Dwarf and Battle Dwarf: Difference between revisions

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{{Rampart creatures}}{{CreatureNew
{{RampartCreaturesNew}}
| name          = Battle Dwarf
{{Creature/Dwarf}}
| faction        = Rampart
{{Creature/Battle Dwarf}}
| attack        = {{gt|7}}
| defense        = 7
| shots          =
| damage        = 2–4
| health        = 20
| speed          = {{gt|5}}
| move          = Ground
| size          = 1
| growth        = 8 {{gl|Miners' Guild|(+4)}}
| aivalue        = 209
| fightvalue    = 209
| goldcost      = 150
| resource      =
| rescost        =
| abilities      = {{gt|40%}} chance to {{gl|Magic resistance|resist a hostile spell}}.
}}
{{CreatureNew
| name          = Dwarf
| faction        = Rampart
| attack        = 6
| defense        = 7
| shots          =
| damage        = 2–4
| health        = 20
| speed          = 3
| move          = Ground
| size          = 1
| growth        = 8 {{gl|Miners' Guild|(+4)}}
| aivalue        = 138
| fightvalue    = 194
| goldcost      = 120
| resource      =
| rescost        =
| abilities      = 20% chance to {{gl|Magic resistance|resist a hostile spell}}.
}}


'''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dwarf Cottage]]. Building the [[Miners' Guild]] increases dwarves' growth by 4 per week.
'''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dwarf Cottage]]. Building the [[Miners' Guild]] increases dwarves' growth by 4 per week.


''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
 
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortrait
{{DwellingPortrait
| dwelling      = Dwarf Cottage
| dwelling      = Dwarf Cottage
Line 47: Line 13:
| creature2      = Battle Dwarf
| creature2      = Battle Dwarf
}}
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Ufretin|Ranger}}


== Heroes with a specialty ==
== Sounds ==
*{{H|Ufretin|Ranger}} has dwarves as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
{{CreatureSounds|Dwarf}}
 
{{CreatureSounds|Battle Dwarf}}
== Appearance ==
{{SoundClickInfo}}
Dwarves and Battle Dwarves appear at the beginning of the [[Driving for the Boots]] scenario from the [[New Beginning]] campaign in {{sod}}.


{{video|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBd-smk-H3x2 NBd|thumbtime=0:03|550px}}
== Gallery ==
<gallery mode="packed-hover" heights=200px>
Dwarf1.jpg| Dwarf<br>(RoE manual p54)
SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBd-smk-H3x2 NBd.webm|thumbtime=0:03|Dwarves and Battle Dwarves in a Rampart army<br>([[Driving for the Boots]]{{-ws}} prologue)
</gallery>


{{fanopinion|
{{fanopinion|

Latest revision as of 22:00, 24 November 2025

Dwarf
6
7
2–4
20
3
Move
Ground
Size
1
Growth
138
194
Cost

120

20% chance to resist a hostile spell.
Battle Dwarf
7
7
2–4
20
5
Move
Ground
Size
1
Growth
209
209
Cost

150

40% chance to resist a hostile spell.

Dwarves and Battle Dwarves are the level 2 creatures of Rampart. They are recruited from the Dwarf Cottage. Building the Miners' Guild increases dwarves' growth by 4 per week.

"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

Sounds[edit | hide]

DwarfDwarf Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Dwarf - AttackSound.webm style="display: none;" Media:Heroes3 - Dwarf - DefendSound.webm Media:Heroes3 - Dwarf - MoveSound.webm Media:Heroes3 - Dwarf - HurtSound.webm Media:Heroes3 - Dwarf - DeathSound.webm style="display: none;"
Battle DwarfBattle Dwarf Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Battle Dwarf - AttackSound.webm style="display: none;" Media:Heroes3 - Battle Dwarf - DefendSound.webm Media:Heroes3 - Battle Dwarf - MoveSound.webm Media:Heroes3 - Battle Dwarf - HurtSound.webm Media:Heroes3 - Battle Dwarf - DeathSound.webm style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Gallery[edit | hide]

User Commentary

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They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.


See Also:[edit | hide]