Editing Mirror Template
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 32: | Line 32: | ||
* Edit the rmg.txt: | * Edit the rmg.txt: | ||
** Col 12: Put a single '''x''' under '''Mirror''' column | ** Col 12: Put a single '''x''' under '''Mirror''' column | ||
** Col 15: Change the Map name so that is starts with '''mt_''' or '''h3'''. If there are multiple templates in | ** Col 15: Change the Map name so that is starts with '''mt_''' or '''h3'''. If there are multiple templates in template pack, make sure that they all follow this rule. | ||
** Col 16-17: Make sure that the '''size''' of the template will accept map with underground. F.e. for mirror template M (Medium size), use Minimum size = 4 and Maximum size = 8. | ** Col 16-17: Make sure that the '''size''' of the template will accept map with underground. F.e. for mirror template M (Medium size), use Minimum size = 4 and Maximum size = 8. | ||
** Col 29, 38: Confirm, that the number of players is less than 4 (it will be duplicated to 8. Extra players zones will be neutral). Check columns '''Zone -> Type -> human start''' and '''Zone -> Player towns -> Ownership''' | ** Col 29, 38: Confirm, that the number of players is less than 4 (it will be duplicated to 8. Extra players zones will be neutral). Check columns '''Zone -> Type -> human start''' and '''Zone -> Player towns -> Ownership''' |