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'''Non-living''' and '''unliving''' are terms that refer to creatures that have never been alive. The term ''non-living'' was introduced in the {{sod}} manual, the only use of ''non-living'' in the manuals (used to describe creatures unaffected by the | '''Non-living''' and '''unliving''' are terms that refer to creatures that have never been alive. The term ''non-living'' was introduced in the {{sod}} manual, the only use of ''non-living'' in the manuals (used to describe creatures unaffected by the {{Elixir of Life}}). ''Unliving'' is not used at all in the manuals but replaces ''non-living'' in the in-game description of the {{l|Elixir of Life}}. The manual [[Shadow of Death Manual Page 26|states]] that the artifact "does not work on [[undead]] or ''non-living'' creatures". Additionally, the non-[[undead]] creatures not affected by the health bonus of the {{l|Elixir of Life}}, (golems, elementals and gargoyles), have other immunities in common, which allows them to be considered one group of ''non-living'' creatures. | ||
{{u|Stone Gargoyle and Obsidian Gargoyle}} are also considered ''non-living'', but they are still affected by [[morale]] and mind spells. {{withhota}} In [[Horn of the Abyss]], they are called "Bloodless" instead of non-living. | {{u|Stone Gargoyle and Obsidian Gargoyle}} are also considered ''non-living'', but they are still affected by [[morale]] and mind spells. {{withhota}} In [[Horn of the Abyss]], they are called "Bloodless" instead of non-living. | ||
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{{u|Crystal Dragon}}s are described as being ''"made entirely from red crystal and brought to life through magical means..."'' and are referred to as dragon golems in the campaign. Despite these references they don't have any features that would set them apart from any other living creatures. | {{u|Crystal Dragon}}s are described as being ''"made entirely from red crystal and brought to life through magical means..."'' and are referred to as dragon golems in the campaign. Despite these references they don't have any features that would set them apart from any other living creatures. | ||
==Non-living creatures== | ==Non-living creatures== | ||
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* {{cn|Steel Golem}}{{-wh}} | * {{cn|Steel Golem}}{{-wh}} | ||
The only common trait of golems among all other ''non-living'' creatures is [[spell damage | The only common trait of golems among all other ''non-living'' creatures is [[spell damage resistance]]. | ||
====Elementals==== | ====Elementals==== | ||
* {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}} | * {{Cn|Air Elemental|noname=}}{{Cn|Storm Elemental|name=Air and Storm Elementals}} | ||
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* {{Cn|Psychic Elemental|noname=}}{{Cn|Magic Elemental|name=Psychic and Magic Elementals}} | * {{Cn|Psychic Elemental|noname=}}{{Cn|Magic Elemental|name=Psychic and Magic Elementals}} | ||
====Gargoyles==== | ====Gargoyles==== | ||
* {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} | * {{cn|Stone Gargoyle|noname=}}{{cn|Obsidian Gargoyle|name=Stone and Obsidian Gargoyles}} | ||
==Immunities== | ==Immunities== | ||
All ''non-living'' creatures are unaffected by the 25% health bonus of the | All ''non-living'' creatures are unaffected by the 25% health bonus of the {{l|Elixir of Life}}, by [[morale]] (except for gargoyles), and the following spells and abilities: | ||
*{{Sn|Resurrection}} | *{{Sn|Resurrection}} | ||
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*[[Creature abilities]] | *[[Creature abilities]] | ||
[[Category: Terms]] | [[Category: Terms]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |