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'''War machine''' is | '''War machine''' is common term used for when referring either to The Ammo Cart, Ballista, First Aid Tent or Catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are [[creature bank]]s and [[shipwreck]]s, where none of the war machines are used. Furthermore, Catapults are only used in siege combats. All war machines have a special [[Artifacts#Artifact_slots|slot]] reserved just for that particular war machine. | ||
Typically, war machines except the Catapult are bought from [[Blacksmith]]s, which sell different war machine depending on the [[town]]. Additionally, war machines can be bought from an Adventure Map location called the [[War Machine Factory]], which sell all war machines (except Catapults | Typically, war machines except the Catapult are bought from [[Blacksmith]]s, which sell different war machine depending on the [[town]]. Additionally, war machines can be bought from an Adventure Map location called the [[War Machine Factory]], which sell all war machines (except Catapults). [[Stronghold]] has the special building [[Ballista Yard]], where a visiting hero can buy a Ballista. All heroes have the Catapult with them, and if one is destroyed in the combat, a new one is automatically added to hero's catapult slot. | ||
All war machines are immobile and unaffected by [[morale]] | All war machines are immobile and unaffected by [[luck]] and [[morale]] with the exception of the [[Ballista]] and [[Cannon]]{{-wh}}, which can have a lucky strike. Additionally, war machines do not affect the hero's [[movement]]. On the battlefield AI considers [[Catapult]], [[Ballista]] and [[Cannon]]{{-wh}} as ranged units, ignoring the moment they can not be blocked. | ||
War machines are immune to: | |||
{| | {| | ||
! style="text-align:left;"|Spells !! colspan=2 style="text-align:left;"|Abilities | ! style="text-align:left;"|Spells !! colspan=2 style="text-align:left;"|Abilities | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Implosion}}|| • [[Aging]]||{{cn|Ghost Dragon}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Clone}}|| • [[Death cloud]]||{{cn|Lich|noname=}}{{cn|Power Lich|name=Liches}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Bloodlust}}|| • [[Death stare]]||{{cn|Mighty Gorgon}} | ||
|- | |- | ||
| style="padding-right:20px;|• [[Mind spell]]s - ([[Berserk]], [[Blind]], [[Forgetfulness]], [[Frenzy]], [[Hypnotize]], [[Mirth]], [[Sorrow]])|| • [[Disease]]||{{cn|Zombie}} | | style="padding-right:20px;|• [[Mind spell]]s - ([[Berserk]], [[Blind]], [[Forgetfulness]], [[Frenzy]], [[Hypnotize]], [[Mirth]], [[Sorrow]])|| • [[Disease]]||{{cn|Zombie}} | ||
|- | |- | ||
| style="padding-left:20px;"|• ''{{ | | style="padding-left:20px;"|• ''{{sn1|spell=Berserk}} can be cast without any effect.''|| • [[Fear]]||{{cn|Azure Dragon}} | ||
|- | |- | ||
| style="padding-left:20px;"|• ''{{ | | style="padding-left:20px;"|• ''{{sn1|spell=Frenzy}} can be cast by the {{an|Orb of Vulnerability}} owner.''|| • [[Life drain]]||{{cn|Vampire Lord}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Death Ripple}} and {{sn1|spell=Destroy Undead}}|| • [[Paralyze]]||{{cn|Scorpicore}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Slow}} and {{sn1|spell=Haste}}|| • [[Petrify]]||{{cn|Medusa|noname=}}{{cn|Medusa Queen|name=Medusas}} {{cn|Basilisk|noname=}}{{cn|Greater Basilisk|name=Basilisks}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Teleport}}|| • [[Poison]]||{{cn|Wyvern Monarch}} {{cn|Sea Serpent|noname=}}{{cn|Haspid|name=Sea Serpent and Haspid}} | ||
|-{{cn| | |-{{cn| | ||
| • {{ | | • {{sn1|spell=Resurrection}} and {{sn1|spell=Sacrifice}}|| style="padding-right:20px;"| • [[Summon demons]]||{{cn|Pit Lord}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Counterstrike}}|| • [[Accurate shot]]{{-wh}}||{{cn|Sea Dog}} | ||
|} | |} | ||
Some spells are effective for [[Ballista]] and [[Cannon]]{{-wh}} only: | |||
{| | {| | ||
| • {{ | | • {{sn1|spell=Fortune}} and {{sn1|spell=Misfortune}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Bless}} and {{sn1|spell=Curse}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Slayer}} | ||
|- | |- | ||
| • {{ | | • {{sn1|spell=Precision}} ''(can be cast on {{cn|Catapult}})'' | ||
|} | |} | ||
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}} | }} | ||
|} | |} | ||
Ammo Сart provides unlimited [[ | Ammo Сart provides unlimited [[Shots|ammuntion]] for creatures with [[ranged attack]]s. The shots start to decrease right after the Ammo Cart is destroyed. Despite the fact that The Ammo Cart is not used during a creature bank or shipwreck battle, it still provides unlimited ammo. In damage calculations Ammo Cart goes as level 1 unit, its [[AI Value]] is 400. | ||
Sold by the blacksmith of | |||
*{{town|Inferno}}, | |||
*{{town|Inferno}} | *{{town|Stronghold}}, | ||
*{{town|Stronghold}} | *{{town|Tower}}. | ||
*{{town| | |||
<div style="clear:both;"></div> | <div style="clear:both;"></div> | ||
=== Ballista === | |||
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;" | |||
|- | |||
| {{War machine | |||
| Image = [[Image: Ballista.png]] | |||
| Align = left | |||
| Name = Ballista | |||
| Attack = 10 | |||
| Defense = 10 | |||
| Damage = 2–3 | |||
| Health = 250 | |||
| Cost = 2500 {{G}} | |||
| Shots = 24 | |||
}} | |||
|} | |||
A ballista is a missile weapon that, like ranged units, shoots projectiles toward enemy troops, but is unable to [[retaliation|retaliate]] against attacks. It has a basic damage range (of 2–3) like creatures, but the damage calculation is different. The formula for the calculation of damage is (2–3)*(hero's attack + 1). The [[Artillery]] and [[Archery]] secondary skills increase this damage. The ballista acts at the end of every combat round, followed only by the [[first aid tent]], and can be controlled when a hero has learned any level of Artillery. Contrary to what its in-game statistics indicate, a ballista has unlimited shots (fixed in {{hota}}){{-wh}}. | |||
Ballistae can be bought from [[Blacksmith]]s in {{town|Castle}}, {{town|Dungeon}} and {{town|Conflux}} towns, and from [[Ballista Yard]]s in {{town|Stronghold}} towns. They can also be purchased from [[war machine factory|war machine factories]] on the adventure map. Heroes who [[Hero specialty|specialize]] in ballistae do typically bring one with them when hired (always in {{hota}}){{-wh}}. In damage calculations Ballista goes as level 5 unit, its [[AI Value]] is 600. | |||
'''Heroes with ballista specialty:''' | |||
* {{H2|Christian|Knight}} | |||
* {{H2|Torosar|Alchemist}} | |||
* {{H2|Pyre|Demoniac}} | |||
* {{H2|Arlach|Overlord}} | |||
* {{H2|Gurnisson|Barbarian}} | |||
* {{H2|Gerwulf|Beastmaster}} | |||
* {{H2|Ranloo|Death Knight}}{{-wh}} | |||
<div style="clear:both;"></div> | |||
=== First Aid Tent === | === First Aid Tent === | ||
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;" | {| border=0 style="float:right; margin-left:10px; margin-bottom:10px;" | ||
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}} | }} | ||
|} | |} | ||
'''First Aid Tent''' heals 1-25 | '''First Aid Tent''' heals 1-25 [[health|hit points]] of the top creature in target allied stack. The amount of health restored is affected by [[First aid|First Aid secondary skill]], which also gives the player control over the tent rather than being chosen by computer. First Aid Tents act last at the combat round. Tents can be bought from [[blacksmith]]s of {{town|Rampart}}, {{town|Fortress}} and {{town|Necropolis}} towns, or from a [[War Machine Factory]] adventure map location. Typically, heroes with [[hero specialty|First Aid specialty]] start with a First Aid Tent (always in {{hota}}){{-wh}}. Oddly enough, [[Necropolis]]' heroes cannot learn [[First Aid]], even though their blacksmith produces first aid tents. In damage calculations First Aid Tent goes as level 1 unit, its [[AI Value]] is 300. | ||
'''Heroes with first aid specialty:''' | |||
'''Heroes with | |||
* {{H2|Rion|Cleric}} | * {{H2|Rion|Cleric}} | ||
* {{H2|Gem|Druid}} | * {{H2|Gem|Druid}} | ||
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<div style="clear:both;"></div> | <div style="clear:both;"></div> | ||
=== Catapult === | === Catapult === | ||
{| border=0 style="float:right; margin-left:10px; margin-bottom:10px;" | {| border=0 style="float:right; margin-left:10px; margin-bottom:10px;" | ||
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}} | }} | ||
|} | |} | ||
The Catapult only appears on the battlefield when [[siege attack]]ing enemy towns with [[wall]]s, which requires the town to have a [[fort]], [[citadel]], or [[Castle (structure)|castle]]. Its main use is to attack and destroy the walls in order to enable ground troops to attack the defenders. The Catapult can also attack and destroy the [[arrow tower]]s of citadels and castles. The [[ballistics]] secondary skill enhances the performance of the Catapult. Basic ballistics gives the player control over the Catapult making it possible to aim at particular parts of the siege structures. During a siege, the Catapult shoots after the arrow towers, but before any other troop. In damage calculations | The Catapult only appears on the battlefield when [[siege attack]]ing enemy towns with [[wall]]s, which requires the town to have a [[fort]], [[citadel]], or [[Castle (structure)|castle]]. Its main use is to attack and destroy the walls in order to enable ground troops to attack the defenders. The Catapult can also attack and destroy the [[arrow tower]]s of citadels and castles. The [[ballistics]] secondary skill enhances the performance of the Catapult. Basic ballistics gives the player control over the Catapult making it possible to aim at particular parts of the siege structures. During a siege, the Catapult shoots after the arrow towers, but before any other troop. In damage calculations Catapult goes as level 1 unit, its [[AI Value]] is 500. | ||
<div style="clear:both;"></div> | <div style="clear:both;"></div> | ||
=={{hota}}== | =={{hota}}== | ||
===Cannon=== | ===Cannon=== | ||
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| Attack = 20 | | Attack = 20 | ||
| Defense = 10 | | Defense = 10 | ||
| Damage = | | Damage = 4-7 | ||
| Health = 250 | | Health = 250 | ||
| Cost = 4000 {{G}} | | Cost = 4000 {{G}} | ||
Line 191: | Line 151: | ||
}} | }} | ||
|} | |} | ||
Cove War Machine. The formula for the calculation of damage is (4–7)*(hero's attack + 1). It costs 4000 gold. | Cove War Machine. Bought in the blacksmith of [[Cove]] or in a [[Cannon Yard]]. The formula for the calculation of damage is (4–7)*(hero's attack + 1). It costs 4000 gold. | ||
* Is put in the Ballista | * Is put in the Ballista slot of a hero. It cannot be put in a backpack. | ||
* Assault battle machine. Only attacks by shooting. Is not blocked by standing next to an enemy unit. Can attack enemy troops and fortifications. One does not need to destroy the cannon to win the battle. No experience is given for its destruction. | * Assault battle machine. Only attacks by shooting. Is not blocked by standing next to an enemy unit. Can attack enemy troops and fortifications. One does not need to destroy the cannon to win the battle. No experience is given for its destruction. | ||
* Is put in place of Ballista during battle. Does not participate in the battle on the side of the defender during the siege, as well as the battles in vaults and banks. Moves at the same time as Ballista (before the First Aid Tent). Controlled by the AI. | * Is put in place of Ballista during battle. Does not participate in the battle on the side of the defender during the siege, as well as the battles in vaults and banks. Moves at the same time as Ballista (before the First Aid Tent). Controlled by the AI. | ||
* In damage calculations, Cannon goes as level 6 unit, its [[AI Value]] is | * In damage calculations, Cannon goes as level 6 unit, its [[AI Value]] is 875. | ||
'''Effect of Artillery skill''' | '''Effect of Artillery skill''' | ||
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* <span style="color: #0000C0">Expert.</span> Gives you control of the cannon. Triple damage on unit, aimed shot with maximum damage on the fortifications. | * <span style="color: #0000C0">Expert.</span> Gives you control of the cannon. Triple damage on unit, aimed shot with maximum damage on the fortifications. | ||
'''Heroes with cannon specialty:''' | |||
'''Heroes with | |||
* {{H2|Jeremy|Captain}} | * {{H2|Jeremy|Captain}} | ||
Line 219: | Line 173: | ||
! rowspan="4" style="font-weight:normal;" | Hero Attack | ! rowspan="4" style="font-weight:normal;" | Hero Attack | ||
! colspan="8" | Average damage | ! colspan="8" | Average damage | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| colspan="4" style="background-color:#FCE4D6;" | Ballista (10 Attack) | | colspan="4" style="background-color:#FCE4D6;" | Ballista (10 Attack) | ||
| colspan="4" style="background-color:#D9E1F2;" | Cannon (20 Attack!) | | colspan="4" style="background-color:#D9E1F2;" | Cannon (20 Attack!) | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
| rowspan="2" style="background-color:#FCE4D6;" | Base | | rowspan="2" style="background-color:#FCE4D6;" | Base | ||
| colspan="3" style="background-color:#FCE4D6;" | Artillery | | colspan="3" style="background-color:#FCE4D6;" | Artillery | ||
Line 235: | Line 182: | ||
| colspan="3" style="background-color:#D9E1F2;" | Artillery | | colspan="3" style="background-color:#D9E1F2;" | Artillery | ||
|- | |- | ||
| style="background-color:#FCE4D6;" | Basic | | style="background-color:#FCE4D6;" | Basic | ||
| style="background-color:#FCE4D6;" | Advanced | | style="background-color:#FCE4D6;" | Advanced | ||
Line 248: | Line 189: | ||
| style="background-color:#D9E1F2;" | Expert | | style="background-color:#D9E1F2;" | Expert | ||
|- | |- | ||
| 0 | | 0 | ||
| 2.5 | |||
| 3.75 | |||
| 8.75 | |||
| 10 | |||
| colspan="2" style="text-align:center;" | 5.5 | |||
| 11 | |||
| 16.5 | |||
|- | |- | ||
| 1 | | 1 | ||
| 5 | |||
| 7.5 | |||
| 17.5 | |||
| 20 | |||
| colspan="2" style="text-align:center;" | 11 | |||
| 22 | |||
| 33 | |||
|- | |- | ||
| 2 | | 2 | ||
| 7.5 | |||
| 11.25 | |||
| 26.25 | |||
| 30 | |||
| colspan="2" style="text-align:center;" | 16.5 | |||
| 33 | |||
| 49.5 | |||
|- | |- | ||
| 3 | | 3 | ||
| 10 | |||
| 15 | |||
| 35 | |||
| 40 | |||
| colspan="2" style="text-align:center;" | 22 | |||
| 44 | |||
| 66 | |||
|- | |- | ||
| 4 | | 4 | ||
| 12.5 | |||
| 18.75 | |||
| 43.75 | |||
| 50 | |||
| colspan="2" style="text-align:center;" | 27.5 | |||
| 55 | |||
| 82.5 | |||
|- | |- | ||
| 5 | | 5 | ||
| 15 | |||
| 22.5 | |||
| 52.5 | |||
| 60 | |||
| colspan="2" style="text-align:center;" | 33 | |||
| 66 | |||
| 99 | |||
|- | |- | ||
| 10 | | 10 | ||
| 27.5 | |||
| 41.25 | |||
| 96.25 | |||
| 110 | |||
| colspan="2" style="text-align:center;" | 60.5 | |||
| 121 | |||
| 181.5 | |||
|- | |- | ||
| 15 | | 15 | ||
| 40 | |||
| 60 | |||
| 140 | |||
| 160 | |||
| colspan="2" style="text-align:center;" | 88 | |||
| 176 | |||
| 264 | |||
|- | |- | ||
| 20 | | 20 | ||
| 52.5 | |||
| 78.75 | |||
| 183.75 | |||
| 210 | |||
| colspan="2" style="text-align:center;" | 115.5 | |||
| 231 | |||
| 346.5 | |||
|- | |- | ||
| 25 | | 25 | ||
| 65 | |||
| 97.5 | |||
| 227.5 | |||
| 260 | |||
| colspan="2" style="text-align:center;" | 143 | |||
| 286 | |||
| 429 | |||
|- | |- | ||
| 30 | | 30 | ||
| 77.5 | |||
| 116.25 | |||
| 271.25 | |||
| 310 | |||
| colspan="2" style="text-align:center;" | 170.5 | |||
| 341 | |||
| 511.5 | |||
|- | |- | ||
| 35 | | 35 | ||
| 90 | |||
| 135 | |||
| 315 | |||
| 360 | |||
| colspan="2" style="text-align:center;" | 198 | |||
| 396 | |||
| 594 | |||
|- | |- | ||
| 40 | | 40 | ||
| 102.5 | |||
| 153.75 | |||
| 358.75 | |||
| 410 | |||
| colspan="2" style="text-align:center;" | 225.5 | |||
| 451 | |||
| 676.5 | |||
|- | |- | ||
| 50 | | 50 | ||
| 127.5 | |||
| 191.25 | |||
| 446.25 | |||
| 510 | |||
| colspan="2" style="text-align:center;" | 280.5 | |||
| 561 | |||
| 841.5 | |||
|- | |- | ||
| 60 | | 60 | ||
| 152.5 | |||
| 228.75 | |||
| 533.75 | |||
| 610 | |||
| colspan="2" style="text-align:center;" | 335.5 | |||
| 671 | |||
| 1006.5 | |||
|- | |- | ||
| 70 | | 70 | ||
| 177.5 | |||
| 266.25 | |||
| 621.25 | |||
| 710 | |||
| colspan="2" style="text-align:center;" | 390.5 | |||
| 781 | |||
| 1171.5 | |||
|- | |- | ||
| 80 | | 80 | ||
| 202.5 | |||
| 303.75 | |||
| 708.75 | |||
| 810 | |||
| colspan="2" style="text-align:center;" | 445.5 | |||
| 891 | |||
| 1336.5 | |||
|- | |- | ||
| 90 | | 90 | ||
| 227.5 | |||
| 341.25 | |||
| 796.25 | |||
| 910 | |||
| colspan="2" style="text-align:center;" | 500.5 | |||
| 1001 | |||
| 1501.5 | |||
|- | |- | ||
| 99 | | 99 | ||
| 250 | |||
| 375 | |||
| 875 | |||
| 1000 | |||
| colspan="2" style="text-align:center;" | 550 | |||
| 1100 | |||
| 1650 | |||
|} | |} | ||
[[Category: Combat]] | [[Category: Combat]] | ||
__NOTOC__ | __NOTOC__ |