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{{campaign navigational box|sod=expanded|hackandslash=expanded}} {{scenario | scenario = {{PAGENAME}} | description = Crag Hack must seize the first artifact Sandro requires, the Skull Helmet, from Barshon the Barbarian to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 10 but will carry his experience, skills and spells on to the next scenario. | underground = enabled | num_play = 3/1 | size = M | source = sod | victory = get_art | victory_hint = {{An|Skull Helmet|noname=}} | loss = hero | loss_hint = {{Hn|Crag Hack|noname=}} | allies = {{blue}} | enemies = {{red}}{{tan}} | difficulty = Hard | bonus = {{BonusCr|Goblin|40}}{{BonusCr|Wolf Rider|20}}{{BonusCr|Orc|15}} | carry = {{Hn|Crag Hack|noname=}} | max_lvl = 10 | Cmap = [[File:Cmap sod has 1.png|400px|This relatively rocky part of [[Avauntnell]] has been home to many a [[Barbarian]] group over the centuries (probably due to it being close to [[Krewlod]]). Numerous attempts at [[Erathia]]n settlement in this area have mostly failed due to the harsh environment and the barbarian raids, but one or two towns might still be found.]] }} == Prologue == {{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 HSa-smk-H3x2 HSa|thumbtime=0:00|float=left}} {{h|Crag Hack|0=}}: After watching me clobber a pack of [[goblin]]s in a bar fight, a [[Wizard]] named [[Sandro]] asked me to come to his table. He wants to pay me to find him something called a [[Skull Helmet]]. I'll probably have to bash someone's head in to get it. Sounds like it's going to be fun! {{clear|both}} == Scenario == === Timed events === {{TEheader}} {{TErow| 1 |[[Sandro]] meeting.|"You appear to be the right man for a series of tasks I need performed, [[Crag Hack|Mister Hack]]," says [[Sandro]], a slick-haired, beady-eyed man sitting across from you in the back of the [[Wingtail Tavern]]. He nods in approval at your muscular frame, massive even by [[Barbarian]] standards.<p>"It's [[Crag Hack|CRAG Hack]]," you snarl. [[Wizard]]s! They think they're so smart. Can't even get a first name right!<p>"I seek four items taken by some very evil men. Individually, the items are worthless, mere tokens. But together, they can be assembled into a great weapon, a weapon that I desperately require."<p>You spit a chicken leg at the puny magic user. "Why should I help you?"<p>[[Sandro]]'s eyes narrow. "Not only will I give you five hundred thousand gold pieces and a small land grant when you bring me these four items, but once they are assembled I will be able to destroy The [[Armor of the Damned]], a magic artifact of unspeakable power and evil. NOW are you interested?"<p>You scratch your head in a rare contemplative moment. Destroying anything - especially an evil magical item - appeals to your [[Barbarian]] code of ethics. "Do you know where these four items are?"<p>"Yes, I do. Here." [[Sandro]] hands you a small map. "This is the land where [[Barshon]] the [[Barbarian]] lives. He is a very evil man who has unearthed the first item I seek. It is called the [[Skull Helmet]]. Now, I warn you, do not listen to anything he tells you. Although, like you, he is a [[Barbarian]], he has no honor and lies like a snake. Also, there are other rogue [[barbarian]]s in the vicinity who will try to stop you. This is very dangerous business, to be sure, but will you accept my offer?"<p>You suddenly jump up, grab your battle-axe, and bury it into the table, inches from [[Sandro]]'s clasped hands. "I'll do it! But if you cheat me, [[Wizard]], I'll skin you alive."}} {{TErow| 1 |Entering region.|As you enter the region of [[Avauntnell]], you decide to first establish a [[Stronghold]] of your own. The quickest way to do this is by seizing one of the area's rogue [[Barbarian]] towns. After that, it's just a matter of finding this [[Barshon]] and taking the Helmet from him.}} {{TErow| 7 |Rogue [[barbarian]]s.|Scouts report [[Barshon]] has allied with the rogue [[Barbarian]]s in the area. Also, an [[Erathia]]n village has also been located in the Northeast.}} |} === Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 27, 33, 1 | style="padding-left:7px; padding-right:5px;" | Bones abound in what is obviously a [[troll]]'s underground lair. |- | style="text-align:center;" | 50, 66, 0 | style="padding-left:7px; padding-right:5px;" | A young mounted barbarian shouts, "I, [[Gurnis]] the [[Barbarian]], demand that you shall go no further into these lands. Turn back now or die!" |- | style="text-align:center;" | 54, 12, 0 | style="padding-left:7px; padding-right:5px;" | A message arrives from [[Barshon]]: "I know you mean to take the [[Skull Helmet]] from me, but I will not give it up without a fight. It is a family heirloom handed down from generations. If you want it you will have to take it from my cold dead hands."<p>As you tear up the scroll you remember that [[Sandro]] said [[Barshon]] FOUND the Helmet. You shrug. [[Barshon]] is a lying snake. Time to cut out his forked tongue!</p> |} ==== Towns ==== {{Town header}} {{Town row|17, 18, 0|red|Stronghold}} {{Town row|39, 11, 0|red|Stronghold}} {{Town row|68, 3, 0|tan|Stronghold}} {{Town row|32, 62, 0||Stronghold}} {{Town row|53, 28, 0||Castle|[[Timintal]]|nofort=y}} |} ==== Heroes ==== {{hero header}} {{hero row|58, 70, 0|blue|Crag Hack|Barbarian}} {{hero row|17, 19, 0|red|Jabarkas|Barbarian}} {{hero row|39, 12, 0|red|Vey|Battle Mage}} {{hero row|49, 66, 0|red|Gurnis|image=Gurnisson|Barbarian}} {{hero row|61, 9, 0|tan|Gird|Battle Mage}} {{hero row|68, 4, 0|tan|Barshon|image=Terek|Barbarian}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 27, 33, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Troll}} | style="padding-left:7px; padding-right:5px;" | "You leave. [[Troll]] bosses below no see nobody." |- | style="text-align:center;" | 35, 28, 1 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Troll}} | style="padding-left:7px; padding-right:5px;" | The [[troll]]s yell, "Get out of our house!" |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=34, 49, 0|quest=Return with:<br>{{SmCost|g=2000}}|prop=An old [[wizard]] claims that his Hut can show you [[Barshon]]'s location. He will let you pass for 2000 gold pieces.|prog=Since you have not brought 2000 gold pieces, the greedy [[wizard]] will not let you into the Hut.|comp=The old [[wizard]] eyes the heavy purse of gold hanging from your belt. He agrees to let you use his Hut for 2000 gold pieces. Are you willing to pay his price?}} {{SorQrow|guard=1|loc=53, 12, 0|quest=Defeat:<br>{{Cn|Troll}}s at (35, 28, 1)</br>|prop=A small horde of [[Barbarian]] guards will let you pass only if you destroy the [[Troll]]s who have been plaguing the region. Some of the [[Barbarian]]s think they might be hiding underground.|prog=The [[Barbarian]] horde still will not let you pass, for you have not yet vanquished the [[Troll]]s of the central underground region.|comp=News of your conquest of the [[Troll]]s living in the central underground region traveled quickly. Do you wish to pass, oh worthy [[Barbarian]]?}} |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 54, 29, 0 | style="padding-left:7px; padding-right:5px;" | [[Timintal]] City. Only [[Erathia]]n citizens are permitted to enter. |} [[Category: Campaign scenarios]]
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