Resource Silo: Difference between revisions

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'''Resourece silo''' is one of the [[standard buildings]]. It produces additional [[resource]]s, depending on the town it is built in.
{{buildings}}
{{Building
| pre    = [[Marketplace]]
| ore    = 5 {{O}}
| gold    = 5000 {{G}}
| effect  = Produces additional [[resource]]s each day, depending on the town it is built in.  
| image  =
}}


* Castle: +1 {{Wood}} and +1 {{Ore}}  
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:#{{Purple 4}}; margin-right:20px; margin-bottom:10px; float:left;"
* Rampart: +1 {{C}}
| {{swh|[[File:Adventure Map Castle capitol (HotA).gif|x75px|Castle|link=Castle]]|[[File:Adventure Map Castle capitol.gif|x75px|Castle|link=Castle]]|noicon=}}<p>[[Castle]] || [[File:Castle Resource Silo large.gif|border|150px]] || +1 {{W}}<br>+1 {{O}}  
* Tower: +1 {{Gem}}
|-
* Inferno: +1 {{M}}
| {{swh|[[File:Adventure Map Rampart capitol (HotA).gif|x75px|Rampart|link=Rampart]]|[[File:Adventure Map Rampart capitol.gif|x75px|Rampart|link=Rampart]]|noicon=}}<p>[[Rampart]] || [[File:Rampart Resource Silo large.gif|border|150px]] || +1 {{C}}
* Necropolis: +1 {{Wood}} and +1 {{Ore}}  
|-
* Dungeon: +1 {{S}}
| {{swh|[[File:Adventure Map Tower capitol (HotA).gif|x75px|Tower|link=Tower]]|[[File:Adventure Map Tower capitol.gif|x75px|Tower|link=Tower]]|noicon=}}<p>[[Tower]] || [[File:Tower Resource Silo large.gif|border|150px]] || +1 {{Gem}}
* Stronghold: +1 {{Wood}} and +1 {{Ore}}  
|-
* Fortress: +1 {{Wood}} and +1 {{Ore}}  
| {{swh|[[File:Adventure Map Inferno capitol (HotA).gif|x75px|Inferno|link=Inferno]]|[[File:Adventure Map Inferno capitol.gif|x75px|Inferno|link=Inferno]]|noicon=}}<p>[[Inferno]] || [[File:Inferno Resource Silo large.gif|border|150px]] || +1 {{M}}
* Conflux: +1 {{M}}
|-
| {{swh|[[File:Adventure Map Necropolis capitol (HotA).gif|x75px|Necropolis|link=Necropolis]]|[[File:Adventure Map Necropolis capitol.gif|x75px|Necropolis|link=Necropolis]]|noicon=}}<p>[[Necropolis]] || [[File:Necropolis Resource Silo large.gif|border|150px]] || +1 {{W}}<br>+1 {{O}}  
|-
| {{swh|[[File:Adventure Map Dungeon capitol (HotA).gif|x75px|Dungeon|link=Dungeon]]|[[File:Adventure Map Dungeon capitol.gif|x75px|Dungeon|link=Dungeon]]|noicon=}}<p>[[Dungeon]] || [[File:Dungeon Resource Silo large.gif|border|150px]] || +1 {{S}}
|-
| {{swh|[[File:Adventure Map Stronghold capitol (HotA).gif|x75px|Stronghold|link=Stronghold]]|[[File:Adventure Map Stronghold capitol.gif|x75px|Stronghold|link=Stronghold]]|noicon=}}<p>[[Stronghold]] || [[File:Stronghold Resource Silo large.gif|border|150px]] || +1 {{W}}<br>+1 {{O}}  
|-
| {{swh|[[File:Adventure Map Fortress capitol (HotA).gif|x75px|Fortress|link=Fortress]]|[[File:Adventure Map Fortress capitol.gif|x75px|Fortress|link=Fortress]]|noicon=}}<p>[[Fortress]] || [[File:Fortress Resource Silo large.gif|border|150px]] || +1 {{W}}<br>+1 {{O}}  
|-
| {{swh|[[File:Adventure Map Conflux capitol (HotA).gif|x75px|Conflux|link=Conflux]]|[[File:Adventure Map Conflux capitol.gif|x75px|Conflux|link=Conflux]]|noicon=}}<p>[[Conflux]] || {{swh|noicon=|[[File:Conflux Resource Silo large (HotA).gif|border|150px]]|[[File:Conflux Resource Silo large.gif|border|150px]]}} || +1 {{M}}
|- class=onlyhota
|  [[File:Adventure Map Cove capitol (HotA).gif|x75px|Cove|link=Cove]]<p>[[Cove]]{{-wh}} || [[File:Cove Resource Silo large.gif|border|150px]] || +1 {{s}}
|- class=onlyhota
| [[File:Adventure Map Factory capitol (HotA).gif|x75px|Factory|link=Factory]]<p>[[Factory]]{{-wh}} || [[File:Factory Resource Silo large.gif|border|150px]] || +1 {{c}}
|}


Requires: [[marketplace]]
'''Resource silo''' is one of the [[standard buildings]]. Resource silos all produce either the resource required for that town's level 7 unit, or 1 Wood and 1 Ore.  Wood and Ore resource silos might be better for building up your town (especially on maps with few resources), but a resource silo that produces magical resources, combined with a Capitol, can make Rampart and Dungeon towns self-sufficient - the town produces enough gold and resources to buy all of its units every week (provided that there is not a [[Growth#Special weeks and months|special week or month]]).  Inferno towns are almost self-sufficient, running at a loss of only 90 {{G}} per week (which they can easily recoup selling excess Mercury at the [[market]]).
Cost: 5000 {{Gold}} + 5 {{Ore}}
 
{{Resource generator navigational box}}


[[Category: Special buildings]]
[[Category: Special buildings]]
__NOTOC__
__NOTOC__

Latest revision as of 00:26, 13 July 2025

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Resource Silo
Prerequisite:
Marketplace
Cost:
5 Ore 5000 Gold
Effect:
Produces additional resources each day, depending on the town it is built in.
CastleCastle

Castle

+1 Wood
+1 Ore
RampartRampart

Rampart

+1 Crystal
TowerTower

Tower

+1 Gem
InfernoInferno

Inferno

+1 Mercury
NecropolisNecropolis

Necropolis

+1 Wood
+1 Ore
DungeonDungeon

Dungeon

+1 Sulfur
StrongholdStronghold

Stronghold

+1 Wood
+1 Ore
FortressFortress

Fortress

+1 Wood
+1 Ore
ConfluxConflux

Conflux

+1 Mercury
Cove

Cove Horn of the Abyss

+1 Sulfur
Factory

Factory Horn of the Abyss

+1 Crystal

Resource silo is one of the standard buildings. Resource silos all produce either the resource required for that town's level 7 unit, or 1 Wood and 1 Ore. Wood and Ore resource silos might be better for building up your town (especially on maps with few resources), but a resource silo that produces magical resources, combined with a Capitol, can make Rampart and Dungeon towns self-sufficient - the town produces enough gold and resources to buy all of its units every week (provided that there is not a special week or month). Inferno towns are almost self-sufficient, running at a loss of only 90 Gold per week (which they can easily recoup selling excess Mercury at the market).