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{{campaign navigational box|roe=expanded|longlivetheking=expanded}}
{{Campaign Long Live the King}}'''Season of Harvest''' is the second scenario of the [[Long Live the King]] campaign in {{roe}} {{withroe}}.
{{scenario
== Campaign ==
| scenario      = {{PAGENAME}}
=== Right-click text ===
| description    = To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.
We have found a perfect area along [[Erathia]]'s border from which we can harvest enough creatures for our armies without attracting much notice from the Erathian Military. Build an army, but be quick - we need those troops immediately.
| underground    = disabled
| num_play      = 3/1
| size          = M
| source        = roe
| victory        = get_cr
| victory_hint  = 2500 {{Cn|Skeleton|noname=}}
| loss          = time
| loss_hint      = 3 months
| allies        = {{purple}}
| enemies        = {{---}}{{---}}1:{{red}}{{blue}}
| difficulty    = Normal
| bonus          = {{BonusArt|Vampire's Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}
| carry          = {{An|Collar of Conjuring|noname=}}{{An|Spirit of Oppression|noname=}}
| max_lvl        = -
| Cmap          = [[File:Cmap roe lltk 2.png|400px|We have found a perfect area along Erathia's border from which we can harvest enough creatures for our armies without attracting much notice from the Erathian Military. Build an army, but be quick - we need those troops immediately.]]
}}


== Prologue ==
=== Prologue ===
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|thumbtime=0:01|float=left}}
[[File:EVIL2B.png|400px|thumb]]
{{town|Necropolis|noname=}} Unnamed male general: Before we begin our large scale invasion of [[Erathia]], we must fill our ranks. [[Erathia]]’s populous will provide the recruits we need. Invade the local region and resurrect the needed troops.
Before we begin our large scale invasion of [[Erathia]], we must fill our ranks. Erathia’s populous will provide the recruits we need. Invade the local region and resurrect the needed troops.


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.
=== Starting options ===
*Give {{An|Vampire's Cowl}} to {{H|Vokial|0=}}
*Build [[Necromancy Amplifier]] at {{town|Necropolis}} (54, 5, 0)
*Build [[Unearthed Graves]] at {{town|Necropolis}} (54, 5, 0)
=== Timed events ===
=== Timed events ===
{{TEheader}}
{| class="sortable wikitable" cellpadding=5px
{{TErow| 1 | Intro part 1| To truly catch [[Erathia]] by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the [[Erathia]]n border, raising enough undead to allow us launch our campaign.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro part 1'''
{{TErow| 1 | Intro part 2| As before, you must move quickly. We must have the element of surprise when we attack [[Erathia]], so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against [[Erathia]]. Do not fail.}}
|-
{{TErow| 5 | News of [[Sandro]]| One of your advisors approaches. "We have just learned that [[Sandro]] and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest."}}
| style="padding-left:7px; padding-right:5px;" | To truly catch Erathia by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the Erathian border, raising enough undead to allow us launch our campaign.
{{TErow| 64 | Warning 3 weeks left| You receive a letter from your superiors. "Your initial progress is good, but you only have three weeks left to complete your task."}}
|-
{{TErow| 71 | Warning 2 weeks left| You receive a letter from your superiors. "I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack."}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro part 2'''
{{TErow| 78 | Warning 1 week left| You receive a letter from your superiors. "One week from today, we launch our attack on [[Erathia]]. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option."}}
|-
| style="padding-left:7px; padding-right:5px;" | As before, you must move quickly. We must have the element of surprise when we attack Erathia, so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against Erathia. Do not fail.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 5 - News of Sandro'''
|-
| style="padding-left:7px; padding-right:5px;" | One of your advisors approaches. "We have just learned that Sandro and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest."
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 64 - Warning 3 weeks left'''
|-
| style="padding-left:7px; padding-right:5px;" | You receive a letter from your superiors. "Your initial progress is good, but you only have three weeks left to complete your task."
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 71 - Warning 2 weeks left'''
|-
| style="padding-left:7px; padding-right:5px;" | You receive a letter from your superiors. "I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack."
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 78 - Warning 1 week left'''
|-
| style="padding-left:7px; padding-right:5px;" | You receive a letter from your superiors. "One week from today, we launch our attack on Erathia. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option."
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Player
! Type
! Type
! Name
|-
|-
| style="text-align:center;" | 6, 7, 0
| style="text-align:center;" | 6, 7, 0
| style="text-align:center;" | {{blue}}
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 10, 63, 0
| style="text-align:center;" | 10, 63, 0
| style="text-align:center;" | {{red}}
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 37, 31, 0
| style="text-align:center;" | 37, 31, 0
| style="text-align:center;" | {{blue}}
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 54, 5, 0
| style="text-align:center;" | 54, 5, 0
| style="text-align:center;" | {{purple}}
| style="text-align:center;" | {{purple}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Player
! Hero
! Hero
|-
|-
| style="text-align:center;" | 9, 34, 0
| style="text-align:center;" | 9, 34, 0
| style="text-align:center;" | {{imprisoned}}
| style="text-align:center;" | [[File:Prison.gif|30px|link=Prison]]
| style="padding-left:7px; padding-right:5px;" | {{H|Sandro|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Sandro|Necromancer}}
|-
|-
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==== Seer's Huts ====
==== Seer's Huts ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|seer=2|loc=24, 39, 0|quest=Return with:<br>{{An|Surcoat of Counterpoise}}</br>|rew=3 {{Ps|Attack}}}}
! [[File:Seer's_Hut_2.gif|30px]] 24, 39, 0 - Seer's Hut
{{SorQrow|seer=1|loc=60, 41, 0|quest=Return with:<br>{{An|Badge of Courage}}</br>|rew={{Sn|Teleport}}}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Surcoat of Counterpoise}}</center>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Reward:''' 3 [[File:Attack_skill.png|25px]] [[Attack]] Skill</center>
|-
|
|-
! [[File:Seer's_Hut_1.gif|30px]] 60, 41, 0 - Seer's Hut
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Badge of Courage}}</center>
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Reward:''' {{Sn|Teleport}}</center>
|}
|}


==== Quest Guards ====
==== Quest Guards ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|guard=1|loc=0, 3, 0|quest=Return with:<br>{{An|Pendant of Death}}</br>}}
! [[File:Quest_Guard.gif|30px]] 0, 3, 0 - Quest Guard
{{SorQrow|guard=1|loc=8, 37, 0|quest=Return with:<br>{{An|Spirit of Oppression}}</br>}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Pendant of Death}}</center>
|-
|
|-
! [[File:Quest_Guard.gif|30px]] 8, 37, 0 - Quest Guard
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Spirit of Oppression}}</center>
|}
|}


[[Category:Campaign scenarios]]
[[Category:Campaign scenarios]]
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