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| {{campaign navigational box|roe=expanded|liberation=expanded}} | | {{Campaign Liberation}}[[Tower]] Campaign. |
| {{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2C-smk-GOOD2C|float=left}}
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| {{town|Castle}} / {{town|Rampart}} / {{town|Tower}} campaign. Liberation is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]].
| | [[Liberation]] is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. |
| ==Backstory== | | ==Backstory== |
| We have established a solid foothold in [[Erathia]], but the nation lies in near ruin. We start by freeing the capitol city of [[Steadwick]], and we do not stop until every invader has been driven from our lands. | | We have established a solid foothold in [[Erathia]], but the nation lies in near ruin. We start by freeing the capitol city of [[Steadwick]], and we do not stop until every invader has been driven from our lands. |
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| ==Maps== | | ==Maps== |
| {{CLevelsTable}}
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| {{CLevelsRow|name=Steadwick's Liberation|size=L|difficulty=Normal|underground=enabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Steadwick. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario.|bonus={{BonusR|Gold|10000}}{{BonusCr|Archangel|2|loc=Castle (49, 85, 0)}}{{BonusCr|Titan|2|loc=Tower (5, 104, 0)}}|max_lvl=-|carry={{An|Badge of Courage|noname=}}}}
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| {{CLevelsRow|name=Deal With the Devil|size=M|difficulty=Normal|underground=disabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Kleesive. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSp|Protection from Fire}}{{BonusSp|Ice Bolt}}{{BonusSp|Precision}}|max_lvl=-|carry={{An|Badge of Courage|noname=}}{{An|Charm of Mana|noname=}}{{An|Charm of Mana|noname=}}}}
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| {{CLevelsRow|name=Neutral Affairs|size=M|difficulty=Normal|underground=disabled|ally={{red}}|enemy={{blue}}{{purple}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSec|Logistics|Expert}}{{BonusArt|Shield of the Dwarven Lords}}{{BonusArt|Centaur's Axe}}|max_lvl=-|carry={{An|Speculum|noname=}}}}
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| {{CLevelsRow|name=Tunnels and Troglodytes|size=L|difficulty=Hard|underground=enabled|ally={{red}}|enemy={{orange}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}}}
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| {{Campaign 'see also'}}
| | #[[Steadwick's Liberation]] |
| | #[[Deal with the Devil]] |
| | #[[Neutral Affairs]] |
| | #[[Tunnels and Troglodytes]] |
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| [[Category: Campaign]] | | [[Category: Campaign]]{{keywords}} |