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| Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses. Since the amount of movement points on water is fixed and does not depend on a creatures' speed, the effect of [[Navigation]] skill is also fixed: basic 1500 mp turn to 2250 mp (basic Navigation), 3000 mp (advanced), and 3750 mp (expert level). | | Increases the hero's [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses. [[Battle Mage]]s cannot learn Navigation. |
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| '''Classes unable to learn {{PAGENAME}} skill:''' | | '''Heroes with Navigation as a starting skill:''' |
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| ''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).''
| | * {{Hn|Sylvia}} the [[Knight]] (Basic) |
| * [[File:Battle Mage portrait.gif]] [[Battle Mage]]s
| | * {{Hn|Voy}} the [[Witch]] (Basic) |
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| '''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' | | '''Heroes with a specialty in Navigation:''' |
| * {{H2|Sylvia|Knight}} (Basic)
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| * {{H2|Voy|Witch}} (Basic)
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| * {{H2|Elmore|Captain}} (Advanced) {{withhota}}
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| Specialization gives 75 extra movement points at sea per level.
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| '''Artifacts with similar ability'''
| | The following heroes receive a 5% per level bonus to their Navigation skill. |
| * {{An|Necklace of Ocean Guidance}}: +1000 movement points at sea.
| | * {{Hn|Sylvia}} the [[Knight]] |
| * {{An|Sea Captain's Hat}}: +500 movement points at sea, some extra effects. | | * {{Hn|Voy}} the [[Witch]] |
| * {{An|Admiral's Hat}}: +1500 movement points at sea, grants some extra effects. | |
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| =={{hota}}== | | ==Discussion== |
| In [[Horn of the Abyss]], Navigation is banned by default on all random maps without water; [[Sylvia]] is replaced by [[Beatrice]], [[Voy]] by [[Kinkeria]], and [[Elmore]] by [[Derek]].
| | '''Recommended for:''' A Hero on a map with lots of water. |
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| == Chance to get == | | ==Related Topics== |
| {{Secondary skill chance explanation}}
| | *[[Favorable Winds]] |
| {{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6| 4| 4}}
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| {{fanopinion|
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| The relevance of Navigation directly depends on the percentage of water area on the map. If sea voyages are its important part, then Navigation will help a lot. If the map is terrestrial, then this secondary skill is useless.
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| === Things that ruin Navigation: ===
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| * [[Water Walk]]
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| * [[Dimension Door]]
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| * [[Fly]]
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| * [[Boots of Levitation]]
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| * [[Angel Wings]]
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| }}<!-- end of fan opinion -->
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| {{secondary skill 'see also'|top=*[[Lighthouse]]
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| *[[Favorable Winds]]}} | |
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| {{Movement navigational box}}
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| [[Category: Secondary skills]] | | [[Category: Secondary skills]] |
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| __NOTOC__
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