Voy: Difference between revisions

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  | town      = Fortress
  | town      = Fortress
  | class      = Witch
  | class      = Witch
  | gender    = female
  | gender    = Female
  | race      = lizarman
  | race      = [[Lizardman and Lizard Warrior|Lizardwoman]]
| biography  = Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea.  She prefers the salty air of the oceans to that of the swamps where she was born.
  | specialty  = Navigation
  | specialty  = Navigation
  | s_text    = Receives a 5% per level bonus to [[navigation]] skill percentage.
  | s_text    = Receives a 5% per level bonus to basic movement points at sea.
  | skill_1    = Basic Wisdom
  | skill_1    = Basic Wisdom
  | skill_2    = Basic Navigation
  | skill_2    = Basic Navigation
Line 11: Line 12:
  | troop_2    = Lizardman
  | troop_2    = Lizardman
  | troop_3    = Serpent Fly
  | troop_3    = Serpent Fly
  | nmb_1      = 10–20
  | nmb_1      = {{swh|15-25|10–20}}
  | nmb_2      = 4–7
  | nmb_2      = 4–7
  | nmb_3      = 2–4
  | nmb_3      = {{swh|3-4|2–4}}
  | spell      = Slow
  | spell      = Slow
  | nowar      =  
  | s_mp      = 1560
}} She starts with a [[spell book]] and knows the spell [[Slow]].
}}  


== Biography ==
== Story ==
Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea. She prefers the salty air of the oceans to that of the swamps where she was born.
{{PAGENAME}} does not appear in the story text of any campaign levels.
 
== {{hota}} ==
In [[Horn of the Abyss]], {{h|Kinkeria|0=}} replaces Voy on maps without water.
 
==Specialty==
Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So neither SoD ''("5% per level bonus to Navigation skill percentage")'' nor HotA ''("5% per level bonus to movement points at sea")'' specialty descriptions are correct.
 
{{hero 'see also'}}
 
{{Movement navigational box}}


[[Category: Witches]]
[[Category: Witches]]
__NOTOC__
__NOTOC__

Latest revision as of 15:10, 6 December 2024

Fortress
Beastmasters
BronBron Bron
DrakonDrakon Drakon
WystanWystan Wystan
TazarTazar Tazar
AlkinAlkin Alkin
KorbacKorbac Korbac
GerwulfGerwulf Gerwulf
BroghildBroghild Broghild
Witches
MirlandaMirlanda Mirlanda
RosicRosic Rosic
VoyVoy Voy
KinkeriaKinkeria Kinkeria Horn of the Abyss
VerdishVerdish Verdish
MeristMerist Merist
StygStyg Styg
AndraAndra Andra
TivaTiva Tiva
AdrienneAdrienne Adrienne Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Voy the Witch
Basic Information:
VoyVoy Class: Witch
Gender: Female
Race: Lizardwoman
Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea. She prefers the salty air of the oceans to that of the swamps where she was born.
Specialty: Navigation
Specialty NavigationSpecialty Navigation Receives a 5% per level bonus to basic movement points at sea.
Level:
  Level  
Primary Skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Secondary Skills:
Wisdom Basic Wisdom
Navigation Basic Navigation
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Troops:
Gnoll Gnoll 15-25 Horn of the Abyss10–20 Shadow of Death Always
Lizardman Lizardman 4–7 Always Horn of the Abyss88% Shadow of Death
Serpent Fly Serpent Fly 3-4 Horn of the Abyss2–4 Shadow of Death Always Horn of the Abyss25% Shadow of Death
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Spell:
Slow Slow
War Machine:
[[File: Creature portrait small.gif link=]] [[|]] Always Horn of the Abyss88% Shadow of Death
Starting Movement Points:
1560

Story[edit | hide | hide all]

Voy does not appear in the story text of any campaign levels.

Horn of the Abyss[edit | hide]

In Horn of the Abyss, KinkeriaKinkeria Kinkeria replaces Voy on maps without water.

Specialty[edit | hide]

Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So neither SoD ("5% per level bonus to Navigation skill percentage") nor HotA ("5% per level bonus to movement points at sea") specialty descriptions are correct.

See also:[edit | hide]