Editing List of hero specialties

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== See also ==
'''List of all the [[hero specialty|hero specialties]]'''
*[[List of hero specialties (HotA)]]
*[[Hero class]]
*[[List of heroes]]
*[[List of heroes (HotA)]]
 
The specialty effect descriptions are fixed according to the actual game mechanics. You can see the list of the original in-game descriptions [[Talk:Hero specialty#HeroSpec.txt|here]].
 
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{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="white-space:nowrap; color:darkolivegreen; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;"
|- bgcolor={{Green 1}} style="height: 25px; color: white"
! colspan=2 style="padding-left: 5px"  | Specialty<!--  picture + name -->
! style="text-align:center;" | Specialty<br>class
! colspan=2 align=center style="padding-left: 1px " | Hero<!--  portrait + name -->
! style="padding-left: 5px; text-align:center;" | Hero<br>class<!-- Hero class picture -->
! style="text-align:center; " class="unsortable" | Effect
{{hs table row|Animate Dead|Spell| Thant|Necromancer|background=#{{green 4}}|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Archers|Creatures| Valeska|Knight|Increases the speed of [[Archers]] or [[Marksman|Marksmen]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{hs table row|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Gurnisson|Barbarian|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of [[Ballista]] by 5% for every 5 levels (rounded up).}}
{{hs table row|Basilisks|Creatures| Bron|Beastmaster|Increases the speed of [[Basilisk]]s or [[Greater Basilisk]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Behemoths|Creatures| Kilgor|Barbarian|[[Behemoth]]s or [[Ancient Behemoth]]s receive +5 Att, +5 Def, +10 Dmg.}}
{{hs table row|Beholders|Creatures| Ajit|Overlord|Increases the speed of [[Beholder]]s or [[Evil Eye]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Black Knights|Creatures| Lord Haart|name_link=Lord Haart the Death Knight{{!}}|image=Lord Haart Death Knight|Death Knight|[[Black Knight]]s or [[Dread Knight]]s receive +5 Att, +5 Def, and +10 Dmg.}}
{{hs table row|Black Knights|Creatures| Tamika|Death Knight|Increases the speed of [[Black Knight]]s or [[Dread Knight]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Bless|Spell| Adela|Cleric|background=#{{green 4}}|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Ash|Heretic|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Bloodlust|Spell| Inteus|Elementalist|background=#{{green 4}}|Casts [[Bloodlust]] with increased effect, based on the level of the target unit.}}
{{hs table row|Cavaliers|Creatures| Tyris|Knight|Increases the speed of [[Cavaliers]] or [[Champion]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Chain Lightning|Spell| Solmyr|Wizard|background=#{{green 4}}|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Crystal|Resource| Sephinroth|Warlock|background=#{{green 4}}|Increases kingdom's [[crystal]] production by 1 per day.}}
{{hs table row|Cure|Spell| Uland|Druid|background=#{{green 4}}|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Cyclopes|Creatures| Yog|Barbarian|Increases the speed of [[Cyclopes]] or [[Cyclops King]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Death Ripple|Spell| Septienna|Necromancer|background=#{{green 4}}|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Demons|Creatures| Marius|Demoniac|Increases the speed of [[Demon]]s or [[Horned Demon]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Dendroids|Creatures| Ryland|Ranger|Increases the speed of [[Dendroid Guard]]s or [[Dendroid Soldier]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{hs table row|Disrupting Ray|Spell| Aenain|Elementalist|background=#{{green 4}}|The effect of [[Disrupting Ray]] is increased by 2.}}
{{hs table row|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{hs table row|Dwarves|Creatures| Ufretin|Ranger|Increases the speed of [[Dwarves]] of [[Battle Dwarves]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Eagle Eye|Secondary skill| Geon|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Malcom|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Nimbus|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Oris|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Sanya|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Serena|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Eagle Eye|Secondary skill| Tiva|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{hs table row|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{hs table row|Efreet|Creatures| Rashka|Demoniac|Increases the speed of [[Efreet]] or [[Efreet Sultan]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Elves|Creatures| Ivor|Ranger|Increases the speed of [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Enchanters|Upgrade| Dracon|Wizard|background=#{{green 4}}|Can upgrade [[Monk]]s or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{hs table row|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{hs table row|Fire Magic|Secondary skill| Adrienne|Witch|background=#{{green 4}}|Starts with expert [[Fire Magic]].}}
{{hs table row|Fire Elementals|Creatures| Fiur|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{hs table row|Fire Elementals|Creatures| Ignissa|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{hs table row|Fire Wall|Spell| Luna|Elementalist|background=#{{green 4}}|Damage from [[Fire Wall]]s is doubled.}}
{{hs table row|Fireball|Spell| Xarfax|Heretic|background=#{{green 4}}|Casts [[Fireball]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|First Aid|Secondary skill| Gem|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Rion|Cleric|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|First Aid|Secondary skill| Verdish|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{hs table row|Fortune|Spell| Daremyth|Wizard|background=#{{green 4}}|[[Fortune]] spell always increases the target unit`s Luck by 3.}}
{{hs table row|Fortune|Spell| Melodia|Druid|background=#{{green 4}}|[[Fortune]] spell always increases the target unit`s Luck by 3.}}
{{hs table row|Frost Ring|Spell| Adelaide|Cleric|background=#{{green 4}}|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Gargoyles|Creatures| Piquedram|Alchemist|Increases the speed of [[Stone Gargoyle|Stone or Obsidian Gargoyles]] by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Gems|Resource| Saurug|Battle Mage|background=#{{green 4}}|Increases kingdom's [[gem (resource)|gem]] production by 1 per day.}}
{{hs table row|Genies|Creatures| Iona|Alchemist|Increases the speed of [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Genies|Creatures| Thane|Alchemist|Increases the speed of [[Genie]]s or [[Master Genie]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Gnolls|Creatures| Drakon|Beastmaster|Increases the speed of [[Gnoll]]s or [[Gnoll Marauder]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Goblins|Creatures| Gretchin|Barbarian|Increases the speed of [[Goblin]]s or [[Hobgoblin]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Gogs|Creatures| Calh|Demoniac|Increases the speed of [[Gogs]] or [[Magog]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Gold|Resource| Aine|Wizard|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Caitlin|Cleric|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Clavius|Death Knight|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Damacon|Overlord|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Gelare|Elementalist|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Grindan|Elementalist|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Jenova|Ranger|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Nagash|Necromancer|background=#{{green 4}}|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{hs table row|Golems|Creatures| Josephine|Alchemist|Increases the speed of [[Stone Golem|Stone]] or [[Iron Golem]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Gorgons|Creatures| Alkin|Beastmaster|Increases the speed of [[Gorgon]]s or [[Mighty Gorgon]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Griffins|Creatures| Edric|Knight|Increases the speed of [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}}
{{hs table row|Harpies|Creatures| Lorelei|Overlord|Increases the speed of [[Harpies]] or [[Harpy Hag]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Haste|Spell| Brissa|Elementalist|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Cyra|Wizard|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Haste|Spell| Terek|Battle Mage|background=#{{green 4}}|Casts [[Haste]] with increased effect, based on the level of the target unit.}}
{{hs table row|Hell Hounds|Creatures| Fiona|Demoniac|Increases the speed of [[Hell Hound]]s or [[Cerberi]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Hypnotize|Spell| Astral|Wizard|background=#{{green 4}}|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Ice Bolt|Spell| Alagar|Druid|background=#{{green 4}}|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Imps|Creatures| Ignatius|Demoniac|Increases the speed of [[Imp]]s or [[Familiar]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Inferno|specimage=Inferno (spell)|Spell| Xyron|Heretic|background=#{{green 4}}|Casts [[Inferno (spell)|Inferno]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Intelligence|Secondary skill| Andra|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Ayden|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Intelligence|Secondary skill| Elleshar|Druid|background=#{{green 4}}|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{hs table row|Liches|Creatures| Moandor|Death Knight|Increases the speed of [[Lich]]es or [[Power Lich]]es by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Lizardmen|Creatures| Wystan|Beastmaster|Increases the speed of [[Lizardmen]] or [[Lizard Warrior]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Logistics|Secondary skill| Dessa|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{hs table row|Magi|Creatures| Theodorus|Wizard|background=#{{green 4}}|Increases the speed of [[Magi]] or [[Arch Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Magic Arrow|Spell| Ciele|Elementalist|background=#{{green 4}}|When cast, [[Magic Arrow]] damage is increased by 50%.}}
{{hs table row|Manticores|Creatures| Synca|Overlord|Increases the speed of [[Manticore]]s or [[Scorpicore]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{hs table row|Meteor Shower|Spell| Aislinn|Necromancer|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Meteor Shower|Spell| Deemer|Warlock|background=#{{green 4}}|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{hs table row|Minotaurs|Creatures| Dace|Overlord|Increases the speed of [[Minotaur]]s or [[Minotaur King]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Monks|Creatures| Ingham|Cleric|background=#{{green 4}}|Increases the speed of [[Monk]]s or [[Zealot]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Mysticism|Secondary skill| Axsis|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Halon|Wizard|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Jaegar|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Mysticism|Secondary skill| Rosic|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{hs table row|Nagas|Creatures| Fafner|Alchemist|Increases the speed of [[Naga]]s or [[Naga Queen]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to basic movement points at sea.}}
{{hs table row|Navigation|Secondary skill| Voy|Witch|Receives a 5% per level bonus to basic movement points at sea.}}
{{hs table row|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Necromancy|Secondary skill| Vidomina|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Offense|Secondary skill| Gundula|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{hs table row|Ogres|Creatures| Krellion|Barbarian|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Ogres|Creatures| Boragus|Barbarian|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Ogres|Creatures| Vey|Battle Mage|background=#{{green 4}}|Increases the speed of [[Ogre]]s or [[Ogre Magi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Orcs|Creatures| Jabarkas|Barbarian|Increases the speed of [[Orc]]s or [[Orc Chieftain]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Pegasi|Creatures| Aeris|Druid|background=#{{green 4}}|Increases the speed of [[Pegasi]] or [[Silver Pegasi]] by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Pit Fiends|Creatures| Nymus|Demoniac|Increases the speed of [[Pit Fiend]]s or [[Pit Lord]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Prayer|Spell| Loynis|Cleric|background=#{{green 4}}|Casts [[Prayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Precision|Spell| Zubin|Battle Mage|background=#{{green 4}}|Casts [[Precision]] with increased effect, based on the level of the target unit.}}
{{hs table row|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{hs table row|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{hs table row|Resistance|Secondary skill| Thorgrim|Ranger|Receives a 5% per level bonus to [[Resistance]] skill percentage.}}
{{hs table row|Resurrection|Spell| Alamar|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Resurrection|Spell| Jeddite|Warlock|background=#{{green 4}}|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{hs table row|Rocs|Creatures| Shiva|Barbarian|Increases the speed of [[Roc]]s or [[Thunderbird]]s by 1 and their Attack and Defense skills by 5% for every 5 levels.}}
{{hs table row|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the speed of [[Serpent Fly|Serpent or Dragon Flies]] by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade [[Archer]]s or [[Marksmen]] and [[Wood Elves]] or [[Grand Elves]] to [[Sharpshooter]]s.}}
{{hs table row|Skeletons|Creatures| Galthran|Death Knight|Increases the speed of [[Skeleton]]s or [[Skeleton Warrior]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Slayer|Spell| Coronius|Druid|background=#{{green 4}}|Casts [[Slayer]] with increased effect, based on the level of the target unit.}}
{{hs table row|Sorcery|Secondary skill| Gird|Battle Mage|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Malekith|Warlock|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Sandro|Necromancer|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Styg|Witch|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Sorcery|Secondary skill| Zydar|Heretic|background=#{{green 4}}|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{hs table row|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}}
{{hs table row|Stone Skin|Spell| Darkstorn|Warlock|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Labetha|Elementalist|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Merist|Witch|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Stone Skin|Spell| Xsi|Necromancer|background=#{{green 4}}|Casts [[Stone Skin]] with increased effect, based on the level of the target unit.}}
{{hs table row|Sulfur|Resource| Calid|Heretic|background=#{{green 4}}|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{hs table row|Swordsmen|Creatures| Catherine|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Swordsmen|Creatures| Roland|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Swordsmen|Creatures| Sorsha|Knight|Increases the speed of [[Swordsmen]] or [[Crusader]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Troglodytes|Creatures| Shakti|Overlord|Increases the speed of [[Troglodyte]]s or [[Infernal Troglodyte]]s and their Attack and Defense skills for each level attained after 1st level.}}
{{hs table row|Unicorns|Creatures| Clancy|Ranger|Increases the speed of [[Unicorn]]s or [[War Unicorn]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}
{{hs table row|Vampires|Creatures| Vokial|Death Knight|Increases the speed of [[Vampire]]s or [[Vampire Lord]]s by 1 and their Attack and Defense skills by 5% for every 4 levels.}}
{{hs table row|Walking Dead|Creatures| Straker|Death Knight|Increases the speed of [[Walking Dead]] or [[Zombie]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{hs table row|Weakness|Spell| Cuthbert|Cleric|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Mirlanda|Witch|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Weakness|Spell| Olema|Heretic|background=#{{green 4}}|Casts [[Weakness]] with increased effect, based on the level of the target unit.}}
{{hs table row|Wights|Creatures| Charna|Death Knight|Increases the speed of [[Wight]]s or [[Wraith]]s by 1 and their Attack and Defense skills by 5% for every 3 levels.}}
{{hs table row|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the speed of [[Wolf Rider]]s or [[Wolf Raider]]s by 1 and their Attack and Defense skills by 5% for every 2 levels.}}
{{hs table row|Wyverns|Creatures| Broghild|Beastmaster|Increases the speed of [[Wyvern]]s or [[Wyvern Monarch]]s by 1 and their Attack and Defense skills by 5% for every 6 levels.}}


{| class="wikitable"
! Specialty !! Bonus !! Explanation
|-
| [[File: Specialty Crystal.png|82px|Specialty Crystal|link=Hero specialty]] Crystal ||  +1 Crystal each day. || Increases kingdom's crystal production by 1 per day.
|-
| [[+1 Gems]] ||  +1 Gems each day. || Increases kingdom's gem production by 1 per day.
|-
| [[+1 Mercury]] ||  +1 Mercury each day. || Increases kingdom's mercury production by 1 per day.
|-
| [[+1 Sulfur]] ||  +1 Sulfur each day. || Increases kingdom's sulfur production by 1 per day.
|-
| [[+350 Gold]] ||  +350 Gold each day || Increases kingdom's income by 350 gold per day.
|-
| [[+350 Gold]] ||  +350 Gold each day || Increases kingdom's income by 350 gold per day.
|-
| [[Animate Dead]] ||  Spell Bonus: Animate Dead || Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Archers]] ||  Creature Bonus: Archers || Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level.
|-
| [[Archery]] ||  Secondary Skill Bonus: Archery || Receives a 5% per level bonus to Archery skill percentage.
|-
| [[Armorer]] ||  Secondary Skill Bonus: Armorer || Receives a 5% per level bonus to Armorer skill percentage.
|-
| [[Ballista]] ||  Artillery Bonus: Ballista || Increases the Attack and Defense skill of any Ballista for each level attained after 4th level.
|-
| [[Basilisks]] ||  Creature Bonus: Basilisks || Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level.
|-
| [[Behemoths]] ||  Creature Bonus: Behemoths || Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg.
|-
| [[Beholders]] ||  Creature Bonus: Beholders || Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level.
|-
| [[Black Knights]] ||  Creature Bonus: Black Knights || Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg.
|-
| [[Hero_specialty#Bless|Bless]] ||  Spell Bonus: Bless || Casts Bless with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Bloodlust]] ||  Spell Bonus: Bloodlust || Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Cavaliers]] ||  Creature Bonus: Cavaliers || Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level.
|-
| [[Ch. Lightning]] ||  Spell Bonus: Chain Lightning || Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Cure]] ||  Spell Bonus: Cure || Casts Cure with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Cyclopes]] ||  Creature Bonus: Cyclopses || Increases the Attack and Defense skills of any Cyclopses or Cyclops Lords for each level attained after 6th level.
|-
| [[Death Ripple]] ||  Spell Bonus: Death Ripple || Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Demons]] ||  Creature Bonus: Demons || Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level.
|-
| [[Dendroids]] ||  Creature Bonus: Dendroids || Increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level.
|-
| [[Devils]] ||  Creature Bonus: Devils || Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
|-
| [[Disrupting Ray]] ||  Spell Bonus: Disrupting Ray || When cast, Disrupting Ray is increased +2.
|-
| [[Dragons]] ||  Creature Bonus: Dragons || All dragons receive +5 Att, +5 Def.
|-
| [[Dwarves]] ||  Creature Bonus: Dwarves || Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level.
|-
| [[Eagle Eye]] ||  Secondary Skill Bonus: Eagle Eye || Receives a 5% per level bonus to Eagle Eye skill percentage.
|-
| [[Earth Ele.]] ||  Creature Bonus: Earth Elementals || Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg.
|-
| [[Efreet]] ||  Creature Bonus: Efreet || Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level.
|-
| [[Elves]] ||  Creature Bonus: Elves || Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level.
|-
| [[Enchanters]] ||  Creature Bonus: Enchanters || Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.
|-
| [[Estates]] ||  Secondary Skill Bonus: Estates || Receives a 5% per level bonus to Estates skill.
|-
| [[Fire Elementals]] ||  Creature Bonus: Fire Elementals || Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg.
|-
| [[Fire Magic]] ||  Secondary Skill Bonus: Exp. Fire Magic || Starts with Expert Fire Magic.
|-
| [[Fire Wall]] ||  Spell Bonus: Fire Wall || Damage from Fire Walls is doubled.
|-
| [[Fireball]] ||  Spell Bonus: Fireball || Casts Fireball with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[First Aid]] ||  Secondary Skill Bonus: First Aid || Receives a 5% per level bonus to First Aid skill.
|-
| [[Fortune]] ||  Spell Bonus: Fortune || Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Frost Ring]] ||  Spell Bonus: Frost Ring || Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Gargoyles]] ||  Creature Bonus: Gargoyles || Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level.
|-
| [[Genies]] ||  Creature Bonus: Genies || Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level.
|-
| [[Gnolls]] ||  Creature Bonus: Gnolls || Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level.
|-
| [[Goblins]] ||  Creature Bonus: Goblins || Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level.
|-
| [[Gogs]] ||  Creature Bonus: Gogs || Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level.
|-
| [[Golems]] ||  Creature Bonus: Golems || Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level.
|-
| [[Gorgons]] ||  Creature Bonus: Gorgons || Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level.
|-
| [[Griffins]] ||  Creature Bonus: Griffins || Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level.
|-
| [[Harpies]] ||  Creature Bonus: Harpies || Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level.
|-
| [[Haste]] ||  Spell Bonus: Haste || Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Hell Hounds]] ||  Creature Bonus: Hell Hounds || Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level.
|-
| [[Hypnotize]] ||  Spell Bonus: Hypnotize || Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Ice Bolt]] ||  Spell Bonus: Ice Bolt || Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Imps]] ||  Creature Bonus: Imps || Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level.
|-
| [[Inferno]] ||  Spell Bonus: Inferno || Casts Inferno with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Intelligence]] ||  Secondary Skill Bonus: Intelligence || Receives a 5% per level bonus to Intelligence skill percentage.
|-
| [[Liches]] ||  Creature Bonus: Liches || Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level.
|-
| [[Lizardmen]] ||  Creature Bonus: Lizardmen || Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level.
|-
| [[Logistics]] ||  Secondary Skill Bonus: Logistics || Receives a 5% per level bonus to Logistics skill percentage.
|-
| [[Magi]] ||  Creature Bonus: Magi || Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level.
|-
| [[Magic Arrow]] ||  Spell Bonus: Magic Arrow || When cast, Magic Arrow damage is increased 50%.
|-
| [[Manticores]] ||  Creature Bonus: Manticores || Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level.
|-
| [[Meteor Shower]] ||  Spell Bonus: Meteor Shower || Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Minotaurs]] ||  Creature Bonus: Minotaurs || Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level.
|-
| [[Monks]] ||  Creature Bonus: Monks || Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level.
|-
| [[Mysticism]] ||  Secondary Skill Bonus: Mysticism || Receives a 5% per level bonus to Mysticism skill.
|-
| [[Nagas]] ||  Creature Bonus: Nagas || Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level.
|-
| [[Navigation]] ||  Secondary Skill Bonus: Navigation || Receives a 5% per level bonus to Navigation skill percentage.
|-
| [[Necromancy]] ||  Secondary Skill Bonus: Necromancy || Receives a 5% per level bonus to Necromancy skill percentage.
|-
| [[Offense]] ||  Secondary Skill Bonus: Offense || Receives a 5% per level bonus to Offense skill percentage.
|-
| [[Ogres]] ||  Creature Bonus: Ogres || Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level.
|-
| [[Orcs]] ||  Creature Bonus: Orcs || Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level.
|-
| [[Pegasi]] ||  Creature Bonus: Pegasi || Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level.
|-
| [[Pit Fiends]] ||  Creature Bonus: Pit Fiends || Increases the Attack and Defense skills of any Pit Fiends or Lords for each level attained after 5th level.
|-
| [[Prayer]] ||  Spell Bonus: Prayer || Casts Prayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Precision]] ||  Spell Bonus: Precision || Casts Precision with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Psychic Ele.]] ||  Creature Bonus: Psychic Elementals || Psychic/Magic elementals receive +3 Att and +3 Def.
|-
| [[Resistance]] ||  Secondary Skill Bonus: Resistance || Receives a 5% per level bonus to Resistance skill percentage.
|-
| [[Resurrection]] ||  Spell Bonus: Resurrection || Casts Resurrection with increased effect, based on his level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Rocs]] ||  Creature Bonus: Rocs || Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level.
|-
| [[Serpent Flies]] ||  Creature Bonus: Serpent Flies || Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level.
|-
| [[Sharpshooters]] ||  Creature Bonus: Sharpshooters || Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.
|-
| [[Skeletons]] ||  Creature Bonus: Skeletons || Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level.
|-
| [[Slayer]] ||  Spell Bonus: Slayer || Casts Slayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Sorcery]] ||  Secondary Skill Bonus: Sorcery || Receives a 5% per level bonus to Sorcery skill percentage.
|-
| [[Speed]] ||  Creature Bonus: Speed || All creatures receive +2 speed.
|-
| [[Stone Skin]] ||  Spell Bonus: Stone Skin || When cast, Stone Skin is increased +3.
|-
| [[Swordsmen]] ||  Creature Bonus: Swordsmen || Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level.
|-
| [[Troglodytes]] ||  Creature Bonus: Troglodytes || Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level.
|-
| [[Unicorns]] ||  Creature Bonus: Unicorns || Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level.
|-
| [[Vampires]] ||  Creature Bonus: Vampires || Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level.
|-
| [[Walking Dead]] ||  Creature Bonus: Walking Dead || Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level.
|-
| [[Water Ele.]] ||  Creature Bonus: || Water/Ice elementals receive +2 Att.
|-
| [[Weakness]] ||  Spell Bonus: Weakness || Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units).
|-
| [[Wights]] ||  Creature Bonus: Wights || Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level.
|-
| [[Wolf Riders]] ||  Creature Bonus: Wolf Riders || Increases the Attack and Defense skills of any Wolf Riders or Raiders for each level attained after 2nd level.
|-
| [[Wyverns]] ||  Creature Bonus: Wyverns || Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level.
|-
|}
|}


[[Category: Heroes]]
[[Category: Lists|Hero specialties]]
__NOTOC__
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