Editing Shipyard
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Latest revision | Your text | ||
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{{buildings}} | {{buildings}} | ||
{| | {{Building | ||
| | | name = Shipyard | ||
| | | Building = Shipyard | ||
| no_pre = | |||
| wood = {{W}} 20 | |||
| no_mercury = | |||
| no_ore = | |||
| no_sulfur = | |||
| no_crystal = | |||
| no_gem = | |||
| gold = {{G}} 2000 | |||
| effect = Shipyards allow [[Boat]]s to be built for the cost of 1000 Gold and 10 Wood. | |||
{|cellspacing= | | SingleImage= [[File:Castle Shipyard.gif|Castle Shipyard|link=Castle]]<br><br>[[File:Necropolis Shipyard.gif|Necropolis Shipyard|link=Necropolis]]<br><br>[[File:Fortress Shipyard.gif|Fortress Shipyard|link=Fortress]]<br><br>[[File:Conflux Shipyard.gif|Conflux Shipyard|link=Conflux]]<br><br>[[File:Cove Shipyard.gif|Cove Shipyard|link=Cove]] | ||
}} | |||
{| cellspacing=0 cellpadding=7 style="border-style: double; border-color: silver; border-width: 3px; color:dimgray; background-color:honeydew; margin:0 5px 5px 5px; float:right" | |||
|- align=center | |- align=center | ||
| [[File:Shipyard.gif]]<br>''Shipyard as seen<br>on the [[adventure map]].'' | | [[File:Shipyard.gif]]<br>''Shipyard as seen<br>on the [[adventure map]].'' | ||
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Boats built in different towns have different appearances (see [[Boat]] for details). | Boats built in different towns have different appearances (see [[Boat]] for details). | ||
[[File: Shipyard (am) scheme.gif|border | [[File: Shipyard (am) scheme.gif|left|border]] | ||
Adventure map shipyard has 12 | Adventure map shipyard has 12, and intown shipyard - just 2 active tiles. Obviously, if none of them are on clear water, a boat cannot be built (see pictures 7 and 8). | ||
A boat can appear on the water tile of the highest priority only. If the tile is already occupied by another boat (no matter to whom it belongs and if there is a hero aboard or not) a shipyard cannot produce more boats. (See picture 6: a second boat cannot be built until the active tile 1 is cleared, although the active tile 2 is free). | |||
[[File:castle_shipyard_active tiles.gif|left]] | |||
1. Active tiles of an intown shipyard. | |||
<div style="clear:left;"></div> | |||
[[File:castle_shipyard_example.png|left]] | |||
2. This Castle has a shipyard and cannot build boats until the built one is removed from the active tile. | |||
<div style="clear:left;"></div> | |||
[[File:castle_shipyard_example_2.png|left]] | |||
3. This Castle has a shipyard and cannot build boats until the built one is removed from the active tile. | |||
<div style="clear:left;"></div> | |||
[[File:necropolis_shipyard_example.png|left]] | |||
4. This Necropolis has a shipyard and cannot build boats until the built one is removed from the active tile. | |||
<div style="clear:left;"></div> | |||
[[File:necropolis_shipyard_example_2.png|left]] | |||
5. This Necropolis has a shipyard and cannot build boats until the built one is removed from the active tile. | |||
<div style="clear:left;"></div> | |||
[[File:fortress_shipyard_example.png|left]] | |||
6. This Fortress has a shipyard and cannot build boats until the built one is removed from the active tile. | |||
<div style="clear:left;"></div> | |||
[[File:fortress_shipyard_example_2.png|left]] | |||
7. Although this Fortress was given a shipyard using [[cheats|nwczion]], it cannot build boats. | |||
< | <div style="clear:left;"></div> | ||
File: | [[File:conflux_shipyard_example.png|left]] | ||
8. Although this Conflux was given a shipyard using the map editor, it cannot build boats. | |||
<div style="clear:left;"></div> | |||
== See also == | == See also == | ||
*[[Summon Boat]] | *[[Summon Boat]] |