Editing Talk:Genie and Master Genie

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: float=none seems to have done the trick. ―[[user:imahero|imahero]] 04:52, 20 May 2018 (CEST)
: float=none seems to have done the trick. ―[[user:imahero|imahero]] 04:52, 20 May 2018 (CEST)
== Decoys, AIs, and You: How To Prevent Wannabe Skynet From Winning ==
Been away for some time and found the decoy trick section edited in a way that pointed to 1) the editor not being native English speaker or 2) the editor not really understanding how it works. I meant that sometimes combat AI gets positively OBSESSED with something, usually one unit, most often ranged troop, spellcaster like Master Genies, or a war machine. Then AI proceeds to literally throw EVERYTHING it has at the target of its obsession despite having other (better) targets. Play [[Dragon Slayer]] campaign, see the stacks of dragons ALWAYS ganging up on one specific unit, and you will understand, it's easier to show than explain. In the same campaign you can literally kite/shoot legions of Nagas and Naga Queens to death because they keep chasing Master Genies. In endgame battles AI often sends its 7th level hard hitters like Archangels or Gold/Black Dragons at... Ammo Cart. Or First Aid Tent. I've seen memes about this already. It's just the quirk of Heroes 3 combat AI, it exists, it can be used, so it WILL be used, and it should be known - [[User:Fafner|Fafner]] ([[User talk:Fafner|talk]]) 12:30, 14 April 2021 (UTC)
== Spell casting abilities  ==
Do the spells that they cast have different probabilities as when I play with them (which is very rarely to be fair :) ) they seem to cast the same spells. Anybody feel the same?
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