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{{inhota}}
{{inhota}}
{{cove buildings}}
==Nymph Waterfall==
{{Cove creature dwellings}}
* Cost: 300 gold, 5 wood, 5 ore.
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* Creature dwelling Level 1 (Nymphs). Built in a neutral city or town with a fort by default.
{{dwelling 'see also'}}
* Requirements: Fort.
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* Allows you to recruit Nymphs.
{{dwellings 'see also'}}
==Upg. Nymph Waterfall==
 
* Cost: 1000 gold.
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* Nymph Waterfall Upgrade. Residence of upgraded level 1 creatures (oceanids).
* Requirements: Fort.
* Allows you to recruit Nymphs and Oceanids, upgrade Nymphs into Oceanids.
==Shack==
* Cost: 1000 gold, 10 wood.
* Creature dwelling Level 2 (Crew Mates). Built in a neutral city or town with a fort by default.
* Requirements: Fort, Nymph Waterfall.
* Allows you to recruit Crew Mates.
==Upg. Shack==
* Cost: 1000 gold, 5 wood.
* Shack Upgrade. Residence of upgraded level 2 creatures (Seamen).
* Requirements: Fort, Nymph Waterfall.
* Allows you to recruit Crew Mates and Seamen, upgrade Crew Mates into Seamen.
==Frigate==
* Cost: 1000 gold, 10 wood.
* Creature dwelling Level 3 (Pirates).
* Requirements: Fort, Blacksmith, Nymph Waterfall, Shack.
* Allows you to recruit Pirates.
==Upg. Frigate==
* Cost: 1500 Gold, 5 wood.
* Upgraded Frigate. Residence of upgraded level 3 creatures (Corsair).
* Requirements: Fort, Blacksmith, Nymph Waterfall, Shack.
* Allows you to recruit Pirates and Corsairs, upgrade Pirates into Corsairs.
==Gunpowder Warehouse==
* Cost: 3000 gold, 5 wood, 5 ore, 5 mercury, 5 gems, 5 crystals, 5 sulfur.
* Upgrades the Upg. Frigate. Dwelling of additional upgrade of the creatures Level 3 (Sea Dogs).
* Requirements: Fort, Blacksmith, Nymph Waterfall, Shack.
* Allows you to recruit Pirates, Corsairs and Sea Dogs, upgrade the Pirates and Corsairs into Sea Dogs.
==Nest==
* Cost: 2000 gold, 5 ore, 2 gems, 2 crystals.
* Creature dwelling Level 4 (Stormbirds).
* Requirements: Fort, Nymph Waterfall, Shack.
* Allows you to recruit Stormbirds.
==Upg. Nest==
* Cost: 1500 gold, 2 gems, 2 crystals.
* Upgraded Nest. Residence of upgraded level 4 creatures (Ayssid).
* Requirements: Fort, Nymph Waterfall, Shack.
* Allows you to recruit Stormbirds and Ayssids, upgrade Stormbirds into Ayssids.
==Tower of the Seas==
* Cost: 3000 gold, 5 wood, 5 ore, 5 crystals.
* Creature dwelling Level 5 (Sea Witch).
* Requirements: Fort, Mage Guild Level 1, Nymph Waterfall, Shack.
* Allows you to recruit Sea Witches.
==Upg. Tower of the Seas==
* Cost: 2000 gold, 5 crystals.
* Upgrade to the Tower of the Seas. Residence of upgraded level 5 creatures (Sorceress).
* Requirements: Fort, the Mage Guild level 2, Nymph Waterfall, Shack.
* Allows you to recruit Sea Witches and the Sorceresses, upgrade Sea Witches into Sorceresses.
==Nix Fort==
* Cost: 4000 gold 5 wood, 10 ore.
* Creature dwelling Level 6 (Nix).
* Requirements: Fort, Nymph Waterfall, Shack, Nest.
* Allows you to recruit Nix.
==Upg. Nix Fort==
* Cost: 3000 gold, 5 wood, 5 ore, 5 sulfur.
* Upgraded Nix Fort. Residence of upgraded level 6 creatures (Nix Warriors).
* Requirements: Fort, Nymph Waterfall, Shack, Nest.
* Allows you to recruit Nix and Nix Warriors, upgrade Nix into Nix Warriors.
==Maelstrom==
* Cost: 15000 gold, 15 wood, 15 ore, 10 sulfur.
* Creature dwelling Level 7 (Sea Serpents).
* Requirements: Fort, Mage Guild Level 1, Nymph Waterfall, Shack, Nest, Tower of the Seas, Nix Fort.
* Allows you to recruit Sea Serpents.
==Upg. Maelstrom==
* Cost: 15000 gold, 15 wood, 15 ore, 20 sulfur.
* Upgraded Maelstrom. Residence of upgraded level 7 creatures (Haspids).
* Requirements: Fort, Mage Guild level 2, Nymph Waterfall, Shack, Nest, Tower of the Seas, Nix Fort.
* Allows you to recruit Sea Serpents and Haspids, upgrade Sea Serpents into Haspids.
==Building Tree==
==Building Tree==
[[File:CoveBuildings_eng.png]]
[[File:CoveBuildings_eng.png]]
 
==See also==
[[Category: Creature dwellings (HotA)]]
[[Cove specific buildings]]
[[Category: Cove]]
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