Template:TownNew: Difference between revisions
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<includeonly>{{TownsNewIn| | <includeonly>{{TownsNewIn|{{{name|{{PAGENAME}}}}}}} | ||
'''{{{name|{{PAGENAME}}}}}''' is {{#switch: {{{alignment|}}}| Good = a [[alignment|Good alignment]] | Neutral = a [[alignment|Neutral alignment]] | Evil = an [[alignment|Evil alignment]] |}} [[town]], home to the [[{{{class_1|}}}]] and [[{{{class_2|}}}]] [[hero class]]es | '''{{{name|{{PAGENAME}}}}}''' is {{#switch: {{{alignment|}}}| Good = a [[alignment|Good alignment]] | Neutral = a [[alignment|Neutral alignment]] | Evil = an [[alignment|Evil alignment]] |}} [[town]], home to the [[{{{class_1|}}}]] and [[{{{class_2|}}}]] [[hero class]]es. | ||
{{{name|{{PAGENAME}}}}} represents {{#switch: {{{country2|}}}| = [[{{{country|}}}]] | both [[{{{country|}}}]] and [[{{{country2|}}}]]}}. | |||
The [[native terrain]] of {{{name|{{PAGENAME}}}}} is [[{{{terrain|}}}]]. | The [[native terrain]] of {{{name|{{PAGENAME}}}}} is {{#if:{{{h_terrain|}}}|{{swh|[[{{{h_terrain|}}}]]|[[{{{terrain|}}}]]}}|[[{{{terrain|}}}]]}}. | ||
''"{{{description|}}}"{{-}}<sup>{{#if:{{{super|}}}|{{{super|}}}|{{#if:{{{source|}}}|{{#if:{{{page|}}}|[[{{{source|}}} Manual Page {{{page|}}}|{{{source|}}} Manual]]|[[{{{source|}}}]]}}|}}}}''</sup> | |||
__TOC__ | |||
{{clear|both}} | {{clear|both}} | ||
=={{{name|{{PAGENAME}}}}} Buildings== | == {{{name|{{PAGENAME}}}}} Buildings == | ||
=== Building Tree === | |||
<span class="mw-customtoggle-BuildingTree" style="color:blue">'''<big>Toggle {{{name|{{PAGENAME}}}}} Building Tree</big>'''</span> | <span class="mw-customtoggle-BuildingTree" style="color:blue">'''<big>Toggle {{{name|{{PAGENAME}}}}} Building Tree</big>'''</span> | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree"> | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-BuildingTree"> | ||
<div style="margin-right:16px;float:left">{{ | <div style="margin-right:16px;float:left">{{exist|File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div> | ||
{{clear|left}} | |||
=== Construction Overview === | |||
{{BuildingsSummary | |||
| commonGold = {{{commonGold|}}} | |||
| commonWood = {{{commonWood|}}} | |||
| commonOre = {{{commonOre|}}} | |||
| commonMercury = {{{commonMercury|-}}} | |||
| commonSulfur = {{{commonSulfur|-}}} | |||
| commonCrystal = {{{commonCrystal|-}}} | |||
| commonGems = {{{commonGems|-}}} | |||
| mageGold = {{{mageGold|}}} | |||
| mageWood = {{{mageWood|}}} | |||
| mageOre = {{{mageOre|}}} | |||
| mageMercury = {{{mageMercury|}}} | |||
| mageSulfur = {{{mageSulfur|}}} | |||
| mageCrystal = {{{mageCrystal|}}} | |||
| mageGems = {{{mageGems|}}} | |||
| dwellingGold = {{{dwellingGold|}}} | |||
| dwellingWood = {{{dwellingWood|}}} | |||
| dwellingOre = {{{dwellingOre|}}} | |||
| dwellingMercury = {{{dwellingMercury|}}} | |||
| dwellingSulfur = {{{dwellingSulfur|}}} | |||
| dwellingCrystal = {{{dwellingCrystal|}}} | |||
| dwellingGems = {{{dwellingGems|}}} | |||
| uniqueGold = {{{uniqueGold|}}} | |||
| uniqueWood = {{{uniqueWood|}}} | |||
| uniqueOre = {{{uniqueOre|}}} | |||
| uniqueMercury = {{{uniqueMercury|}}} | |||
| uniqueSulfur = {{{uniqueSulfur|}}} | |||
| uniqueCrystal = {{{uniqueCrystal|}}} | |||
| uniqueGems = {{{uniqueGems|}}} | |||
| totalGold = {{{totalGold|}}} | |||
| totalWood = {{{totalWood|}}} | |||
| totalOre = {{{totalOre|}}} | |||
| totalMercury = {{{totalMercury|}}} | |||
| totalSulfur = {{{totalSulfur|}}} | |||
| totalCrystal = {{{totalCrystal|}}} | |||
| totalGems = {{{totalGems|}}} | |||
| troopGold = {{{troopGold|}}} | |||
| troopWood = {{{troopWood|}}} | |||
| troopOre = {{{troopOre|}}} | |||
| troopMercury = {{{troopMercury|}}} | |||
| troopSulfur = {{{troopSulfur|}}} | |||
| troopCrystal = {{{troopCrystal|}}} | |||
| troopGems = {{{troopGems|}}} | |||
}} | |||
{{clear|left}} | {{clear|left}} | ||
{{ | === Common Buildings === | ||
| | {{BuildingsCommon | ||
| | | faction = {{PAGENAME}} | ||
| | | sp_banned_1_1 = {{{sp_banned_1_1|}}} | ||
| | | sp_banned_1_2 = {{{sp_banned_1_2|}}} | ||
| | | sp_banned_1_3 = {{{sp_banned_1_3|}}} | ||
| | | sp_banned_2_1 = {{{sp_banned_2_1|}}} | ||
| sp_banned_2_2 = {{{sp_banned_2_2|}}} | |||
| sp_banned_2_3 = {{{sp_banned_2_3|}}} | |||
| sp_banned_3_1 = {{{sp_banned_3_1|}}} | |||
| sp_banned_3_2 = {{{sp_banned_3_2|}}} | |||
| sp_banned_3_3 = {{{sp_banned_3_3|}}} | |||
| sp_banned_4_1 = {{{sp_banned_4_1|}}} | |||
| sl_banned_4_1 = {{{sl_banned_4_1|}}} | |||
| sp_banned_4_2 = {{{sp_banned_4_2|}}} | |||
| sl_banned_4_2 = {{{sl_banned_4_2|}}} | |||
| sp_banned_4_3 = {{{sp_banned_4_3|}}} | |||
| sl_banned_4_3 = {{{sl_banned_4_3|}}} | |||
| sp_banned_5_1 = {{{sp_banned_5_1|}}} | |||
| sp_banned_5_2 = {{{sp_banned_5_2|}}} | |||
| sp_banned_5_3 = {{{sp_banned_5_3|}}} | |||
}} | }} | ||
{{clear|left}} | {{clear|left}} | ||
=== | === Creature Dwellings === | ||
{{{{{name|{{PAGENAME}}}}} | {{{{{name|{{PAGENAME}}}}}BuildingsDwellings}} | ||
{{clear|left}} | |||
=== Unique Buildings === | |||
{{ | {{{{{name|{{PAGENAME}}}}}BuildingsUnique}} | ||
===Unique Buildings=== | |||
{{{{{name|{{PAGENAME}}}}} | |||
{{clear|left}} | {{clear|left}} | ||
== Heroes == | |||
==Heroes== | |||
{{Hero table}} | {{Hero table}} | ||
{{{{{name|{{PAGENAME}}}}} hero table}} | {{{{{name|{{PAGENAME}}}}} hero table}} | ||
{{Campaign hero table (profile)|{{{class_1}}}}}}} | |||
{{Campaign hero table (profile)|{{{class_2}}}}}}} | |||
|} | |} | ||
{{clear|left}} | |||
== Creatures == | |||
==Creatures== | |||
{{Creature table}} | {{Creature table}} | ||
{{{{{name|{{PAGENAME}}}}} creature table}} | {{{{{name|{{PAGENAME}}}}} creature table}} | ||
|} | |} | ||
{{clear|left}} | |||
==Town Names== | == Town Names == | ||
Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names: | Unless specified by the mapmaker, towns will generate with a random name. {{{name|{{PAGENAME}}}}} towns will use one of these following names: | ||
| Line 69: | Line 119: | ||
|} | |} | ||
If there are more {{{name|{{PAGENAME}}}}} towns on the map than possible names, they will use names taken from other towns. | If there are more {{{name|{{PAGENAME}}}}} towns on the map than possible names, they will use names taken from other towns.</includeonly><noinclude> | ||
Usage: | |||
* Use '''super''' to manually mark the superscript for '''description''' if there is no manual description for a town (e.g. {{hota}} and {{dor}} towns) | |||
{{TownNew | * Leave '''super''', '''source''', and '''page''' empty if there is no reference for a description | ||
| name = | * '''h_terrain''' denotes HotA terrain (e.g. Highlands for Conflux) | ||
| alignment = | * '''commonGold''', '''commonWood''', and '''commonOre''' entries should remain the same as the following template (unless a future town changes this) | ||
| class_1 = | * Enter "-" (a hyphen) to mark unused costs (e.g. "'''uniqueWood''' = -" if the unique buildings require no wood) | ||
| class_1_plural = | <pre>{{TownNew | ||
| class_2 = | | name = | ||
| class_2_plural = | | alignment = | ||
| country = | | class_1 = | ||
| description = | | class_1_plural = | ||
| source = | | class_2 = | ||
| page = | | class_2_plural = | ||
| terrain = | | country = | ||
| country2 = (optional) | |||
| description = | |||
| super = | |||
| source = | |||
| page = | |||
| terrain = | |||
| h_terrain = | |||
| commonGold = 37000 | | commonGold = 37000 | ||
| commonWood = 45 | | commonWood = 45 | ||
| commonOre = 40 | | commonOre = 40 | ||
| mageGold = | | mageGold = | ||
| mageWood = | | mageWood = | ||
| mageOre = | | mageOre = | ||
| mageMercury = | | mageMercury = | ||
| mageSulfur = | | mageSulfur = | ||
| mageCrystal = | | mageCrystal = | ||
| mageGems = | | mageGems = | ||
| dwellingGold = | | dwellingGold = | ||
| dwellingWood = | | dwellingWood = | ||
| dwellingOre = | | dwellingOre = | ||
| dwellingMercury = | | dwellingMercury = | ||
| dwellingSulfur = | | dwellingSulfur = | ||
| dwellingCrystal = | | dwellingCrystal = | ||
| dwellingGems = | | dwellingGems = | ||
| uniqueGold = | | uniqueGold = | ||
| uniqueWood = | | uniqueWood = | ||
| uniqueOre = | | uniqueOre = | ||
| uniqueMercury = | | uniqueMercury = | ||
| uniqueSulfur = | | uniqueSulfur = | ||
| uniqueCrystal = | | uniqueCrystal = | ||
| uniqueGems = | | uniqueGems = | ||
| totalGold = | | totalGold = | ||
| totalWood = | | totalWood = | ||
| totalOre = | | totalOre = | ||
| totalMercury = | | totalMercury = | ||
| totalSulfur = | | totalSulfur = | ||
| totalCrystal = | | totalCrystal = | ||
| totalGems = | | totalGems = | ||
| troopGold = | | troopGold = | ||
| | | troopWood = | ||
| | | troopOre = | ||
| | | troopMercury = | ||
| | | troopSulfur = | ||
| | | troopCrystal = | ||
| | | troopGems = | ||
| | | sp_banned_1_1 = | ||
| | | sp_banned_1_2 = | ||
| name_1 = | | sp_banned_1_3 = | ||
| name_2 = | | sp_banned_2_1 = | ||
| name_3 = | | sp_banned_2_2 = | ||
| name_4 = | | sp_banned_2_3 = | ||
| name_5 = | | sp_banned_3_1 = | ||
| name_6 = | | sp_banned_3_2 = | ||
| name_7 = | | sp_banned_3_3 = | ||
| name_8 = | | sp_banned_4_1 = | ||
| name_9 = | | sl_banned_4_1 = | ||
| name_10 = | | sp_banned_4_2 = | ||
| name_11 = | | sl_banned_4_2 = | ||
| name_12 = | | sp_banned_4_3 = | ||
| name_13 = | | sl_banned_4_3 = | ||
| name_14 = | | sp_banned_5_1 = | ||
| name_15 = | | sp_banned_5_2 = | ||
| name_16 = | | sp_banned_5_3 = | ||
}} | | name_1 = | ||
| name_2 = | |||
| name_3 = | |||
| name_4 = | |||
| name_5 = | |||
| name_6 = | |||
| name_7 = | |||
| name_8 = | |||
| name_9 = | |||
| name_10 = | |||
| name_11 = | |||
| name_12 = | |||
| name_13 = | |||
| name_14 = | |||
| name_15 = | |||
| name_16 = | |||
}}</pre> | |||
[[Category:Town templates]]</noinclude> | [[Category:Town templates]]</noinclude> | ||
Latest revision as of 20:24, 1 November 2025
Usage:
- Use super to manually mark the superscript for description if there is no manual description for a town (e.g. Horn of the Abyss and Day of Reckoning towns)
- Leave super, source, and page empty if there is no reference for a description
- h_terrain denotes HotA terrain (e.g. Highlands for Conflux)
- commonGold, commonWood, and commonOre entries should remain the same as the following template (unless a future town changes this)
- Enter "-" (a hyphen) to mark unused costs (e.g. "uniqueWood = -" if the unique buildings require no wood)
{{TownNew
| name =
| alignment =
| class_1 =
| class_1_plural =
| class_2 =
| class_2_plural =
| country =
| country2 = (optional)
| description =
| super =
| source =
| page =
| terrain =
| h_terrain =
| commonGold = 37000
| commonWood = 45
| commonOre = 40
| mageGold =
| mageWood =
| mageOre =
| mageMercury =
| mageSulfur =
| mageCrystal =
| mageGems =
| dwellingGold =
| dwellingWood =
| dwellingOre =
| dwellingMercury =
| dwellingSulfur =
| dwellingCrystal =
| dwellingGems =
| uniqueGold =
| uniqueWood =
| uniqueOre =
| uniqueMercury =
| uniqueSulfur =
| uniqueCrystal =
| uniqueGems =
| totalGold =
| totalWood =
| totalOre =
| totalMercury =
| totalSulfur =
| totalCrystal =
| totalGems =
| troopGold =
| troopWood =
| troopOre =
| troopMercury =
| troopSulfur =
| troopCrystal =
| troopGems =
| sp_banned_1_1 =
| sp_banned_1_2 =
| sp_banned_1_3 =
| sp_banned_2_1 =
| sp_banned_2_2 =
| sp_banned_2_3 =
| sp_banned_3_1 =
| sp_banned_3_2 =
| sp_banned_3_3 =
| sp_banned_4_1 =
| sl_banned_4_1 =
| sp_banned_4_2 =
| sl_banned_4_2 =
| sp_banned_4_3 =
| sl_banned_4_3 =
| sp_banned_5_1 =
| sp_banned_5_2 =
| sp_banned_5_3 =
| name_1 =
| name_2 =
| name_3 =
| name_4 =
| name_5 =
| name_6 =
| name_7 =
| name_8 =
| name_9 =
| name_10 =
| name_11 =
| name_12 =
| name_13 =
| name_14 =
| name_15 =
| name_16 =
}}