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{{inhota}}{{campaign navigational box|hota=expanded|underthejollyroger=expanded}} | {{inhota}}{{campaign navigational box|hota=expanded|underthejollyroger=expanded}} | ||
[[File:SECRETA (HotA).png|213px|thumb]] | |||
'''Under the Jolly Roger''' is the first campaign in [[Horn of the Abyss]]. | |||
==Backstory== | ==Backstory== | ||
This is the story of one pirate, mostly known as [[Jeremy Albatross]]. He never loses heart and is assured that luck will always shine upon him. Even when his beloved ''[[Black Unicorn]]'' is lost in a catastrophe, and he ends up on a desolate island without a chance to escape. Even then, he doesn't lose hope. | This is the story of one pirate, mostly known as [[Jeremy Albatross]]. He never loses heart and is assured that luck will always shine upon him. Even when his beloved ''[[Black Unicorn]]'' is lost in a catastrophe, and he ends up on a desolate island without a chance to escape. Even then, he doesn't lose hope. | ||
==Quest/Objective== | |||
==Maps== | ==Maps== | ||
{ | {| class="wikitable" | ||
! Name !! Size !! Bonus !! Sides !! Victory Condition !! Loss Condition | |||
|- | |||
! Pirates and Palms | |||
| S || Basic [[Pathfinding]], +1 [[Attack]] skill, or 5 [[Crew Mates]]. || Tan (player) || Upgrade Town || Lose All Your Towns and Heroes | |||
|- | |||
| colspan="6"| Jeremy has been shipwrecked and has washed up on an unknown island. To complete the scenario, capture an abandoned fort and build it into a castle. Jeremy will be limited to level six, but will transfer to the next scenario. | |||
|- | |||
| colspan="6"| | |||
|- | |||
! Master of the Island | |||
| M || Either 5 [[Pirate]]s, the [[Wayfarer's Boots]], or 2500 [[Gold]]. || Tan (player) || Flag All Creature Dwellings || Time Expires | |||
|- | |||
| colspan="6"| To win, capture all external dwelling within three months. Jeremy will be limited to level 12, but will continue on to the next scenario of the campaign. | |||
|- | |||
| colspan="6"| | |||
|- | |||
! Devil Sunrise | |||
| M+ || Either Upgraded [[Serpent Fly Hive]], [[Demon's Horseshoe]], or 4 [[Stormbird]]s. || Tan (player), Red (enemy) || Capture Town || Lose Hero | |||
|- | |||
| colspan="6"| Jeremy and Alkin have united to defend against the Kreegan attacks on the island. To ensure success, they must capture a secret demon base. It can only be captured once all enemy heroes have been eliminated. Your heroes will be limited to level 18. If Jeremy is defeated, the scenario is lost. | |||
|} | |} | ||
==Heroes== | ==Heroes== | ||
* | * [[Jeremy]] the [[Captain]] | ||
* | * [[Alkin]] the [[Beastmaster]] | ||
==Strategy== | ==Strategy== | ||
[[Category:Campaign]] | [[Category:Campaign]] | ||
[[Category:Horn of the Abyss]] | [[Category:Horn of the Abyss]] |