Editing Pathfinding
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 6: | Line 6: | ||
}} | }} | ||
'''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] | '''Pathfinding''' is a [[secondary skill]], that reduces the [[Terrain penalty|movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. The reductions of skill levels to terrain penalties can be seen from the table below. | ||
{| cellspacing=0 cellpadding=2 style="border: 10px solid #FFFFFF; text-align: center; color:black; background:#A0A0A0;" | |||
|- bgcolor=696969 | |||
! Terrain | |||
! None | |||
! Basic | |||
! Advanced | |||
! Expert | |||
|- | |||
|[[Dirt]], [[Grass]], [[Lava]], [[Subterranean]]||100%||100%||100%||100% | |||
|- | |||
|[[Rough]]||125%||100%||100%||100% | |||
|- | |||
|[[Sand]], [[Snow]]||150%||125%||100%||100% | |||
|- | |||
|[[Swamp]]||175%||150%||125%||100% | |||
|} | |||
== | ==Heroes with a Pathfinding starting skill== | ||
'''[[Clancy]]''' starts with Basic Pathfinding. | |||
== Discussion == | |||
Pathfinding's feasibility rests heavily on the characteristics of the map. On a map with very few areas of rough terrains Pathfinding is useless, but on maps containing a lot of rough terrains it becomes extremely valuable. Pathfinding can always be recommended as a secondary skill for [[scout]] type secondary heroes, but it may also be valuable for the main hero(es). It should be noted that some factions' [[native terrain]]s include rough terrains, which may affect the necessity of Pathfinding on some maps. | |||
Pathfinding can always be recommended as a secondary skill for scout type secondary heroes, but it may also be valuable for the main hero(es). It should be noted that some factions' [[native terrain]]s | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||