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{{Cram|Watchtower|ext1=png|Gunslinger|Bounty Hunter|no_dwelling=}}
{{Cram|Watchtower|ext1=png|Gunslinger|Bounty Hunter|no_dwelling=}}


'''Gunslingers and Bounty Hunters''' are the level 6 creatures of [[Factory]]. They are recruited from the [[Watchtower]].
'''Gunslingers and Bounty Hunters''' are level 6 creatures of [[Factory]]. They are recruited from the [[Watchtower]].


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== Special Ability: Preemptive Shot ==
== Special Ability: Preemptive Shot ==
Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, shooting their attacker with a ranged shot '''before''' the enemy has a chance to fire. There is a possibility that the whole attacking stack is killed by Preemptive Shot, therefore dealing no damage. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times. Preemptive Shot deals the same damage as a normal attack and consumes 1 shot.
Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, shooting their attacker with a ranged shot '''before''' the enemy has a chance to fire. There is a possibility that the whole attacking stack is killed by Preemptive Shot, therefore dealing no damage. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times.  


Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' [[Death Cloud]]s and Magogs' [[Fireball Attack]]s, even if target Gunslingers or Bounty Hunters as a central hex.
Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' [[Death Cloud]]s and Magogs' [[Fireball Attack]]s, even if target Gunslingers or Bounty Hunters as a central hex.


Preemptive Shot does not trigger if the Gunslinger or Bounty Hunter is prevented from performing a ranged attack, such as if it is under the effect of the [[Forgetfulness]] spell or there is an enemy unit adjacent to it and the hero does not have the [[Bow of the Sharpshooter]] equipped.
Preemptive Shot does not trigger if the Gunslinger or Bounty Hunter is prevented from performing a ranged attack, such as if it is under the effect of the [[Forgetfulness]] spell or there is an enemy unit adjacent to it and the hero does not have the [[Bow of the Sharpshooter]] equipped.
So as to avoid Preemptive Shot, ranged wandering monsters often walk by land or cast spells (Storm and Ice Elementals) if you have Gunslingers or Bounty Hunters, instead of shooting.


'''Creatures whose ranged attacks are immune to Preemptive Shots'''
'''Creatures whose ranged attacks are immune to Preemptive Shots'''
*{{Cn|Lich|noname=}}{{Cn|Power Lich|name= Liches and Power Liches}}
*{{Cn|Magog|name= Magogs}}
*{{Cn|Magog|name= Magogs}}
*{{Cnu|Lich|Power Lich|name= Liches and Power Liches}}
{{user commentary|
Gunslingers and Bounty Hunters are quintessential glass cannons. They deal incredible damage and have good speed for a ranged unit, but have the lowest HP for a town tier 6, with 25 less than their closest competition. Their Preemptive Shot can help defend them against enemy shooters, but they will quickly fall to [[Arrow tower]]s and spells. They benefit greatly from [[Bless]] and [[Haste]] to make the most of their offensive punch.
A stack of Gunslingers or Bounty Hunters can be used to easily clear ranged wandering monsters. Monsters will usually avoid shooting them, especially if the Preemptive Shot would kill them. If you have no other creatures to shoot, they will often walk or cast spells instead of shooting, making them very easy to pick off. Note that this will not work against Liches and Magogs, which are smart enough to know that Preemptive Shot does not work against them.}}{{end of user commentary}}


== Official Renders ==
== Official Renders ==
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