Rogue: Difference between revisions

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{{NeutralCreaturesNew}}{{CreatureNew
{{NeutralCreaturesNew}}
| name          = Rogue
{{Creature/Rogue}}
| faction        = Neutral
| attack        = 8
| defense        = 3
| shots          =
| damage        = 2–4
| health        = 10
| speed          = 6
| move          = Ground
| size          = 1
| growth        = 8
| aivalue        = 135
| fightvalue    = 135
| goldcost      = 100
| resource      =
| rescost        =
| abilities      = {{gl|Spying}}.
}}


'''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]].
'''Rogues''' are level 2 [[neutral creature]]s recruited from the [[Rogue Cavern]].
Line 35: Line 18:
A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.
A hero with at least one Rogue in the army will act as if the expert level {{Sn|Visions}} spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.


== Appearance ==
== Sounds ==
{{CreatureSounds|Rogue}}
{{SoundClickInfo}}
 
== Trivia ==
Rogues were added in {{ab}}, so there are no Rogues or [[Rogue Cavern]]s in {{roe}}.
Rogues were added in {{ab}}, so there are no Rogues or [[Rogue Cavern]]s in {{roe}}.


== Gallery ==
== Gallery ==
<gallery mode="packed-hover" heights=200px>
<gallery mode="packed-hover">
File:AB1 23.png | Rogue<br>(AB manual p23)
George-almond-rogue.jpg| Sketch by [[George Almond]]<br>(AB manual p23)
SoD CD-Heroes3-Data-Heroes3 vid-H3x2 ELb-smk-H3x2 ELb.webm| Bandits (Rogues) in [[Shantanna]]:<br>[[Minotaur]], [[Elf]], [[Ogre]], [[Dark Dwarf]]<br>([[Cutthroats]] prologue)
</gallery>
</gallery>



Latest revision as of 19:33, 18 November 2025

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SatyrSatyr Satyr Horn of the Abyss
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Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
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Cove CreaturesPalace CreaturesNeutral Creatures
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Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
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Neutral Creatures
Rogue
8
3
2–4
10
6
Move
Ground
Size
1
Growth
8
135
135
Cost

100

Rogues are level 2 neutral creatures recruited from the Rogue Cavern.

"Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them." SoD manual

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

  • (none)

Special Ability: Spying[edit | hide]

A hero with at least one Rogue in the army will act as if the expert level  Visions spell has been cast. The effect is constant, but the ability is lost if Rogues are lost or moved to another hero.

Sounds[edit | hide]

RogueRogue Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Rogue - AttackSound.webm style="display: none;" Media:Heroes3 - Rogue - DefendSound.webm Media:Heroes3 - Rogue - MoveSound.webm Media:Heroes3 - Rogue - HurtSound.webm Media:Heroes3 - Rogue - DeathSound.webm style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Trivia[edit | hide]

Rogues were added in Armageddon's Blade, so there are no Rogues or Rogue Caverns in Restoration of Erathia.

Gallery[edit | hide]

See Also:[edit | hide]