Boyd: Difference between revisions
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{{Campaign heroes}} | {{Campaign heroes}} | ||
{{Hero | {{Hero | ||
| name = Boyd | |||
| picture = Boyd | |||
| flavor = {{link|#{{Green 3}}|Dead or Alive}} | |||
| town = Factory | | town = Factory | ||
| class = Death Knight | | class = Death Knight | ||
| gender = Male | | gender = Male | ||
| race = | | race = [[Skeleton and Skeleton Warrior|Skeleton]] | ||
| biography = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | | biography = All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | ||
| specialty = Skeletons | | specialty = Skeletons | ||
| s_text = Increases the [[speed]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1st level. | | s_text = Increases the [[speed]] of [[Skeleton and Skeleton Warrior|Skeletons or Skeleton Warriors]] by 1 and their [[Attack]] and [[Defense]] skills for each level attained after 1st level. | ||
| skill_1 = Basic | | atk = 7 | ||
| | | def = 7 | ||
| sp = 3 | |||
| know = 4 | |||
| skill_1 = Expert Pathfinding | |||
| skill_2 = Advanced Logistics | |||
| skill_3 = Expert Wisdom | |||
| skill_4 = Expert Necromancy | |||
| skill_5 = Advanced Fire Magic | |||
| skill_6 = Advanced Earth Magic | |||
| skill_7 = Basic Offense | |||
| skill_8 = Basic Armorer | |||
| troop_1 = Skeleton | | troop_1 = Skeleton | ||
| | | troop_2 = Sandworm | ||
| nmb_1 = 78 | | nmb_1 = 78 | ||
| nmb_2 = 9 | | nmb_2 = 9 | ||
| chance_2 = Always | | chance_2 = Always | ||
| chance_3 = Always | | chance_3 = Always | ||
| spell = Shield | | spell = Shield | ||
| s_hota_mp = | |||
| s_hota2_mp = 1560 | |||
| nowar = | | nowar = | ||
| no_hota_starting_troops = | | no_hota_starting_troops = | ||
| notext = | |||
| marginR = 5 | |||
}} | }} | ||
{{Hero | {{Hero | ||
| name = Boyd | |||
| picture = Boyd | |||
| flavor = Illusion | |||
| town = Necropolis | | town = Necropolis | ||
| class = Death Knight | | class = Death Knight | ||
| gender = Male | | gender = Male | ||
| race = | | race = [[Skeleton and Skeleton Warrior|Skeleton]] | ||
| specialty = Liches | | specialty = Liches | ||
| s_text = Increases the [[speed]] of [[Lich and Power Lich|Liches or Power Liches]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 5 levels (rounded up). | | s_text = Increases the [[speed]] of [[Lich and Power Lich|Liches or Power Liches]] by 1 and their [[Attack]] and [[Defense]] skills by 5% for every 5 levels (rounded up). | ||
| atk = 29 | |||
| def = 31 | |||
| sp = 18 | |||
| know = 21 | |||
| skill_1 = Advanced Fire Magic | | skill_1 = Advanced Fire Magic | ||
| skill_2 = Advanced Earth Magic | | skill_2 = Advanced Earth Magic | ||
| skill_3 = Expert Armorer | |||
| troop_1 = Skeleton Warrior | | troop_1 = Skeleton Warrior | ||
| troop_2 = Ghost Dragon | | troop_2 = Ghost Dragon | ||
| troop_3 | | troop_3 = Olgoi-Khorkhoi | ||
| troop_4 = Wraith | |||
| nmb_1 = 910 | | nmb_1 = 910 | ||
| nmb_2 = 12 | | nmb_2 = 12 | ||
| nmb_3 = 96 | | nmb_3 = 96 | ||
| nmb_4 = 380 | |||
| chance_2 = Always | | chance_2 = Always | ||
| chance_3 = Always | | chance_3 = Always | ||
| spell = Stone Skin | | spell = Stone Skin | ||
| s_hota_mp = | |||
| s_hota2_mp = 1630 | |||
| nowar = | | nowar = | ||
| no_hota_starting_troops = | | no_hota_starting_troops = | ||
| notext = | |||
}} | }} | ||
Boyd is a campaign exclusive hero and is not playable in custom made maps. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map. He is based off the heroes [[Galthran]] and [[Moandor]]. | |||
== Story == | |||
Once a member of [[Dargem]]'s crew, [[Boyd]] displeased him and was painfully executed...after which Boyd was raised from the dead with the sole purpose of avenging himself. He allies with [[Henrietta]] in her fight against the pirates with the sole conditions that Dargem is left to him in the end. An illusion of Boyd later appears in the [[Hall of Illusions]], in a tomb north of [[Burton]]. | |||
== Appearances == | |||
* [[Dead or Alive]] | |||
* [[Tomb Raiders]] | |||
{{hero 'see also'|top=*[[List of campaign heroes]]}} | |||
<div style="clear:left;"></div> | |||
[[Category: Campaign]] | [[Category: Campaign]] | ||
[[Category: Death Knights]] | [[Category: Death Knights]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 18:14, 15 May 2024
Boyd the Death Knight (Dead or Alive) | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Basic information: | ||||||||||
Class: | Death Knight | |||||||||
Gender: | Male | |||||||||
Race: | Skeleton | |||||||||
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | ||||||||||
Specialty: Skeletons | ||||||||||
| ||||||||||
Starting primary skills: | ||||||||||
| ||||||||||
Starting secondary skills: | ||||||||||
Expert Pathfinding | ||||||||||
Advanced Logistics | ||||||||||
Expert Wisdom | ||||||||||
Expert Necromancy | ||||||||||
Advanced Fire Magic | ||||||||||
Advanced Earth Magic | ||||||||||
Basic Offense | ||||||||||
Basic Armorer | ||||||||||
Starting troops: | ||||||||||
| ||||||||||
Starting spell: | ||||||||||
Shield | ||||||||||
Starting movement points: | ||||||||||
|
Boyd the Death Knight (Illusion) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic information: | ||||||||||||||
Class: | Death Knight | |||||||||||||
Gender: | Male | |||||||||||||
Race: | Skeleton | |||||||||||||
Specialty: Liches | ||||||||||||||
| ||||||||||||||
Starting primary skills: | ||||||||||||||
| ||||||||||||||
Starting secondary skills: | ||||||||||||||
Advanced Fire Magic | ||||||||||||||
Advanced Earth Magic | ||||||||||||||
Expert Armorer | ||||||||||||||
Starting troops: | ||||||||||||||
| ||||||||||||||
Starting spell: | ||||||||||||||
Stone Skin | ||||||||||||||
Starting movement points: | ||||||||||||||
|
Boyd is a campaign exclusive hero and is not playable in custom made maps. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map. He is based off the heroes Galthran and Moandor.
Story[edit]
Once a member of Dargem's crew, Boyd displeased him and was painfully executed...after which Boyd was raised from the dead with the sole purpose of avenging himself. He allies with Henrietta in her fight against the pirates with the sole conditions that Dargem is left to him in the end. An illusion of Boyd later appears in the Hall of Illusions, in a tomb north of Burton.
Appearances[edit]
See also:[edit]
- List of campaign heroes
- List of heroes
- List of heroes (HotA)
- Hero class
- Hero biographies
- Hero specialty
- List of hero specialties
- List of hero specialties (HotA)