Editing Psychic Elemental and Magic Elemental
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 16: | Line 16: | ||
| U_speed = '''9''' | | U_speed = '''9''' | ||
| U_cost = 800</br>''(1200)''{{-wh}} | | U_cost = 800</br>''(1200)''{{-wh}} | ||
| U_special = • [[Non-living]]<br>• No enemy [[retaliation]]<br>• Attacks all adjacent hexes<br>• | | U_special = • [[Non-living]]<br>• No enemy [[retaliation]]<br>• Attacks all adjacent hexes<br>• [[Immunity|Immune]] to all magic | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
Line 22: | Line 22: | ||
{{Cram|Altar of Thought|Psychic Elemental|Magic Elemental|no_dwelling=|pad=7px 10px 3px 3px}} | {{Cram|Altar of Thought|Psychic Elemental|Magic Elemental|no_dwelling=|pad=7px 10px 3px 3px}} | ||
'''Psychic | '''Psychic and Magic Elementals''' are level 6 [[creature]]s of [[Conflux town]]. They are recruited from the [[Altar of Thought]]. | ||
''"Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ''"Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ||
== Special | == Special abilities == | ||
Psychic Elemental does half damage to units immune to [[Mind spells]]. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. | |||
Magic Elemental does half damage to units immune to magic. | |||
Namely: | |||
* {{Cn|Magic Elemental}} | |||
* {{Cn|Black Dragon}} | |||
== Heroes with a specialty == | == Heroes with a specialty == | ||
Line 44: | Line 43: | ||
* Magic Elementals' cost 800 {{g}} [[File:ArrowL-R.gif]] 1200 {{g}}. | * Magic Elementals' cost 800 {{g}} [[File:ArrowL-R.gif]] 1200 {{g}}. | ||
* The in-game descriptions for both Psychic and Magic Elementals are updated. | * The in-game descriptions for both Psychic and Magic Elementals are updated. | ||
{{user commentary| | {{user commentary| | ||
Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic ([[Black Dragon]]s and other Magic Elementals). | Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic ([[Black Dragon]]s and other Magic Elementals). | ||
Line 74: | Line 66: | ||
===Skill bonuses === | ===Skill bonuses === | ||
[[Offense]] would be a good skill to have, both because of this unit's specialties and also because at least two [[Conflux]] units deal under-average damage for their growth and levels. [[Armorer]] would be a good choice too, since out of all Conflux creatures, only [[Pixie and Sprite|Pixies/Sprites]] and [[Firebird and Phoenix|Firebirds/ | [[Offense]] would be a good skill to have, both because of this unit's specialties and also because at least two [[Conflux]] units deal under-average damage for their growth and levels. [[Armorer]] would be a good choice too, since out of all Conflux creatures, only [[Pixie and Sprite|Pixies/Sprites]] and [[Firebird and Phoenix|Firebirds/Pheonixes]] can be [[Resurrection|resurrected]]. [[Tactics]] could allow you to strike first, using [[Slow|Expert Slow]] on the Phoenixes' turn and then attack with the Psychic or Magic Elementals where it hurts the most, especially enemy archers and vulnerable or important troops. | ||
===Trivia=== | |||
They are creatures summoned from the [[Plane of Magic|Elemental Plane of Magic]]. | |||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
Line 82: | Line 77: | ||
[[Category: Creatures]] | [[Category: Creatures]] | ||
[[Category: Elementals]] | [[Category: Elementals]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |