he searched the tunnels for a way to find [[Deezelisk]]. Nothing like having a ghost for a spy.<p>Apparently, [[Deezelisk]] isn't easy to reach. In a tunnel far to the northeast is a Monolith that will take me to the Red [[Keymaster's Tent]]. Beyond the Red [[Border Guard]]s lies a [[Subterranean Gate]] that will take me directly to the Demon I seek.}} {{TErow| 47 |Day 47|I have sent word through a fast rider to the lords of [[Erathia]] that I am in need of their aid.<p>"[[Queen Allison]] has been kidnapped and we need reinforcements in order to rescue her. We fight a war against a terrible foe. So far, we've been able to hold our own, but soon we shall be overwhelmed. Please send what you can. Every moment [[Queen Allison]] is in the hands of this Demon she will be tortured. Please hurry!"}} {{TErow| 59 |Day 59|[[Rion Gryphonheart]] appeared in my tent once again last night but it took some time for me to notice he was there. His soul was so faint, barely discernable from the tent fabric behind him. After a while, he raised his head to look at me. He blinked twice, too tired to speak.<p>Even without words, I understood. Soon, [[Rion Gryphonheart|Gryphonheart]]'s soul would be no more - and [[Allison]] would then die.}} {{TErow| 62 |Day 62|I received a message today that reinforcements will soon arrive. The nobles of [[Erathia]] have rallied to save their Queen from the claws of [[Deezelisk]]. The reports are sketchy, but the upper levels of the [[Underworld]] are under full assault and will soon be free of demon influence. In their anger, they're destroying every inch of this unholy land.}} {{TErow| 73 |Day 73|[[Deezelisk]] has had plenty of time to prepare for my arrival. I fear for both [[Allison]] and [[Rion Gryphonheart]] because the dead king hasn't visited me in quite a while and the last time I saw him his soul was fading before my eyes.<p>Still, it shouldn't be long now. To keep [[Deezelisk]] from escaping, some of the ex-slaves who dwell on this layer built a guard post before the [[Subterranean Gate]]. They'll only allow me or one of my captains through.<p>Soon, [[Deezelisk]], it'll be over! I promise.}} |} === Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 14, 33, 1 | style="padding-left:7px; padding-right:5px;" | For a generation, your people have lived in these dark tunnels, but you hear rumors filtering in from the [[Underworld]]. The Demons are in danger. Finally, someone has entered this cursed land. And you even hear a name whispered by the [[Imp]]s.<p>"[[Tarnum]]!" they curse. "He's the scourge on all us Demons, and it's that blasted [[Deezelisk]] who brought him here!"<p>This [[Tarnum]] sounds like someone you'd like to meet.</p> |- | style="text-align:center;" | 15, 38, 1 | style="padding-left:7px; padding-right:5px;" | You see many thatched huts ahead, a town in the middle of this darkness. Nearby, pale [[Peasant]]s tend their sparse gardens. What are they doing down here?<p>Your question is soon answered.<p>"Greetings, sir!" says one of the [[Peasant]]s. "Hope things are well with you. We haven't seen a human in more years than I can recall. But we knew someone would come for us some day."<p>"How did you get here?"<p>"Well, we're prisoners actually. At least, my poppa was. Long ago, the Demons sent us into this remote cave to mine for gold. When all the resources were mined out, they just left us down here to rot. The jokes on them though - we've managed to survive all these years!"</p> |- | style="text-align:center;" | 16, 40, 1 | style="padding-left:7px; padding-right:5px;" | You can see that the [[Peasant]]s have encouraged a few bits of shrub and flowers to grow here. There is even a large, wonderful tree in the center of the town. All together their efforts are commendable. Maybe you can recruit them. |- | style="text-align:center;" | 33, 46, 0 | style="padding-left:7px; padding-right:5px;" | At first you think it's an abandoned [[prison]], but then you spot a man behind one of the barred windows. Although he's covered in filth, you still recognize your friend, [[Mensor]].<p>"[[Deezelisk]] lied to us!" [[Mensor]] shouts. "He plans to kidnap [[Queen Allison]]. I have managed to befriend the troops trapped in this dungeon and we've concealed a few items as well."<p>He pauses for a moment and then roars, "Let me out of here so I can lop that treacherous Demon's head off!"<p>You hurry forward to free [[Mensor]] and his companions.</p> |} ==== Towns ==== {{Town header}} {{Town row|14, 58, 0|red|Castle}} {{Town row|2, 6, 0|blue|Necropolis}} {{Town row|26, 19, 0|green|Inferno}} {{Town row|4, 41, 0|purple|Inferno}} {{Town row|54, 57, 0|pink|Inferno}} {{Town row|9, 17, 0||Castle}} {{Town row|50, 15, 0||Castle}} {{Town row|69, 17, 0||Necropolis}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 1 |loc={{town|Necropolis}} (2, 6, 0)|Resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{red}}{{orange}} {{town|Inferno}} (4, 41, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{orange}} {{town|Inferno}} (8, 5, 1)|Resources|freq=7|This is for the locked in computer player.|effect=+14 {{w}} [[Wood]], +7 {{m}} [[Mercury]], +14 {{o}} [[Ore]], +7 {{s}} [[Sulfur]], +7 {{c}} [[Crystal]]s, +7 {{gem}} [[Gem]]s, +7000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{red}}{{blue}}{{green}}{{orange}}{{pink}} {{town|Castle}} (9, 17, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Inferno}} (26, 19, 0)|Resources|freq=1|effect= +4 {{w}} [[Wood]], +2 {{m}} [[Mercury]], +4 {{o}} [[Ore]], +2 {{s}} [[Sulfur]], +2 {{c}} [[Crystal]]s, +2 {{gem}} [[Gem]]s, +3000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Inferno}} (54, 57, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Castle}} (14, 58, 0)|Day 54|Reinforcements were quick to come. Those troops you have left behind to guard the way out of the Underworld have done an excellent job of securing their positions and are freeing up people to fight at your side now.|effect=30 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 20 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 10 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}, 10 {{Cn|Swordsman|noname=}}{{Cn|Crusader|name=Swordsmen and Crusaders}}}} {{TErow| 1 |loc={{town|Castle}} (14, 58, 0)|Day 78|More reinforcements have arrived, all anxious to help free their Queen from [[Duke Deezelisk]]. Not only have they brought troops, but over the past weeks several hidden caches of resources have also been discovered in the upper levels of the [[Underworld]]. These treasures will go a long way toward [[Deezelisk]]'s defeat.|effect=+50 {{w}} [[Wood]], +25 {{m}} [[Mercury]], +50 {{o}} [[Ore]], +25 {{s}} [[Sulfur]], +25 {{c}} [[Crystal]]s, +25 {{gem}} [[Gem]]s, +80000 {{g}} [[Gold]]<p>100 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 80 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 60 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}, 40 {{Cn|Swordsman|noname=}}{{Cn|Crusader|name=Swordsmen and Crusaders}}, 20 {{Cn|Monk|noname=}}{{Cn|Zealot|name=Monks and Zealots}}, 10 {{Cn|Cavalier|noname=}}{{Cn|Champion|name=Cavaliers and Champions}}, 5 {{Cn|Angel|noname=}}{{Cn|Archangel|name=Angels and Archangels}}}} |} ==== Heroes ==== {{hero header}} {{hero row|2, 7, 0|blue|Vidomina|Necromancer}} {{hero row|4, 42, 0|purple|Olema|Heretic}} {{hero row|13, 31, 1|red|Trynn|image=Mephala|Knight}} {{hero row|14, 59, 0|red|Tarnum|image=Tarnum (Knight)|Knight}} {{hero row|15, 33, 1|red|Norvan|image=Ivor|Cleric}} {{hero row|26, 20, 0|green|Fiona|Demoniac}} {{hero row|33, 36, 1|orange|Deezelisk|image=Axsis|Demoniac}} {{hero row|34, 45, 0|{{imprisoned}}|Mensor|image=Roland|Knight}} {{hero row|54, 58, 0|pink|Nymus|Demoniac}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 14, 46, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Arch Devil}} | style="padding-left:7px; padding-right:5px;" | Our master has said not to let anyone pass. You do not scare us, we will fight to the very last! |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=8, 18, 0|quest=Achieve:<br>{{exp2}} Level 30</br>|prop=I am sorry, but this is a guildhouse, and those experienced enough can join. Only those who are part of the guildhouse can pass. Until you reach level 30, you may not join.|prog=There is no way we are going to let a wimp like you into our guild. Not until you are 30 level can you join.|comp=Now that you have reached 30 level you may join our guild. Membership is free. Do you wish to pass at this time?}} {{SorQrow|guard=1|loc=16, 33, 1|quest=Be:<br>{{H|Tarnum|image=Tarnum (Knight)|Knight}}</br>|prop=We will only let [[Sir Tarnum]] through!|prog=The guards here will only let [[Tarnum]] pass.|comp=You have found us! Do you want us to join your forces now?}} {{SorQrow|guard=1|loc=37, 37, 0|quest=Be:<br>{{red}}</br>|prop=The guards here say they will only let those who fly the Red flag pass.|comp=The guards note your red flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=50, 16, 0|quest=Achieve:<br>{{exp2}} Level 30</br>|prop=The lands beyond are very dangerous. The guards eye you dubiously but agree to let you by when you have achieved the experience level 30.|prog=The guards here simply will not permit anyone below level 30 to pass.|comp=The guards acknowledge that you have indeed reached level 30. Do you wish to pass at this time?}} |}
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