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=== [[List of heroes (HotA)|Heroes]] === A common rule for the availability of new heroes in original game (RoE, AB and SoD) maps is the following: all non-campaign heroes are always available. Campaign heroes are only available in the scenarios where all original campaign heroes are present. ==== [[Corkes]] ==== {{Hero_rb|Corkes}} * Class: Captain. * Gender: Male. * Specialty: Offense. Receives a 5% per level bonus to Offense skill percentage. * Secondary skills. ** Offense: basic. ** Pathfinding: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Jeremy]] ==== {{Hero_rb|Jeremy}} * Class: Captain. * Gender: Male. * Specialty: Cannon. Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels (rounded up). * Secondary skills. ** Offense: basic. ** Artillery: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Cannon: 1. ** Pirates: 4-7. ==== [[Illor]] ==== {{Hero_rb|Illor}} * Class: Captain. * Gender: Male. * Specialty: Stormbirds. Increases the Speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). * Secondary skills. ** Armorer: basic. ** Tactics: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Stormbirds: 3-5. ** Pirates: 4-7. ==== [[Derek]] ==== {{Hero_rb|Derek}} * Unavailable on random maps with water (replaced with Elmore). * Class: Captain. * Gender: Male. * Specialty: Crew Mates. Increases the Speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). * Secondary skills. ** Offense: basic. ** Leadership: basic. * Spell Book: none. * Default unit count. ** Crew mates: 6-9. ** Crew mates: 6-9. ** Crew mates: 6-9. ==== [[Elmore]] ==== {{Hero_rb|Elmore}} * Unavailable on random maps without water (replaced with Derek). * Class: Captain. * Gender: Male. * Specialty: Navigation. Receives a 5% per level bonus to movement points at sea. * Secondary skills. ** Navigation: advanced. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Leena]] ==== {{Hero_rb|Leena}} * Class: Captain. * Gender: Female. * Specialty: +350 gold. Increases kingdom's income by 350 gold per day. * Secondary skills. ** Pathfinding: basic. ** Estates: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Anabel]] ==== {{Hero_rb|Anabel}} * Class: Captain. * Gender: Female. * Specialty: Pirates. Increases the Speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). * Secondary skills. ** Offense: basic. ** Archery: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Pirates: 4-7. ** Pirates: 4-7. ==== [[Cassiopeia]] ==== {{Hero_rb|Cassiopeia}} * Class: Captain. * Gender: Female. * Specialty: Nymphs. Increases the Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level (rounded up). * Secondary skills. ** Offense: basic. ** Tactics: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Nymphs: 15-25. ** Nymphs: 15-25. ==== [[Miriam]] ==== {{Hero_rb|Miriam}} * Class: Captain. * Gender: Female. * Specialty: Scouting. Increases the scouting range by 1 for every 6 levels of the hero (works only if hero has Scouting secondary skill). * Secondary skills. ** Logistics: basic. ** Scouting: basic. * Spell Book: none. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Casmetra]] ==== {{Hero_rb|Casmetra}} * Class: Navigator. * Gender: Female. * Specialty: Sea Witches. Increases the Speed of any Sea Witches or Sorceress by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). * Secondary skills. ** Wisdom: basic. ** Water Magic: basic. * Spell Book: present. * Starting spell: Dispel. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Eovacius]] ==== {{Hero_rb|Eovacius}} * Class: Navigator. * Gender: Male. * Specialty: Clone. Each battle the first cast of Clone spell summons 2 clones of target unit. If less than 2 copies can be created at a time, the available amount is created and the spell is considered a success. * Secondary skills. ** Wisdom: basic. ** Intelligence: basic. * Spell Book: present. * Starting spell: Clone. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Spint]] ==== {{Hero_rb|Spint}} * Class: Navigator. * Gender: Male. * Specialty: Sorcery. Receives a 5% per level bonus to Sorcery skill percentage. * Secondary skills. ** Wisdom: basic. ** Sorcery: basic. * Spell Book: present. * Starting spell: Bless. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Andal]] ==== {{Hero_rb|Andal}} * Class: Navigator. * Gender: Male. * Specialty: +1 crystal. Increases kingdom's crystal production by 1 per day. * Secondary skills. ** Wisdom: basic. ** Pathfinding: basic. * Spell Book: present. * Starting spell: Slow. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Manfred]] ==== {{Hero_rb|Manfred}} * Class: Navigator. * Gender: Male. * Specialty: Fireball. Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. * Secondary skills. ** Wisdom: basic. ** Fire Magic: basic. * Spell Book: present. * Starting spell: Fireball. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Zilare]] ==== {{Hero_rb|Zilare}} * Class: Navigator. * Gender: Male. * Specialty: Forgetfulness. Casts Forgetfulness with double duration. * Secondary skills. ** Wisdom: basic. ** Interference: basic. * Spell Book: present. * Starting spell: Forgetfulness. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Astra]] ==== {{Hero_rb|Astra}} * Class: Navigator. * Gender: Female. * Specialty: Cure. Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. * Secondary skills. ** Wisdom: basic. ** Luck: basic. * Spell Book: present. * Starting spell: Cure. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Dargem]] ==== {{Hero_rb|Dargem}} * Class: Navigator. * Gender: Male. * Specialty: Air Shield. Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. * Secondary skills. ** Wisdom: basic. ** Tactics: basic. * Spell Book: present. * Starting spell: Air Shield. * Default unit count. ** Nymphs: 15-25. ** Crew mates: 6-9. ** Pirates: 4-7. ==== [[Bidley]] ==== {{Hero_rb|Bidley}} * Campaign hero. * Class: Captain. * Gender: Male. * Specialty: Sea Dogs. Can upgrade Pirates and Corsairs to Sea Dogs. * Secondary skills. ** Offense: advanced. * Spell Book: none. * Default unit count. ** Sea Dogs: 1-3. ** Corsairs: 4-7. ** Sea Dogs: 1-3. ==== [[Tark]] ==== {{Hero_rb|Tark}} * Campaign hero. * Class: Captain. * Gender: Male. * Specialty: Nix. Increases the Speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). * Secondary skills. ** Offense: basic. ** Armorer: basic. * Spell Book: none. * Default unit count. ** Nix: 1. ** Nix: 1. ** Nix: 1.
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