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== Scenario == === Timed events === {{TEheader}} {{TErow| 1 | Lieutenants|To prove your leadership three lieutenants are given for your command. Use them wisely for they are the key to clearing this area. You have been given four months to complete the task so do not waste any time! Good hunting and good luck!}} {{TErow| 3 | Scout report1.|Scouts report there are many areas that have one type of creature: from Griffins to Wolf-Riders and many more. The scouts seem to think, by the looks of it, that none of these creatures seem likely to join your army. All of them seem truly "wild."}} {{TErow| 7 | Scout report 2.|Scouts report the three lieutenants seem to be trapped in their area by a border guard who wants the correct orders to let them pass. Its up to you to find those orders.}} |} === Objects === ==== Towns ==== {{Town header}} {{Town row|34, 37, 0|red|Stronghold}} |} ==== Heroes ==== {{hero header}} {{hero row|8, 63, 0|red|Gird|Battle Mage}} {{hero row|32, 7, 0|red|Gurnisson|Barbarian}} {{hero row|32, 38, 0|red|Kilgor|Barbarian}} {{hero row|65, 63, 0|red|Oris|Battle Mage}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 26, 40, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Green Dragon}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +1000 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 39, 30, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Green Dragon}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +1000 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 39, 42, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Green Dragon}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +1000 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 46, 54, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Behemoth}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +1100 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 49, 43, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Behemoth}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +5 {{C}} [[Crystal]]</center> |- | style="text-align:center;" | 49, 49, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Behemoth}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +1000 {{g}} [[Gold]], +5 {{C}} [[Crystal]]</center> |- | style="text-align:center;" | 54, 55, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Ancient Behemoth}} | style="padding-left:7px; padding-right:5px;" | <center>'''Contents:''' +2500 {{g}} [[Gold]], +5 {{C}} [[Crystal]]</center> |} ==== Artifacts ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 8, 55, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Centaur's Axe}} | style="padding-left:7px; padding-right:5px;" | You save a swamp dweller from a couple of Dragonflies, in gratitude he gives you his spare axe. |- | style="text-align:center;" | 36, 38, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Speculum}} | style="padding-left:7px; padding-right:5px;" | An old speculum lies half-buried in the sand. |- | style="text-align:center;" | 52, 61, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Centaur's Axe}} | style="padding-left:7px; padding-right:5px;" | You find a small Griffin's lair containing an axe and some eggs. |- | style="text-align:center;" | 67, 3, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Dead Man's Boots}} | style="padding-left:7px; padding-right:5px;" | A note on the boots reads: "Dead men tell no tales". |- | style="text-align:center;" | 68, 4, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Amulet of the Undertaker}} | style="padding-left:7px; padding-right:5px;" | A strange man dressed in black throws an amulet to you, bows and then vanishes. |- | style="text-align:center;" | 69, 4, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Vampire's Cowl}} | style="padding-left:7px; padding-right:5px;" | It looks like a careless vampire left this lying about. |- | style="text-align:center;" | 71, 52, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Shield of the Dwarven Lords}} | style="padding-left:7px; padding-right:5px;" | You find an old barbarian in a cave and share some food and stories with him. In exchange for your hospitality he gives you his old (but extremely well made) shield. |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 5, 6, 0 | style="padding-left:7px; padding-right:5px;" | Use of "Live" wood in a campfire is prohibited. |- | style="text-align:center;" | 9, 60, 0 | style="padding-left:7px; padding-right:5px;" | Do not feed the Dragonflies. |- | style="text-align:center;" | 13, 26, 0 | style="padding-left:7px; padding-right:5px;" | Cyclops area...always keep one eye open. |- | style="text-align:center;" | 30, 65, 0 | style="padding-left:7px; padding-right:5px;" | Orc tribe Kismit, intruders are neither welcome nor tolerated. |- | style="text-align:center;" | 32, 10, 0 | style="padding-left:7px; padding-right:5px;" | The Wolf Riders of Threth welcome you to your doom. |- | style="text-align:center;" | 33, 37, 1 | style="padding-left:7px; padding-right:5px;" | Beware! A woman's gaze can be deadly. |- | style="text-align:center;" | 33, 38, 0 | style="padding-left:7px; padding-right:5px;" | You are now in the territory of the Goblin tribe named Utopia. "We eat [[Barbarian]]s for breakfast" is their motto. |- | style="text-align:center;" | 37, 23, 0 | style="padding-left:7px; padding-right:5px;" | Ogre tribe "Plith" welcomes you.. |- | style="text-align:center;" | 48, 54, 0 | style="padding-left:7px; padding-right:5px;" | [[Behemoth]] area, if you stand really still they might not attack. |- | style="text-align:center;" | 54, 5, 0 | style="padding-left:7px; padding-right:5px;" | Beware of Dog. |- | style="text-align:center;" | 57, 63, 0 | style="padding-left:7px; padding-right:5px;" | [[Griffin]] area, watch it, for they are known to eat horses. |- | style="text-align:center;" | 67, 16, 0 | style="padding-left:7px; padding-right:5px;" | Beware of Dog. |} {{user commentary| After defeating all of the [[wandering monsters]], the game will display a special message box with the following content: '''You have defeated all of the monsters plaguing this land!''' This is very similar to the [[special victory condition]] for ''Defeating All Monsters''{{-wh}} in the {{hota}}. }}{{end of user commentary}} [[Category: Campaign scenarios]]
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