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Admiral's Hat
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{{Combination artifact | slot = Helmet | blocked = Necklace | cost = 25000 | art_1 = Necklace of Ocean Guidance | art_2 = Sea Captain's Hat | event = You trip over the Admiral's Hat, dust it off, and stick it in your pack. | effect = No boarding or unboarding ship penalty. Converts movement points between the hero's land and water movement.<br>'''Component effects:''' +1500 [[movement points]] on water;<br>[[Summon Boat]] and [[Scuttle Boat]] spells;<br>Protects army in [[whirlpool]]s. }} In addition to the regular bonuses, the Admiral's Hat gives these advantages: *No penalty when boarding / disembarking from a [[boat]]. *Converts [[movement points]] between land and sea. *Component effects: Hero sea [[movement]] + 1500; [[Summon Boat]] and [[Scuttle Boat]] spells; protects army in [[whirlpool]]s. == Admiral's Hat bug == A famous {{sod}} bug, which allows a player who has Admiral's Hat, access to water tile, speed-boosting artifacts or a nearby scout with creatures of different speed in the army, and some spare time to convert all this into the immense amount of movement points. First, how does water/dry land movement conversion work: MP<sup>''bas''</sup> - basic movement points MP<sup>''act''</sup> - actual movement points WMP<sup>''bas''</sup> - basic movement points on water WMP<sup>''act''</sup> - actual movement points on water m - move cost (affected by a starting tile [[Movement penalty|terrain penalty]] and [[Favorable Winds]] bonus) Boarding MP convertion: {{Math|WMP<sup>''act''</sup> <nowiki>=</nowiki> (MP<sup>''act''</sup>-m) × WMP<sup>''bas''</sup>/MP<sup>''bas''</sup>}} Landing MP convertion:{{---}}{{Math|MP<sup>''act''</sup> <nowiki>=</nowiki> (WMP<sup>''act''</sup>-m)/(WMP<sup>''bas''</sup>/MP<sup>''bas''</sup>)}} MP<sup>''bas''</sup> depends on: # speed of the slowest creature in the army # speed artifacts ([[Equestrian Gloves]], [[Boots of Speed]]) # daily/weekly MP boosting objects visited # [[Logistics]] and [[Navigation]] skills/specialties The Admiral's Hat bug is based on the fact that MP<sup>''bas''</sup> is not fixed at the beginning of the day; - the game recalculates it during the turn every time one of the options described above is changed. So it can be manipulated easily by: # changing the slowest unit # un/equipping [[Equestrian Gloves]] and/or [[Boots of Speed]] The mechanics of the abuse briefly can be described as "slow boarding, quick landing". E.g.: a hero with 6th speed (1700 MP) and [[Boots of Speed]] artifact, which gives +600 MP, (and equipped [[Admiral's Hat]], of course) boarding from the terrain without movement penalty by a straight step (m = 100). No [[Navigation]] or [[Lighthouse]] bonuses. [[Boots of Speed]] are removed for boarding and equipped for landing. The overall effect will look like: {| border cellspacing=0 width=300px style="text-align:center;" !Shore!!Boat!!Shore!!Boat!!Shore!!Boat!!Shore |- |1700 |2823 |2087 |3506 |2611 |4431 |3320 |} comparing to how it should work with MP<sup>''bas''</sup> fixed at the start of the turn level: {| border cellspacing=0 width=300px style="text-align:center;" !Shore!!Boat!!Shore!!Boat!!Shore!!Boat!!Shore |- |1700 |2823 |1543 |2546 |1386 |2269 |1229 |} In {{hota}} MP<sup>''bas''</sup> cannot be changed during the day, hence the bug is fixed.{{-wh}} {{Artifact 'see also'}} {{movement navigational box}} [[Category: Relic artifacts]] [[Category: Combination artifacts]] __NOTOC__
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