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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 14, 33, 1 | style="padding-left:7px; padding-right:5px;" | For a generation, your people have lived in these dark tunnels, but you hear rumors filtering in from the [[Underworld]]. The Demons are in danger. Finally, someone has entered this cursed land. And you even hear a name whispered by the [[Imp]]s.<p>"[[Tarnum]]!" they curse. "He's the scourge on all us Demons, and it's that blasted [[Deezelisk]] who brought him here!"<p>This [[Tarnum]] sounds like someone you'd like to meet.</p> |- | style="text-align:center;" | 15, 38, 1 | style="padding-left:7px; padding-right:5px;" | You see many thatched huts ahead, a town in the middle of this darkness. Nearby, pale [[Peasant]]s tend their sparse gardens. What are they doing down here?<p>Your question is soon answered.<p>"Greetings, sir!" says one of the [[Peasant]]s. "Hope things are well with you. We haven't seen a human in more years than I can recall. But we knew someone would come for us some day."<p>"How did you get here?"<p>"Well, we're prisoners actually. At least, my poppa was. Long ago, the Demons sent us into this remote cave to mine for gold. When all the resources were mined out, they just left us down here to rot. The jokes on them though - we've managed to survive all these years!"</p> |- | style="text-align:center;" | 16, 40, 1 | style="padding-left:7px; padding-right:5px;" | You can see that the [[Peasant]]s have encouraged a few bits of shrub and flowers to grow here. There is even a large, wonderful tree in the center of the town. All together their efforts are commendable. Maybe you can recruit them. |- | style="text-align:center;" | 33, 46, 0 | style="padding-left:7px; padding-right:5px;" | At first you think it's an abandoned [[prison]], but then you spot a man behind one of the barred windows. Although he's covered in filth, you still recognize your friend, [[Mensor]].<p>"[[Deezelisk]] lied to us!" [[Mensor]] shouts. "He plans to kidnap [[Queen Allison]]. I have managed to befriend the troops trapped in this dungeon and we've concealed a few items as well."<p>He pauses for a moment and then roars, "Let me out of here so I can lop that treacherous Demon's head off!"<p>You hurry forward to free [[Mensor]] and his companions.</p> |} ==== Towns ==== {{Town header}} {{Town row|14, 58, 0|red|Castle}} {{Town row|2, 6, 0|blue|Necropolis}} {{Town row|26, 19, 0|green|Inferno}} {{Town row|4, 41, 0|purple|Inferno}} {{Town row|54, 57, 0|pink|Inferno}} {{Town row|9, 17, 0||Castle}} {{Town row|50, 15, 0||Castle}} {{Town row|69, 17, 0||Necropolis}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 1 |loc={{town|Necropolis}} (2, 6, 0)|Resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{red}}{{orange}} {{town|Inferno}} (4, 41, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{orange}} {{town|Inferno}} (8, 5, 1)|Resources|freq=7|This is for the locked in computer player.|effect=+14 {{w}} [[Wood]], +7 {{m}} [[Mercury]], +14 {{o}} [[Ore]], +7 {{s}} [[Sulfur]], +7 {{c}} [[Crystal]]s, +7 {{gem}} [[Gem]]s, +7000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{red}}{{blue}}{{green}}{{orange}}{{pink}} {{town|Castle}} (9, 17, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Inferno}} (26, 19, 0)|Resources|freq=1|effect= +4 {{w}} [[Wood]], +2 {{m}} [[Mercury]], +4 {{o}} [[Ore]], +2 {{s}} [[Sulfur]], +2 {{c}} [[Crystal]]s, +2 {{gem}} [[Gem]]s, +3000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Inferno}} (54, 57, 0)|resources|freq=1|effect=+2 {{w}} [[Wood]], +1 {{m}} [[Mercury]], +2 {{o}} [[Ore]], +1 {{s}} [[Sulfur]], +1 {{c}} [[Crystal]], +1 {{gem}} [[Gem]], +2000 {{g}} [[Gold]]}} {{TErow| 1 |loc={{town|Castle}} (14, 58, 0)|Day 54|Reinforcements were quick to come. Those troops you have left behind to guard the way out of the Underworld have done an excellent job of securing their positions and are freeing up people to fight at your side now.|effect=30 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 20 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 10 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}, 10 {{Cn|Swordsman|noname=}}{{Cn|Crusader|name=Swordsmen and Crusaders}}}} {{TErow| 1 |loc={{town|Castle}} (14, 58, 0)|Day 78|More reinforcements have arrived, all anxious to help free their Queen from [[Duke Deezelisk]]. Not only have they brought troops, but over the past weeks several hidden caches of resources have also been discovered in the upper levels of the [[Underworld]]. These treasures will go a long way toward [[Deezelisk]]'s defeat.|effect=+50 {{w}} [[Wood]], +25 {{m}} [[Mercury]], +50 {{o}} [[Ore]], +25 {{s}} [[Sulfur]], +25 {{c}} [[Crystal]]s, +25 {{gem}} [[Gem]]s, +80000 {{g}} [[Gold]]<p>100 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 80 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 60 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}, 40 {{Cn|Swordsman|noname=}}{{Cn|Crusader|name=Swordsmen and Crusaders}}, 20 {{Cn|Monk|noname=}}{{Cn|Zealot|name=Monks and Zealots}}, 10 {{Cn|Cavalier|noname=}}{{Cn|Champion|name=Cavaliers and Champions}}, 5 {{Cn|Angel|noname=}}{{Cn|Archangel|name=Angels and Archangels}}}} |} ==== Heroes ==== {{hero header}} {{hero row|2, 7, 0|blue|Vidomina|Necromancer}} {{hero row|4, 42, 0|purple|Olema|Heretic}} {{hero row|13, 31, 1|red|Trynn|image=Mephala|Knight}} {{hero row|14, 59, 0|red|Tarnum|image=Tarnum (Knight)|Knight}} {{hero row|15, 33, 1|red|Norvan|image=Ivor|Cleric}} {{hero row|26, 20, 0|green|Fiona|Demoniac}} {{hero row|33, 36, 1|orange|Deezelisk|image=Axsis|Demoniac}} {{hero row|34, 45, 0|{{imprisoned}}|Mensor|image=Roland|Knight}} {{hero row|54, 58, 0|pink|Nymus|Demoniac}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 14, 46, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Arch Devil}} | style="padding-left:7px; padding-right:5px;" | Our master has said not to let anyone pass. You do not scare us, we will fight to the very last! |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=8, 18, 0|quest=Achieve:<br>{{exp2}} Level 30</br>|prop=I am sorry, but this is a guildhouse, and those experienced enough can join. Only those who are part of the guildhouse can pass. Until you reach level 30, you may not join.|prog=There is no way we are going to let a wimp like you into our guild. Not until you are 30 level can you join.|comp=Now that you have reached 30 level you may join our guild. Membership is free. Do you wish to pass at this time?}} {{SorQrow|guard=1|loc=16, 33, 1|quest=Be:<br>{{H|Tarnum|image=Tarnum (Knight)|Knight}}</br>|prop=We will only let [[Sir Tarnum]] through!|prog=The guards here will only let [[Tarnum]] pass.|comp=You have found us! Do you want us to join your forces now?}} {{SorQrow|guard=1|loc=37, 37, 0|quest=Be:<br>{{red}}</br>|prop=The guards here say they will only let those who fly the Red flag pass.|comp=The guards note your red flag and offer to let you pass. Do you accept?}} {{SorQrow|guard=1|loc=50, 16, 0|quest=Achieve:<br>{{exp2}} Level 30</br>|prop=The lands beyond are very dangerous. The guards eye you dubiously but agree to let you by when you have achieved the experience level 30.|prog=The guards here simply will not permit anyone below level 30 to pass.|comp=The guards acknowledge that you have indeed reached level 30. Do you wish to pass at this time?}} |}
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