Summon Earth Elemental: Difference between revisions
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{{Earth spells}}{{Spell|0|16|28|14|16|16|12|0|0|12|0 | {{Earth spells}}{{Spell|0|16|28|14|16|16|12|0|0|12|0|16 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 5th | | level = 5th | ||
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| duration = combat | | duration = combat | ||
| b_effect = A troop containing (power x 2) earth elementals appears on the side of the casting player. | | b_effect = A troop containing (power x 2) earth elementals appears on the side of the casting player. | ||
| a_effect = Same as basic effect, except that (power x 3) earth elementals are summoned. | | a_effect = Same as basic effect, except that (power x 3 (2.5{{-wh}})) earth elementals are summoned. | ||
| e_effect = Same as basic effect, except that (power x 4) earth elementals are summoned. | | e_effect = Same as basic effect, except that (power x 4 (3{{-wh}})) earth elementals are summoned. | ||
}}{{Creature | }}{{Creature | ||
| float = right | | float = right | ||
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| Cost = 400 | | Cost = 400 | ||
| Special = • [[Elemental]]<br>• [[Spell immunity|Immune]] to<br>{{---}}• [[Armageddon]]<br>{{---}}• [[Lightning Bolt]]<br>{{---}}• [[Chain Lightning]]<br>• [[Vulnerability|Vulnerable]] to [[Meteor Shower]] | | Special = • [[Elemental]]<br>• [[Spell immunity|Immune]] to<br>{{---}}• [[Armageddon]]<br>{{---}}• [[Lightning Bolt]]<br>{{---}}• [[Chain Lightning]]<br>• [[Vulnerability|Vulnerable]] to [[Meteor Shower]] | ||
}} It summons [[Earth and magma elemental|Earth Elementals]]. They disappear after the combat ends even if any of them survived, so if you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of [[elemental]]s may be summoned each combat. | }} It summons [[Earth and magma elemental|Earth Elementals]]. They disappear after the combat ends even if any of them survived, so if you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of [[elemental]]s may be summoned each combat (restriction removed in {{hota}}{{-wh}}). | ||
{{user commentary|Earth Elementals are the best Elementals to summon. Even though they may be actually the worst elemental overall to recruit since they are slow and the weakest level 5 unit, Earth Elementals have the most HP and damage per unit of all elementals. Since elemental summon spells only care for the number summoned (according to Spell Power) and not total HP or other stats, summoning Earth Elementals gives more raw power and toughness than any other type. A great deal of their speed disadvantage is negated, since you don't need (and can't) have the summoned elementals in your adventure map army. | {{user commentary|Earth Elementals are the best Elementals to summon. Even though they may be actually the worst elemental overall to recruit since they are slow and the weakest level 5 unit, Earth Elementals have the most HP and damage per unit of all elementals. Since elemental summon spells only care for the number summoned (according to Spell Power) and not total HP or other stats, summoning Earth Elementals gives more raw power and toughness than any other type. A great deal of their speed disadvantage is negated, since you don't need (and can't) have the summoned elementals in your adventure map army. | ||
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The immunity to Armageddon also allows using this spell to decimate the enemy army while the elementals remain untouched. | The immunity to Armageddon also allows using this spell to decimate the enemy army while the elementals remain untouched. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 12:32, 2 November 2024
Summon Earth Elemental | |||||||||||||||||||||||||
School: | Earth Magic | ||||||||||||||||||||||||
Level: | 5th | ||||||||||||||||||||||||
Cost: | 25/20 | ||||||||||||||||||||||||
Duration: | combat | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Summon Earth Elemental is a 5th level spell in the School of Earth Magic.
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Earth Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Elemental • Immune to • Armageddon • Lightning Bolt • Chain Lightning • Vulnerable to Meteor Shower | ||||||||||||||||||
Portraits
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It summons Earth Elementals. They disappear after the combat ends even if any of them survived, so if you killed all enemies but lost all your army besides the summoned elementals, both sides lose the battle. Only one type of elementals may be summoned each combat (restriction removed in Horn of the Abyss ).
User commentary
[Show user commentary]
[Hide user commentary]
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Earth Elementals are the best Elementals to summon. Even though they may be actually the worst elemental overall to recruit since they are slow and the weakest level 5 unit, Earth Elementals have the most HP and damage per unit of all elementals. Since elemental summon spells only care for the number summoned (according to Spell Power) and not total HP or other stats, summoning Earth Elementals gives more raw power and toughness than any other type. A great deal of their speed disadvantage is negated, since you don't need (and can't) have the summoned elementals in your adventure map army. The immunity to Armageddon also allows using this spell to decimate the enemy army while the elementals remain untouched. |