Editing A New Enemy
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Campaign The Sword of Frost}}'''A New Enemy''' is the third scenario of the [[The Sword of Frost]] campaign in [[Heroes Chronicles]]{{-}}{{withhc}}. | ||
== Campaign == | |||
=== Prologue === | |||
[[File:H3x2_BBb.png|400px|thumb]] | |||
Another set her eyes on the [[Sword of Frost]], but neither did she want to destroy it or keep it from being found. [[Kija]], the wife of the brutal [[Barbarian]] King [[Kilgor]], came to possess this dangerous blade. More than ever, [[Tarnum]] had to succeed. | |||
== | == Scenario == | ||
=== Map description === | |||
Tarnum must defeat the Vori Elves guarding the land bridge to the northern glaciers, but a new enemy has joined the search for the Sword of Frost. All of Tarnum's skills, spells, and experience will transfer to the next scenario along with his best Captain. All Heroes are limited to level 18. | |||
{{ | === Starting options === | ||
*Build [[Marketplace]] at {{town|Dungeon}} (2, 34, 0) | |||
*Build [[Blacksmith]] at {{town|Dungeon}} (2, 34, 0) | |||
<br><br><br><br> | |||
=== Timed events === | === Timed events === | ||
{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
Line 70: | Line 57: | ||
{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
! Location | ! Location | ||
! | ! Player | ||
! Type | ! Type | ||
|- | |- | ||
| style="text-align:center;" | 2, 34, 0 | | style="text-align:center;" | 2, 34, 0 | ||
| style="text-align:center;" | {{teal}} | | style="text-align:center;" | {{teal}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}} | | style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}} | ||
|- | |- | ||
| style="text-align:center;" | 4, 11, 0 | | style="text-align:center;" | 4, 11, 0 | ||
| style="text-align:center;" | {{tan}} | | style="text-align:center;" | {{tan}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | ||
|- | |- | ||
| style="text-align:center;" | 22, 10, 0 | | style="text-align:center;" | 22, 10, 0 | ||
| style="text-align:center;" | {{blue}} | | style="text-align:center;" | {{blue}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}} | | style="padding-left:7px; padding-right:5px;" | {{town|Rampart}} | ||
|- | |- | ||
| style="text-align:center;" | 28, 31, 0 | | style="text-align:center;" | 28, 31, 0 | ||
| style="text-align:center;" | {{tan}} | | style="text-align:center;" | {{tan}} | ||
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | | style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | ||
|} | |} | ||
Line 98: | Line 80: | ||
{| class="sortable wikitable" cellpadding=5px | {| class="sortable wikitable" cellpadding=5px | ||
! Location | ! Location | ||
! | ! Player | ||
! Hero | ! Hero | ||
|- | |- | ||
Line 115: | Line 97: | ||
==== Quest Guards ==== | ==== Quest Guards ==== | ||
{{ | {| class="wikitable" cellpadding=5px | ||
! {{Qgrd}} (24, 23, 0) | |||
|- | |||
! Proposal Message | |||
|- | |||
| style="background-color:#f2f2f2; | This tower would take more time than you can spare to siege, so you make an arrangement with the guards to allow you to pass if you deliver the Celestial Necklace of Bliss to them.<p><center>'''Quest:''' Return with {{An2|Celestial Necklace of Bliss}}</center></p> | |||
|- | |||
! Progress Message | |||
|- | |||
| style="background-color:#f2f2f2; | The guards won't even speak to you unless you have the Celestial Necklace of Bliss. | |||
|- | |||
! Completion Message | |||
|- | |||
| style="background-color:#f2f2f2; | You refuse to throw the Celestial Necklace of Bliss up to the guards as they ask, so you wait them out. Ultimately, their greed gets the better of them and they open the door, offering to allow you and your army to pass if you hand the Necklace over.<p>Do you give them the Necklace now?</p> | |||
|} | |} | ||
[[Category:Campaign scenarios]] | [[Category:Campaign scenarios]]{{keywords}} |