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=== Timed events === {{TEheader}} {{TErow| 1 |Day 1|The [[Kreegan]]s have demanded that the [[Necromancer]]s prove their worth by hunting down the [[Eversmoking Ring of Sulfur]]. They apparently need this item to construct some of their buildings, (although to the [[Necromancer]]s, it is a mere token). You have been sent to fetch this particular item personally because [[Finneas]] doesn't trust anyone else with the task. [[Kreegan]] support is essential to the plans of [[Deyja]].}} {{TErow| 1 |loc=(AI)|Computer Resources|freq=1|This will give the computer resources every day.|effect=+4 {{w}} [[Wood]], +2 {{m}} [[Mercury]], +4 {{o}} [[Ore]], +2 {{s}} [[Sulfur]], +2 {{c}} [[Crystal|Crystals]], +2 {{gem}} [[Gems]], +2 {{g}} [[Gold]]}} {{TErow| 5 |Day 5|You have discovered why the [[Kreegan]]s have not gotten the Ring back. A powerful [[Druid]] named [[Melodia]] has captured the item and dug herself into a very secure location. Using her powerful magic, [[Melodia]] has created a series of teleporters to keep intruders out. The Ring is rumored to always be on her person.}} {{TErow| 12 |Scout|A scouting party returned early in the morning. They were too slow to catch the [[Silver Pegasi]] flying overhead from the direction of the [[Rampart]] town where [[Melodia]] resides. If they took a message to the other [[AvLee]] lords you will soon face more than just a single [[Druid]].}} {{TErow| 15 |Best Spy|It is always best to know your enemy, which is why you often use spies to find out what you can about them, especially this [[Druid]]. It will be a few days before the spy returns.}} {{TErow| 20 |Return|Your spy returned today. The news was not good. Or at least that's what you gather from the dismembered corpse tossed on your front doorstep in the predawn hours. It would be extremely prudent to learn more about this mysterious [[Druid]].}} {{TErow| 28 |Speed is of the essence|You must move quickly or face overwhelming odds. If you do not complete your mission in the next two months then the [[AvLee]] forces will have time to organize and drive you permanently from this realm of existence. It is essential to get the ring and leave the area as quickly as possible.}} {{TErow| 38 |[[Necromancer]]|It is always good to know someone who will retain and sell information. Fortunately you know such a person, a thief named [[Dethmar]] who makes it his business to know about the background of all who dwell in these lands. Jotting down a little of you know about the [[Druid]] [[Melodia]], you send off the parchment via a dead crow.}} {{TErow| 56 |Response|[[Dethmar]] has obtained some history on the [[Druid]], but his price for revealing it to you is steep-- 3,000 gold and 4 sulfur. You send off the payment, hoping the information will be worth such a lofty sum. Soon afterwards [[Dethmar|Dethard]]<!--Error in story text--> sends the following message in reply:<p>"Greetings, [[Sandro]].<p>[[Melodia]] is a veteran Hero of [[AvLee]]. That she has survived so many battles suggests that she is lucky to say the least. She has powerful magic abilities with a full compliment of spells in her repertoire. Any magic user would salivate to have even the briefest peek at her spell book. Her reputed skills are excellent, with her having mastered the four magical arts as well as studying combat tactics.<p>She has picked up more than just the pathetic [[Eversmoking Ring of Sulfur]] in her travels. I am surprised you are not after the [[Sandals of the Saint]], the [[Armor of Wonder]], the [[Golden Bow]] or the [[Hellstorm Helmet]], all rumored to be in her possession.<p>If you choose to go up against this formidable [[Druid]] I suggest you have plenty of troops under your command.<p>[[Dethmar]]"|effect=-4 {{s}} [[Sulfur]], -3000 {{g}} [[Gold]]}} |}
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