Editing Citadel
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{{Buildings}}{{Building | |||
| pre = [[Fort]] | |||
| no_wood = | |||
| no_mercury = | |||
| ore = 5 | |||
| no_sulfur = | |||
| no_crystal = | |||
| no_gem = | |||
| gold = 2500 | |||
| effect = Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | |||
}} | |||
A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it. | |||
Requires: [[Fort]]. | |||
Cost: 2500 [[Gold]] and 5 [[Ore]]. | |||
[[Category: Standard buildings]] | |||
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