Editing Talk:Luck
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== | == Discussion == | ||
It has been asked in several forums whether luck can be negative and whether a creature stack can receive "bad luck". The answer is no. Luck can only be neutral (0), positive (+1), good (+2) or excellent (+3). In the first release of {{homm3}}: {{roe}}, there are few references within the game that the luck could be negative and cause a troop to do halved damage. There is even a sound reserved for the bad luck effect that can be found within the game files. The best guess is that the game developers have planned to include bad luck effect, but for some reason have left it out in the released version, however; in some fan-based modified versions of the game, this feature has been enabled. | It has been asked in several forums whether luck can be negative and whether a creature stack can receive "bad luck". The answer is no. Luck can only be neutral (0), positive (+1), good (+2) or excellent (+3). In the first release of {{homm3}}: {{roe}}, there are few references within the game that the luck could be negative and cause a troop to do halved damage. There is even a sound reserved for the bad luck effect that can be found within the game files. The best guess is that the game developers have planned to include bad luck effect, but for some reason have left it out in the released version, however; in some fan-based modified versions of the game, this feature has been enabled. | ||