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'''Non-living''' and '''unliving''' are terms that refer to creatures that have never been alive. The term | '''Non-living''' and '''unliving''' are terms that refer to creatures that have never been ''alive''. The term non-living was introduced in the {{sod}} manual, the only use of 'non-living' in the manuals (used to describe creatures unaffected by the Elixir of Life). 'Unliving' is not used at all in the manuals but replaces non-living in the in-game description of the [[Elixir of Life]]. The manual [[Shadow of Death Manual Page 26|states]] that the artifact ''"does not work on [[Undead]] or ''non-living'' creatures"''. Additionally, the non-[[undead]] creatures not affected by the health bonus of the [[Elixir of Life]], (golems, elementals and gargoyles), have other immunities in common, which allows them to be considered one group of 'non-living' creatures. | ||
[[Stone Gargoyle and Obsidian Gargoyle|Stone and Obsidian Gargoyles]] are also considered non-living, but they are still affected by [[morale]] and mind spells. | |||
Though [[war machine]]s as units on the battlefield can be considered non-living in some sense, they have their own system of immunities. | |||
{{ | {{cn|Crystal Dragon}}s, despite being ''"made entirely from red crystal and brought to life through magical means..."'' and being referred to as dragon golems in the campaign, they don't have any features that would set them apart from any other living creatures. | ||
==Non-living creatures== | ==Non-living creatures== | ||
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* {{cn|Steel Golem}}{{-wh}} | * {{cn|Steel Golem}}{{-wh}} | ||
The only common trait of golems among all other | The only common trait of golems among all other non-living creatures is [[spell damage resistance]]. | ||
====Elementals==== | ====Elementals==== | ||
* {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}} | * {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}} | ||
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* {{Cn|Psychic Elemental|noname=}}{{Cn|Magic Elemental|name=Psychic and Magic Elementals}} | * {{Cn|Psychic Elemental|noname=}}{{Cn|Magic Elemental|name=Psychic and Magic Elementals}} | ||
====Gargoyles==== | ====Gargoyles==== | ||
* {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} | * {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} | ||
==Immunities== | ==Immunities== | ||
All | All non-living creatures are unaffected by the 25% health bonus of the [[Elixir of Life]], by [[morale]] (except for gargoyles), and the following spells and abilities: | ||
*{{ | *{{Sn1|Resurrection}} | ||
*{{ | **{{cn|Archangel}}: {{*}} resurrection | ||
*{{ | *{{sn1|Animate Dead}} | ||
*{{ | *{{sn1|Destroy Undead}} | ||
==== [[Mind spells]] | ==== [[Mind spells]] (except for gargoyles) ==== | ||
* {{ | * {{Sn1|Berserk}} | ||
* {{ | * {{Sn1|Blind}} | ||
* {{ | **{{Cn|Unicorn|noname=}}{{Cn|War Unicorn|name=Unicorn}}: {{*}} blind | ||
* {{ | * {{Sn1|Forgetfulness}} | ||
* {{ | * {{Sn1|Frenzy}} | ||
* {{ | * {{Sn1|Hypnotize}} | ||
* {{ | **{{cn|Fangarm}}s: {{*}} hypnotize{{-wh}} | ||
* {{Sn1|Mirth}} | |||
* {{Sn1|Sorrow}} | |||
==== Creature abilities ==== | ==== Creature abilities ==== | ||
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*{{Cn|Ghost Dragon}}s: {{*}} [[aging]] | *{{Cn|Ghost Dragon}}s: {{*}} [[aging]] | ||
*{{Cn|Lich|noname=}}{{cn|Power Lich|name=Lich and Power Lich}}s: {{*}} [[death cloud]] | *{{Cn|Lich|noname=}}{{cn|Power Lich|name=Lich and Power Lich}}s: {{*}} [[death cloud]] | ||
*{{Cn|Mighty Gorgon}}s: {{*}} [[death | *{{Cn|Mighty Gorgon}}s: {{*}} [[death Stare]] | ||
*{{Cn|Pit Lord}}s: {{*}} [[summon demons]] | *{{Cn|Pit Lord}}s: {{*}} [[summon demons]] | ||
*{{Cn|Vampire Lord}}s: {{*}} [[life drain]] | *{{Cn|Vampire Lord}}s: {{*}} [[life drain]] | ||
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*{{Cn|Sea Serpent|noname=}}{{Cn|Haspid|name=Sea Serpents and Haspids}}: {{*}} [[poison]] {{withhota}} | *{{Cn|Sea Serpent|noname=}}{{Cn|Haspid|name=Sea Serpents and Haspids}}: {{*}} [[poison]] {{withhota}} | ||
*{{Cn|Zombie}}s: {{*}} [[disease]] | *{{Cn|Zombie}}s: {{*}} [[disease]] | ||
== See also == | == See also == |