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{{campaign navigational box|hc=expanded|masteroftheelements=expanded}}NOTE: Although not mentioned, the Tome of Water carries on for a few levels.
{{Campaign Masters of the Elements}}'''Don't Drink the Water''' is the third scenario of the [[Masters of the Elements]] campaign in [[Heroes Chronicles]]{{-}}{{withhc}}.
{{scenario
== Campaign ==
| scenario      = {{PAGENAME}}
=== Prologue ===
| description    = Tarnum must defeat all of the Fortresses.  All Heroes will be limited to level 20, but Tarnum and his three best Heroes will transfer to the next scenario with their spells, skills and experience.  The Orb of Driving Rain will transfer to all scenarios.
[[File:GOOD2D.png|400px|thumb]]
| underground    = disabled
The [[Elemental Lords]] already departed for our world by the time [[Tarnum]] reached the [[Plane of Water]].  Tarnum's preemptive attack turned out to be a mistake.  Now, he had to gain control over all four elements if he had any hope of returning home.
| num_play      = 2/1
| size          = M
| source        = hc
| victory        = def_all
| loss          = hero
| loss_hint      = {{H|Tarnum|image=Tarnum Wizard|noname=}}
| allies        = {{blue}}
| enemies        = {{green}}
| difficulty    = Normal
| bonus          = {{BonusR|Wood|30}}{{BonusR|Ore|30}}
| carry          = {{Hn|Tarnum (Wizard)|noname=}}{{An|Orb of the Firmament|noname=}}{{An|Orb of Driving Rain|noname=}}{{An|Tome of Air|noname=}}{{An|Tome of Water|noname=}}<br>{{carry|3}}
| max_lvl        = 20
| Cmap          = [[File:Cmap hota 4.png|400px|xxx]]
}}


== Prologue ==
== Scenario ==
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2D-smk-GOOD2D|src=HC-03|thumbtime=0:00|float=left}}
=== Map description ===
{{town|Neutral|noname=}} Unnamed male historian: The [[Elemental Lords]] already departed for our world by the time [[Tarnum]] reached the [[Plane of Water]].  Tarnum's preemptive attack turned out to be a mistakeNow, he had to gain control over all four elements if he had any hope of returning home.
Tarnum must defeat all of the FortressesAll Heroes will be limited to level 20, but Tarnum and his three best Heroes will transfer to the next scenario with their spells, skills and experienceThe Orb of Driving Rain will transfer to all scenarios.


{{clear|both}}
=== Starting options ===
*Receive 30 {{w}} [[Wood]]
*Receive 30 {{o}} [[Ore]]
<br><br><br><br>


== Scenario ==
=== Timed events ===
=== Timed events ===
{{TEheader}}
{| class="sortable wikitable" cellpadding=5px
{{TErow| 1 |Day 1|We were unable to return to our plane of existence.  When the Air Lord left his realm, he crushed the Gateway to the Clouds behind him.  With all these Wizards around, you would think one of them would've warned me that the only other way back to our world is to gain mastery over the Conflux town.  So, I have traveled here to the Plane of Water to conquer the Water and Ice Elementals.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Day 1'''
{{TErow| 2 |Day 2|This realm of water is worse than the Plane of Air!  Everything bobs slowly up and down as if the entire world sits on a ship in a storm.  Even when I'm standing on solid ground (if you can call all this mud solid), bouts of seasickness overcome me.  Barsolar insists that Navigation is an important skill to master, but I say a magical cure for queasiness is far more urgent.}}
|-
{{TErow| 4 |Day 4|Barsolar shook his head as we met this morning.<p>"We've been trying all night, through every magical means possible - we simply can not contact King Magnus"<p>"Then we're on our own," I said.<p>"Yes.  I'm afraid he will think we are lost."<p>"Well, there is nothing we can do about it but continue on," I said, trying not to sound too happy.  Now, maybe I can lead this army of Wizards without any interference.}}
| style="padding-left:7px; padding-right:5px;" | We were unable to return to our plane of existence.  When the Air Lord left his realm, he crushed the Gateway to the Clouds behind him.  With all these Wizards around, you would think one of them would've warned me that the only other way back to our world is to gain mastery over the Conflux town.  So, I have traveled here to the Plane of Water to conquer the Water and Ice Elementals.
{{TErow| 7 |Day 7|Today, Barsolar left on a small boat with only a few Gremlins for a crew.  He's going to explore this realm and attempt to determine the locations of our enemy.  I have no doubt he also plans to study the specific nature of this plane.  In the last week, he's been in hiding his tent more than usual, scribbling away.  To keep him focused while he's away, I've ordered him to send regular reports.}}
|-
{{TErow| 8 |Day 8|My Mage Instructor, Hemoross, has uncovered some interesting information concerning two artifacts that are known to be located on the Plane of Water.  Individually, both the Necklace of Ocean Guidance and the Sea Captain's Hat increase someone's travel speed over water, but if one person wears them both, they form the Admiral's Hat.  This will allow the wearer to board or disembark a ship without losing their movement for a day.  Such a powerful item!}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 2 - Day 2'''
{{TErow| 10 |Day 10|All of this water travel is horrible.  I'm losing weight from all the retching, and I still haven't gotten used to fighting when the ground is moving beneath my feet.  And I seem to be the only one having a problem with seasickness.  These Wizards move about with ease.  When I ask them how they do it, each one has given me a different cure for the queasiness.  Of course, none of them have worked!  Just about the only thing I can keep down is tea and toast.}}
|-
{{TErow| 12 |Day 12|Today, I got my first report from Barsolar.  I admit, I never expected an owl to land on a nearby tree branch and start speaking with Barsolar's nasal whine.<p>"Lord Tarnum.  I have traveled far already, and I have noticed that Water and Ice Elementals block just about every passage in this realm.  They will attack without question, so I have stayed away from them thus far.  You may want to have one Hero deal with these creatures while another picks up the floating debris.  There is a veritable fortune floating on the water!  I have sent some of what I have collected."<p>I looked around, not sure what Barsolar meant.  Then the owl picked at a small pouch tied around one of its legs and dropped it in my lap before it flew off.  No sooner had I untied the pouch than it exploded in my face, nearly burying me beneath a pile of Wood and Gold.|effect=+14 {{w}} [[Wood]], +2387 {{g}} [[Gold]]}}
| style="padding-left:7px; padding-right:5px;" | This realm of water is worse than the Plane of Air!  Everything bobs slowly up and down as if the entire world sits on a ship in a storm.  Even when I'm standing on solid ground (if you can call all this mud solid), bouts of seasickness overcome me.  Barsolar insists that Navigation is an important skill to master, but I say a magical cure for queasiness is far more urgent.
{{TErow| 17 |Day 17|Barsolar's owl returned again with a short message.  There is a town to the north that is not held by the enemy.  Or at least it wasn't when this message was sent.  At this point, I could use all the income I can get, so this is good news.}}
|-
{{TErow| 22 |Day 22|I barely slept a wink last night thanks to this blasted seasickness.  Miserable, I collapsed on the wet ground outside my tent.  The mud soaking into my robes didn't matter.  My clothes were already covered with the filth of more than three weeks of vomiting and marching through the swamp.  I haven't felt well enough to wash, not that it's a concern of mine.  A little dirt never hurt anyone.<p>But this morning as I mounted, I noticed out of the corner of my eye two Mages snickering and pointing at me.  Were they laughing at my appearance, or was it because I was the only one who seemed to be seasick?  They were lucky I was in this condition thoughOtherwise, I would've rode over there and smashed their noses in.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 4 - Day 4'''
{{TErow| 23 |Day 23|Although it was odd to hear Barsolar's voice coming from an owl's beak, I realized today that I was finally getting used to itThe creature landed on my arm this timeFirst, it explained that unlike the enslaved Sprites, the creatures of the Fortress work for the Lord of Water willingly. This wet world is their home, and they are simply defending it for their masterThat, I can understandEven respect.  But they stand in the way of my return home.  I've let it be known that I want no unnecessary cruelty against these people, and that the punishment for such acts will be death.}}
|-
{{TErow| 33 |Day 33|I'm beginning to understand sea travel better.  The more Lighthouses under my control, the faster my ships will move because they won't have to worry so much about running ashore at nightNow, I need to concentrate on taking as many of them as possible, and to keep control of them. The faster my ships, the sooner I'll be able to conquer this realm and move on to the next.}}
| style="padding-left:7px; padding-right:5px;" | Barsolar shook his head as we met this morning.<p>"We've been trying all night, through every magical means possible - we simply can not contact King Magnus"<p>"Then we're on our own," I said.<p>"Yes.  I'm afraid he will think we are lost."<p>"Well, there is nothing we can do about it but continue on," I said, trying not to sound too happy.  Now, maybe I can lead this army of Wizards without any interference.</p>
{{TErow| 38 |Day 38|"The Lord of Water is gone," reported Barsolar's owl.<p>I didn't hear the rest of its message as I got a sinking feeling in my tender stomachHad I made a mistake coming to the Elemental Planes so quickly?  If the Elemental Lords have already gone to my world, then what kind of mayhem can they cause before I can master the elements?}}
|-
{{TErow| 43 |Day 43|I called a conference with my advisors to discuss the possibility of returning home through other means, but everyone was convinced that the way was blocked except to those who have power over the Conflux.  I tried to make it through the meeting without retching, stubbornly holding back the churning feeling. In the end, it was a lost cause.  I doubled over and retched right there in front of all my assistants.<p>"By the Ancestors!  Will nothing give me relief?" I moaned before I realized what I was saying.<p>"What did you say, lord?" asked the Mage Instructor, Hemoross.<p>"Nothing," I mumbled and immediately ordered an end to the meeting.  I was too sick to do anything about it, but I heard a couple snickers as the Wizards left.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 7 - Day 7'''
{{TErow| 48 |Day 48|Hemoross was enjoying his breakfast right in front of me while all I could keep down this morning was tea, a special brew that was the only thing keeping me from collapsing from starvation.<p>"You called on the Ancestors beforeWhy?" he asked me.<p>I pretended to take a long sip from my drink while I thought up an answer.<p>"Because the universe seems to hate me right now - why not call on some gods for help?" I said.<p>"An interesting choice, to call upon the gods of the Barbarians," Hemoross said.<p>I shrugged, noticing the suspicious look the Mage Instructor was giving me.<p>"It amuses me."<p>"Well, I'll leave you to your tea, Lord Tarnum," Hemoross said, dismissing himself quickly.<p>There was something odd about the way he said that last part.}}
|-
{{TErow| 53 |Day 53|Now that I had a grasp of these magic spells, I've realized it was time for me to apply my understanding of tactics to their use.  I summoned all my advisors to explain.<p>"Golems are too slow to send out right away. The enemy's archers will pick them off before they can do anything.  The best tactic is to have them stay behind and guard the Enchanters.  Same with the Gargoyles and Nagas. We have all this magic - why not let the enemy come at us?  Then give it to them real good!"<p>"I thought the objective of battle was to attack," said the new Gargoyle Master, Rabarak.  He was a young Wizard almost as obnoxious as Barsolar.<p>"When we have the power of Enchanters behind us, and superior numbers, why not attack?"<p>"Because, you moron, you'll lose most of your troops just trying to reach the enemy.  What use would that be?  All you need do is cast Haste on your troops to assure you get the first move, and lure the enemy in," I said.}}
| style="padding-left:7px; padding-right:5px;" | Today, Barsolar left on a small boat with only a few Gremlins for a crew.  He's going to explore this realm and attempt to determine the locations of our enemy.  I have no doubt he also plans to study the specific nature of this plane.  In the last week, he's been in hiding his tent more than usual, scribbling away.  To keep him focused while he's away, I've ordered him to send regular reports.
{{TErow| 58 |Day 58|When was the last time I was well? I can't recall.<p>When I woke this morning, I stared for an hour at the pot of tea near the fireI just couldn't face another day of that stuff, so I immediately ordered one of the Gremlins to bring me wine.<p>"And lots of it!" I shouted.<p>As long as I was going to vomit, I might as well be drunk too.}}
|-
{{TErow| 59 |Day 59|This morning, I approached the other Wizards all sitting together eating breakfast.  I smiled at them, placing a half-empty bottle of wine on the table.  Then I grabbed a handful of eggs, threw some sausage on top for good measure, and shoved it all in my mouth.<p>I watched as their jaws dropped.  They watched me choke down the food, lean back, and belch toward the heavens.<p>"You seem to be feeling better," said Hemoross.<p>"Yes," I said, retrieving the wine before I started walking away.<p>A few yards away, I stopped and yelled back, "If I start feeling ill again, I'm going to come looking for you Hemoross.  You won't like it."<p>I kept walking, leaving the Wizards whispering frantically.  Yes, I had figured out that they had been putting something in my tea that was making me sick.  A good joke, considering the way I had been treating them.  I can take a joke.  Once.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 8 - Day 8'''
|-
| style="padding-left:7px; padding-right:5px;" | My Mage Instructor, Hemoross, has uncovered some interesting information concerning two artifacts that are known to be located on the Plane of Water.  Individually, both the Necklace of Ocean Guidance and the Sea Captain's Hat increase someone's travel speed over water, but if one person wears them both, they form the Admiral's Hat.  This will allow the wearer to board or disembark a ship without losing their movement for a day.  Such a powerful item!
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 10 - Day 10'''
|-
| style="padding-left:7px; padding-right:5px;" | All of this water travel is horrible.  I'm losing weight from all the retching, and I still haven't gotten used to fighting when the ground is moving beneath my feet.  And I seem to be the only one having a problem with seasickness.  These Wizards move about with ease.  When I ask them how they do it, each one has given me a different cure for the queasiness.  Of course, none of them have worked!  Just about the only thing I can keep down is tea and toast.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 12 - Day 12'''
|-
| style="padding-left:7px; padding-right:5px;" | Today, I got my first report from Barsolar.  I admit, I never expected an owl to land on a nearby tree branch and start speaking with Barsolar's nasal whine.<p>"Lord Tarnum.  I have traveled far already, and I have noticed that Water and Ice Elementals block just about every passage in this realm.  They will attack without question, so I have stayed away from them thus far.  You may want to have one Hero deal with these creatures while another picks up the floating debris.  There is a veritable fortune floating on the water!  I have sent some of what I have collected."<p>I looked around, not sure what Barsolar meant.  Then the owl picked at a small pouch tied around one of its legs and dropped it in my lap before it flew off.  No sooner had I untied the pouch than it exploded in my face, nearly burying me beneath a pile of Wood and Gold.<p><center>'''Resources:''' +14 {{w}} [[Wood]], +2387 {{g}} [[Gold]]</center></p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 17 - Day 17'''
|-
| style="padding-left:7px; padding-right:5px;" | Barsolar's owl returned again with a short message.  There is a town to the north that is not held by the enemy.  Or at least it wasn't when this message was sent.  At this point, I could use all the income I can get, so this is good news.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 22 - Day 22'''
|-
| style="padding-left:7px; padding-right:5px;" | I barely slept a wink last night thanks to this blasted seasickness.  Miserable, I collapsed on the wet ground outside my tent.  The mud soaking into my robes didn't matter.  My clothes were already covered with the filth of more than three weeks of vomiting and marching through the swamp.  I haven't felt well enough to wash, not that it's a concern of mine.  A little dirt never hurt anyone.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 23 - Day 23'''
|-
| style="padding-left:7px; padding-right:5px;" | Although it was odd to hear Barsolar's voice coming from an owl's beak, I realized today that I was finally getting used to it.  The creature landed on my arm this timeFirst, it explained that unlike the enslaved Sprites, the creatures of the Fortress work for the Lord of Water willingly.  This wet world is their home, and they are simply defending it for their master. That, I can understand.  Even respectBut they stand in the way of my return homeI've let it be known that I want no unnecessary cruelty against these people, and that the punishment for such acts will be death.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 22 - Day 22'''
|-
| style="padding-left:7px; padding-right:5px;" | As we pitched camp last night, a pack of Storm Elementals appeared out of the cloudy sky and attackedLightning bolts cracked all around us, igniting tents and wagons, scaring off horse and man alike.<p>I think I had been hoping for a good fight because my rage took overI met the Storm Elementals head on with nothing but my quarterstaffOh, I would've made short work of these creatures if I had just had my sword, but instead it took two or three blows each to destroy them.<p>When all was safe again, I dropped my cracked staff and stared at my amazed troops. Surely, they had never seen a Wizard act like an insane Barbarian before.<p>I smiled at them.  I felt good, refreshed, despite a couple burns caused by the lightning attacks of the Storm Elementals.<p>"See," I said, "who needs spells?"</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 33 - Day 33'''
|-
| style="padding-left:7px; padding-right:5px;" | I'm beginning to understand sea travel betterThe more Lighthouses under my control, the faster my ships will move because they won't have to worry so much about running ashore at night.  Now, I need to concentrate on taking as many of them as possible, and to keep control of them.  The faster my ships, the sooner I'll be able to conquer this realm and move on to the next.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 38 - Day 38'''
|-
| style="padding-left:7px; padding-right:5px;" | "The Lord of Water is gone," reported Barsolar's owl.<p>I didn't hear the rest of its message as I got a sinking feeling in my tender stomachHad I made a mistake coming to the Elemental Planes so quickly?  If the Elemental Lords have already gone to my world, then what kind of mayhem can they cause before I can master the elements?</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 43 - Day 43'''
|-
| style="padding-left:7px; padding-right:5px;" | I called a conference with my advisors to discuss the possibility of returning home through other means, but everyone was convinced that the way was blocked except to those who have power over the Conflux.  I tried to make it through the meeting without retching, stubbornly holding back the churning feeling.  In the end, it was a lost cause. I doubled over and retched right there in front of all my assistants.<p>"By the Ancestors!  Will nothing give me relief?" I moaned before I realized what I was saying.<p>"What did you say, lord?" asked the Mage Instructor, Hemoross.<p>"Nothing," I mumbled and immediately ordered an end to the meeting.  I was too sick to do anything about it, but I heard a couple snickers as the Wizards left.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 48 - Day 48'''
|-
| style="padding-left:7px; padding-right:5px;" | Hemoross was enjoying his breakfast right in front of me while all I could keep down this morning was tea, a special brew that was the only thing keeping me from collapsing from starvation.<p>"You called on the Ancestors before.  Why?" he asked me.<p>I pretended to take a long sip from my drink while I thought up an answer.<p>"Because the universe seems to hate me right now - why not call on some gods for help?" I said.<p>"An interesting choice, to call upon the gods of the Barbarians," Hemoross said.<p>I shrugged, noticing the suspicious look the Mage Instructor was giving me.<p>"It amuses me."<p>"Well, I'll leave you to your tea, Lord Tarnum," Hemoross said, dismissing himself quickly.<p>There was something odd about the way he said that last part.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 53 - Day 53'''
|-
| style="padding-left:7px; padding-right:5px;" | Now that I had a grasp of these magic spells, I've realized it was time for me to apply my understanding of tactics to their use.  I summoned all my advisors to explain.<p>"Golems are too slow to send out right awayThe enemy's archers will pick them off before they can do anything. The best tactic is to have them stay behind and guard the Enchanters.  Same with the Gargoyles and Nagas.  We have all this magic - why not let the enemy come at us?  Then give it to them real good!"<p>"I thought the objective of battle was to attack," said the new Gargoyle Master, Rabarak.  He was a young Wizard almost as obnoxious as Barsolar.<p>"When we have the power of Enchanters behind us, and superior numbers, why not attack?"<p>"Because, you moron, you'll lose most of your troops just trying to reach the enemy.  What use would that be?  All you need do is cast Haste on your troops to assure you get the first move, and lure the enemy in," I said.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 58 - Day 58'''
|-
| style="padding-left:7px; padding-right:5px;" | When was the last time I was well?  I can't recall.<p>When I woke this morning, I stared for an hour at the pot of tea near the fire.  I just couldn't face another day of that stuff, so I immediately ordered one of the Gremlins to bring me wine.<p>"And lots of it!" I shouted.<p>As long as I was going to vomit, I might as well be drunk too.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 59 - Day 59'''
|-
| style="padding-left:7px; padding-right:5px;" | This morning, I approached the other Wizards all sitting together eating breakfast.  I smiled at them, placing a half-empty bottle of wine on the table.  Then I grabbed a handful of eggs, threw some sausage on top for good measure, and shoved it all in my mouth.<p>I watched as their jaws dropped.  They watched me choke down the food, lean back, and belch toward the heavens.<p>"You seem to be feeling better," said Hemoross.<p>"Yes," I said, retrieving the wine before I started walking away.<p>A few yards away, I stopped and yelled back, "If I start feeling ill again, I'm going to come looking for you Hemoross.  You won't like it."<p>I kept walking, leaving the Wizards whispering frantically.  Yes, I had figured out that they had been putting something in my tea that was making me sick.  A good joke, considering the way I had been treating them.  I can take a joke.  Once.</p>
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Player
! Type
! Type
! Name
|-
|-
| style="text-align:center;" | 7, 13, 0
| style="text-align:center;" | 7, 13, 0
| style="text-align:center;" |  
| style="text-align:center;" |  
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 8, 55, 0
| style="text-align:center;" | 8, 55, 0
| style="text-align:center;" | {{blue}}
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Tower}}
| style="padding-left:7px; padding-right:5px;" | {{town|Tower}}
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 19, 39, 0
| style="text-align:center;" | 19, 39, 0
| style="text-align:center;" |  
| style="text-align:center;" |  
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 21, 4, 0
| style="text-align:center;" | 21, 4, 0
| style="text-align:center;" | {{green}}
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 50, 48, 0
| style="text-align:center;" | 50, 48, 0
| style="text-align:center;" |  
| style="text-align:center;" |  
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="padding-left:7px; padding-right:5px;" |
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Player
! Hero
! Hero
|-
|-
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|}
|}


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