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{{campaign navigational box|sod=expanded|newbeginning=expanded}} | {{campaign navigational box|sod=expanded|newbeginning=expanded}} | ||
[[File:H3x2_NBb.png|213px|thumb]] | |||
== [[Shadow of Death Manual Page 14|Manual]] description == | == [[Shadow of Death Manual Page 14|Manual]] description == | ||
Gem has left the ghosts of war in [[Enroth (nation)|Enroth]] that have plagued her since the Succession Wars. She finds a home in AvLee and has begun to work for Lord Fayette. While working near the Erathian border she meets Sandro, a wizard's apprentice who is helping his master perform anti-necromancy research. She agrees to help Sandro find some artifacts and is soon laying a path of destruction through necromancer territory. | Gem has left the ghosts of war in [[Enroth (nation)|Enroth]] that have plagued her since the Succession Wars. She finds a home in AvLee and has begun to work for Lord Fayette. While working near the Erathian border she meets Sandro, a wizard's apprentice who is helping his master perform anti-necromancy research. She agrees to help Sandro find some artifacts and is soon laying a path of destruction through necromancer territory. | ||
==Backstory== | ==Backstory== | ||
Gem arrives from [[Enroth (nation)|Enroth]] fresh from the [[Succession Wars]]. She first helps the [[Clovergreen]] Militia and then aids a wizard's apprentice against the Necromancers of [[Deyja]]. | Gem arrives from [[Enroth (nation)|Enroth]] fresh from the [[Succession Wars]]. She first helps the [[Clovergreen]] Militia and then aids a wizard's apprentice against the Necromancers of [[Deyja]]. | ||
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{{CLevelsTable}} | {{CLevelsTable}} | ||
{{CLevelsRow|name=Clearing the Border|size=M|difficulty=Hard|underground=enabled|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Defeat all your enemies to win the scenario. However, if Gem is defeated in combat, the scenario is lost. Gem is limited to level 10 but will carry her experience, skills and spells on to the next scenario.|bonus={{BonusR|Basic|10}}{{BonusR|Crystal|8}}{{BonusB|Rampart|Mage Guild level 1|loc=Rampart (18, 69, 0)}}|carry={{Hn|Gem (Sorceress)|noname=}}|max_lvl=10}} | {{CLevelsRow|name=Clearing the Border|size=M|difficulty=Hard|underground=enabled|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Defeat all your enemies to win the scenario. However, if Gem is defeated in combat, the scenario is lost. Gem is limited to level 10 but will carry her experience, skills and spells on to the next scenario.|bonus={{BonusR|Basic|10}}{{BonusR|Crystal|8}}{{BonusB|Rampart|Mage Guild level 1|loc=Rampart (18, 69, 0)}}|carry={{Hn|Gem (Sorceress)|noname=}}|max_lvl=10}} | ||
{{CLevelsRow|name=After the Amulet|size=M|difficulty=Hard|underground=enabled|victory=Acquire Artifact|vic2= | {{CLevelsRow|name=After the Amulet|size=M|difficulty=Hard|underground=enabled|victory=Acquire Artifact|vic2=true|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Acquire the Amulet of the Undertaker to win the scenario. However, if Gem or Clancy are defeated in combat, the scenario is lost. Your heroes are limited to level 15, but Gem and Clancy will carry their experience, skills and spells on to the next scenario.|bonus={{BonusB|Rampart|Blacksmith}}{{BonusR|Wood|15}}{{BonusPri|Power|1|loc=Gem}}|carry={{Hn|Gem (Sorceress)|noname=}}{{Hn|Clancy|noname=}}|max_lvl=15}} | ||
{{CLevelsRow|name=Retrieving the Cowl|size=M|difficulty=Hard|underground=enabled|victory=Transport Artifact|vic2= | {{CLevelsRow|name=Retrieving the Cowl|size=M|difficulty=Hard|underground=enabled|victory=Transport Artifact|vic2=true|loss=Lose Hero|ally={{green}}|enemy={{red}}|description=Bring the Vampire's Cowl to the town of Leafhall to win the scenario. However, if Gem or Clancy are defeated in combat or you lose the Cowl, the scenario is lost. Your heroes are limited to level 20, but Gem and Clancy will carry their experience, skills and spells on to the next scenario.|bonus={{BonusB|Rampart|Town Hall}}{{BonusR|Wood|15}}{{BonusPri|Defense|1|loc=Gem}}|carry={{Hn|Gem (Sorceress)|noname=}}{{Hn|Clancy|noname=}}|max_lvl=20}} | ||
{{CLevelsRow|name=Driving for the Boots|size=L|difficulty=Expert|underground=disabled|victory=Transport Artifact|vic2= | {{CLevelsRow|name=Driving for the Boots|size=L|difficulty=Expert|underground=disabled|victory=Transport Artifact|vic2=true|loss=Lose Hero|ally={{green}}|enemy=1:{{red}}{{orange}} 2:{{pink}}|description=Take the Dead Man's Boots to Gem's starting town to win the campaign. However, if Gem or Clancy are defeated in battle or you lose the boots, the scenario is lost. Your heroes will be limited to level 25, but Gem will carry over her experience, skills and spells on to her next campaign.|bonus={{BonusR|Gold|4000}}{{BonusR|Wood|15}}{{BonusR|Crystal|7}}|carry={{Hn|Gem (Sorceress)|noname=}}|max_lvl=25}} | ||
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The heroes are practically useless, but they are the ones that transport levels through the campaign. | The heroes are practically useless, but they are the ones that transport levels through the campaign. | ||
Otherwise, just defeat all enemies before doing objective, you will find it easier that way. | Otherwise, just defeat all enemies before doing objective, you will find it easier that way. | ||
[[Category: Campaign]] | [[Category: Campaign]] |