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'''Whirlpool''' is an [[adventure map]] object, that can only be located on [[water]] [[terrain]]. It can only be entered with a hero traveling on [[boat]], and it instantly transfers the hero (and the boat) to another randomly chosen whirlpool. If there is only one whirlpool on the map, then the [[Boat|ship]] has no exit point; thus, the whirlpool simply destroys the hero's troops. | '''Whirlpool''' is an [[adventure map]] object, that can only be located on [[water]] [[terrain]]. It can only be entered with a hero traveling on [[boat]], and it instantly transfers the hero (and the boat) to another randomly chosen whirlpool. If there is only one whirlpool on the map, then the [[Boat|ship]] has no exit point; thus, the whirlpool simply destroys the hero's troops. | ||
When a hero enters the whirlpool, he loses 50% rounded up (i.e. is left with 50% rounded down) of the creatures in his army's weakest stack. The weakness is determined by the total | When a hero enters the whirlpool, he loses 50% rounded up (i.e. is left with 50% rounded down) of the creatures in his army's weakest stack. The weakness is determined by the total health of the stacks. With [[Sea Captain's Hat]] or [[Admiral's Hat]] (only in {{sod}}), a hero can enter whirlpools without losing creatures. To avoid losses, a player may divide one of the most disposable troop to an individual slot, which naturally becomes the weakest stack and is therefore lost during the transfer. If a hero with only one creature enters a whirlpool, the creature will not be lost, making whirlpools "safe" for scouting heroes. | ||
Whirlpool consists of six [[square]]s which can be used to enter or exit the whirlpool. The exit square is selected randomly which may lead to a situation, where the boat cannot move outside the whirlpool squares after the teleportation. Note that the space key can be used in the {{ab}} and {{sod}} expansions to re-enter the current square to avoid unnecessary movement. | Whirlpool consists of six [[square]]s which can be used to enter or exit the whirlpool. The exit square is selected randomly which may lead to a situation, where the boat cannot move outside the whirlpool squares after the teleportation. Note that the space key can be used in the {{ab}} and {{sod}} expansions to re-enter the current square to avoid unnecessary movement. | ||
'''Bug:''' In fact, the whirlpool has a certain limitation on the | '''Bug:''' In fact, the whirlpool has a certain limitation on the [[AI Value]] of the stack, part of which may be lost. For example, if a hero has only a stack of 1,776 Azure Dragons or more in the army (AI Value> 140,000,000), then none of them will be affected by the whirlpool. For Crystal Dragons - 3305 (AI Value> 130,000,000); for Rust Dragons - 4162 (AI Value> 110,000,000); for Faerie dragons - 6129 (AI Value> 120,000,000). Regularities are not observed, but this bug is not likely to find practical application due to enormous amounts of units. | ||
== See also == | == See also == |