Dwarf and Battle Dwarf: Difference between revisions

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{{Rampart creatures}}{{Creature
{{RampartCreaturesNew}}
| AI_Value  = 138
{{Creature/Dwarf}}
| Name      = Dwarf
{{Creature/Battle Dwarf}}
| Attack    = 6
| Defense  = 7
| Speed    = 3
| Growth    = 8 [[Miners' Guild|(+4)]]
| Damage    = 2–4
| Health    = 20
| Cost      = 120
| Special  = • [[Magic resistance]] 20%
| U_AI_Value= 209
| U_name    = Battle Dwarf
| U_attack  = '''7'''
| U_speed  = '''5'''
| U_health  = 20
| U_cost    = 150
| U_special = • [[Magic resistance]] 40%
| No_shots  =
| No_ushots =
}}  


{{Cram|Dwarf Cottage|Dwarf|Battle Dwarf|no_dwelling=|-={{---}}|pad=5px 10px 3px 7px}}
'''Dwarves and Battle Dwarves''' are the level 2 creatures of [[Rampart]]. They are recruited from the [[Rampart creature dwellings|Dwarf Cottage]]. Building the [[Miners' Guild]] increases dwarves' growth by 4 per week.
'''Dwarves and Battle Dwarves''' are level 2 creatures of [[Rampart town]]. They are recruited from [[Rampart creature dwellings|Dwarf Cottage]].


''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
''"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks."{{-}}<sup>[[Restoration of Erathia Manual Page 105|RoE manual]]''</sup>
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortrait
| dwelling      = Dwarf Cottage
| creature1      = Dwarf
| creature2      = Battle Dwarf
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Ufretin|Ranger}}


Building the [[Miners' Guild]] increases dwarves' growth by 4 per week. However, they are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map.
== Sounds ==
{{CreatureSounds|Dwarf}}
{{CreatureSounds|Battle Dwarf}}
{{SoundClickInfo}}


===== Heroes with a specialty =====
== Gallery ==
<gallery mode="packed-hover" heights=200px>
Dwarf1.jpg| Dwarf<br>(RoE manual p54)
SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBd-smk-H3x2 NBd.webm|thumbtime=0:03|Dwarves and Battle Dwarves in a Rampart army<br>([[Driving for the Boots]]{{-ws}} prologue)
</gallery>


*{{H|Ufretin|Ranger}} has dwarves as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any dwarves or battle dwarves for each level attained after 2nd level, and gives them a [[speed]] bonus of 1.
{{fanopinion|
They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.
}}<!-- end of fan opinion -->


{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 2 Creatures]]
* [[Dwarven Treasury]]
* [[Dwarven Treasury]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Latest revision as of 22:00, 24 November 2025

Dwarf
6
7
2–4
20
3
Move
Ground
Size
1
Growth
138
194
Cost

120

20% chance to resist a hostile spell.
Battle Dwarf
7
7
2–4
20
5
Move
Ground
Size
1
Growth
209
209
Cost

150

40% chance to resist a hostile spell.

Dwarves and Battle Dwarves are the level 2 creatures of Rampart. They are recruited from the Dwarf Cottage. Building the Miners' Guild increases dwarves' growth by 4 per week.

"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Heroes with a specialty[edit | hide]

Sounds[edit | hide]

DwarfDwarf Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Dwarf - AttackSound.webm style="display: none;" Media:Heroes3 - Dwarf - DefendSound.webm Media:Heroes3 - Dwarf - MoveSound.webm Media:Heroes3 - Dwarf - HurtSound.webm Media:Heroes3 - Dwarf - DeathSound.webm style="display: none;"
Battle DwarfBattle Dwarf Atk Shoot Def Move Hurt Death Summon
Media:Heroes3 - Battle Dwarf - AttackSound.webm style="display: none;" Media:Heroes3 - Battle Dwarf - DefendSound.webm Media:Heroes3 - Battle Dwarf - MoveSound.webm Media:Heroes3 - Battle Dwarf - HurtSound.webm Media:Heroes3 - Battle Dwarf - DeathSound.webm style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

Gallery[edit | hide]

User Commentary

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They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.


See Also:[edit | hide]