Editing Walking Dead and Zombie
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| U_health = '''20''' | | U_health = '''20''' | ||
| U_cost = 125 | | U_cost = 125 | ||
| U_special = • [[Undead]]<br>• | | U_special = • [[Undead]]<br>• [[Disease]] | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
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{{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}} | {{Cram|Graveyard|Walking Dead|Zombie|no_dwelling=|-={{---}}|pad=14px 10px 3px 7px}} | ||
'''Walking Dead and Zombies''' are | '''Walking Dead and Zombies''' are level 2 creatures of [[Necropolis town]]. They are recruited from the [[Graveyard]]. | ||
''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup> | ''"Walking Dead and Zombies are magically animated corpses. Zombies have a 20% chance to cause [[disease]] in creatures they attack. Diseased creatures have their attack and defense ratings reduced by two for a period of three rounds."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup> | ||
== Special | == Others == | ||
Walking dead can also be raised with Basic Necromancy if the hero has equipped the [[Cloak of the Undead King|Cloak of the Undead King]]. | |||
== Special ability disease == | |||
Zombies have disease [[special ability]], which may occur before the target stack has a chance to [[Retaliation|retaliate]]. The attack has 20% chance of causing the target to become ill, which causes the target stack to have their [[Primary skill|attack and defense]] values reduced by two for a period of three [[round]]s. Disease can only be removed with [[Cure]] spell. | |||
== Heroes with a specialty == | == Heroes with a specialty == | ||
*{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | *{{H|Straker|Death Knight}} has walking dead as a [[Specialty#Creature_specialties|specialty]], which increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | ||
== | == Tactics and info == | ||
{{Fanopinion}} | |||
Zombies are bad. Tragically bad, mostly because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available. | Zombies are bad. Tragically bad, mostly because they have the lowest speed in the game, next to the [[peasant]]. They're so bad, the AI computers usually won't buy them up or upgrade their graveyard (and you possibly shouldn't either). In the early game, they can usually go toe-to-toe with another second-level melee creature, but that's about the best you can hope for from these extremely weak level 2 creatures. Even when defending a castle, there usually are better deals than them. Save your gold. Necropolis Town is not the cheapest, and you'll want to be able to buy up those [[Dread Knights]] and [[Ghost Dragons]] when they become available. | ||
==Trivia== | |||
As a "gift" from the [[Necromancers]], the [[Forge]] was able to create its own zombie troops, the level 2 Cyber-deads and Cyber-zombies. The base unit had only a single regular chainsaw instead of a hand, while the upgrade was going to have 2 circular saws instead of both arms. | |||
{{creature 'see also'|up=* [[Cloak of the Undead King]]}} | {{creature 'see also'|up=* [[Cloak of the Undead King]]}} | ||
*[[Churchyard]] {{withhota}} | |||
* [[Churchyard]] {{withhota}} | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
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