Editing Cyclops Stockpile
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{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||XP=2800|T1=}} | {{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||XP=2800|T1=}} | ||
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||XP=3500|T1=}} | {{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||XP=3500|T1=}} | ||
}} | |||
'''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}. | '''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}. | ||
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). | [[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order: from A to E. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | |||
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | |||
Slain enemies do not respawn (should the hero retreat or be defeated). | |||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
== Guards preview == | == Guards preview == | ||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{ | {| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | ||
|- style="text-align:left; background-color:#{{ | |- style="text-align:left; background-color:#{{grey 2}};" | ||
! Guards !! Stacks !! Guards preview !! Upgraded stack | ! Guards !! Stacks !! Guards preview !! Upgraded stack | ||
|- | |- | ||
| 30 %: {{cn|Cyclops|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=3 | lots (20-49) of | | 30 %: {{cn|Cyclops|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=3 | lots (20-49) of Cyclopes || pack (10-19) of Cyclopes<br>'''few''' (1-4) Cyclops Kings | ||
|- | |- | ||
| 30 %: {{cn|Cyclops|noname=}}x30 || style="text-align:center;" | 6 x5 || rowspan=2 | lots (20-49) of | | 30 %: {{cn|Cyclops|noname=}}x30 || style="text-align:center;" | 6 x5 || rowspan=2 | lots (20-49) of Cyclopes<br>several (5-9) Cyclops Kings | ||
|- | |- | ||
| 30 %: {{cn|Cyclops|noname=}}x40 || style="text-align:center;" | 8 x5 | | 30 %: {{cn|Cyclops|noname=}}x40 || style="text-align:center;" | 8 x5 | ||
|- | |- | ||
| 10 %: {{cn|Cyclops|noname=}}x50 || style="text-align:center;" | 10 x5 || horde (50-99) of | | 10 %: {{cn|Cyclops|noname=}}x50 || style="text-align:center;" | 10 x5 || horde (50-99) of Cyclopes || lots (20-49) of Cyclopes<br>'''pack''' (10-19) of Cyclops Kings | ||
|} | |} | ||
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{{map objects 'see also'}} | {{map objects 'see also'}} | ||
{{creature bank navigational box}} | {{creature bank navigational box}} | ||