Editing Cloak of the Undead King
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
| art_3 = Vampire's Cowl | | art_3 = Vampire's Cowl | ||
| event = You trip over the Cloak of the Undead King, dust it off, and stick it in your pack. | | event = You trip over the Cloak of the Undead King, dust it off, and stick it in your pack. | ||
| effect = For heroes without [[Necromancy]] | | effect = For heroes without [[Necromancy]] it works the same as expert level [[Necromancy]]. If a hero already has [[Necromancy]], the level of the skill determines what type of creatures are resurrected: basic – [[walking dead]]; advanced – [[wight]]s; expert – [[lich]]es.<br>'''Components effect:''' not active.}} The artifact allows the raising of killed enemy troops as [[skeleton]]s after battle, as if the hero had [[Necromancy]]. The power of the skill is 30% (15% in [[HotA]]){{-wh}}, which is equal to the total [[Necromancy]] buff provided by all of the components. Unlike the real [[Necromancy]] [[secondary skill]], the basic effect cannot be increased by the [[Necromancy Amplifier]], [[Soul Prison]] or the [[specialty|Necromancy specialty]], - it's always 30% in {{sod}} and 15% in {{hota}}. | ||
For heroes with [[Necromancy]] | For heroes with [[Necromancy]] the artifact effect is different. They get all the skill buffs available (except for the cloak's components effect), and the level of the skill determines which kind of [[undead]] will rise: | ||
* {{Cn|Walking Dead}} with basic [[Necromancy]] | * {{Cn|Walking Dead}} with basic [[Necromancy]] | ||
* {{Cn|Wight}} with advanced [[Necromancy]] | * {{Cn|Wight}} with advanced [[Necromancy]] | ||
Line 17: | Line 17: | ||
If there are only upgraded creatures in the army and no empty slots available, [[Zombie]]s, [[Wraith]]s or [[Power Lich]]es will be raised, but just 66.6% compared to the number of unupgraded ones. | If there are only upgraded creatures in the army and no empty slots available, [[Zombie]]s, [[Wraith]]s or [[Power Lich]]es will be raised, but just 66.6% compared to the number of unupgraded ones. | ||
Requires the following artifacts to create: [[Amulet of the Undertaker]], [[Dead Man's Boots]], and [[Vampire's Cowl]] | Requires the following artifacts to create: [[Amulet of the Undertaker]], [[Dead Man's Boots]], and [[Vampire's Cowl]] |