Neela: Difference between revisions

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{{Hero
{{Tower heroes}}{{Hero
  | name       = {{PAGENAME}}
  | picture    = Neela
  | class      = Alchemists
| hpicture  = _(HotA)
| town       = Tower
  | class      = Alchemist
  | gender    = Female
  | gender    = Female
  | spieces    = Genie
  | race      = [[Genie]]
| biography  = Neela is one of the strongest of her kind, being able to resist an incredible amount of punishment.  She somehow is able to instill this resistance in the troops she commands.
  | specialty  = Armorer
  | specialty  = Armorer
  | spec_expl  = Receives a 5% per level<br/> bonus to Armorer skill<br/>percentage.
  | s_text    = Receives a 5% per level bonus to [[armorer]] skill percentage.
  | sec_skill1 = [[Armorer]]
  | skill_1    = Basic Scholar
  | sec_skill2 = [[Scholar]]
| skill_2    = Basic Armorer
  | spell      = Shield
| troop_1    = Gremlin
| troop_2    = Stone Gargoyle
| troop_3    = Stone Golem
| nmb_1      = 30–40
| nmb_2      = 3–5
| nmb_3      = 2–3
| hota_nmb_2 = 5-7
| hota_nmb_3 = 4-5
| nowar      =
| min_mp    = 1500
| max_mp    = 1560
| hota_mp    = 1500
| s_mp      =  
}}
}}


===Biography===
== Story ==
Neela is one of the strongest of her kind, being able to resist an incredible amount of punishment.  She somehow is able to instill this resistance in the troops she commands.
{{PAGENAME}} does not appear in the story text of any campaign levels.
<br style="clear:both;" />
===Special Ability===
[[Image:Specialty_Armorer.png|left]]
;Armorer: Neela receives a 5% bonus per level to her [[Armorer]] skill.
<br style="clear:both;" />
===Secondary Skills===


Basic [[Scholar]]
{{user commentary|
Neela's only flaw is that she has Scholar as a starting skill. Even with Scholar, the Armorer specialty makes her one of the best starting heroes in {{homm3}}. Neela allows master gremlins to last more in siege and longer battles, so you can have more units in the long run. Neela is usable in any town.
}}{{end of user commentary}}


Basic [[Armorer]]
{{hero 'see also'|top=*[[Comparison of Armorer, Offense and Archery]]}}


===Additional Information===


Class: [[Alchemist]]
Gender: Female
Species: Genie
Neela starts with a [[Spell Book]] and knows the spell [[Shield]].
J R's rating: 2.5/5
'''Comments''': Her only flaw is that she is an Alchemist, thus doomed to have either Scholar or Mysticism as a starting skill. Even after that, she performs reasonably well due to her heavy physical defenses.
{{Tower heroes}}
[[Category: Alchemists]]
[[Category: Alchemists]]
__NOTOC__
__NOTOC__

Latest revision as of 04:28, 15 October 2024

Tower
Alchemists
PiquedramPiquedram Piquedram
ThaneThane Thane
JosephineJosephine Josephine
NeelaNeela Neela
TorosarTorosar Torosar
FafnerFafner Fafner
RissaRissa Rissa
IonaIona Iona
Wizards
AstralAstral Astral
HalonHalon Halon
SerenaSerena Serena
DaremythDaremyth Daremyth
TheodorusTheodorus Theodorus
SolmyrSolmyr Solmyr
AineAine Aine
CyraCyra Cyra
DraconDracon Dracon Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neela the Alchemist
Basic information:
NeelaNeela Class: Alchemist
Gender: Female
Race: Genie
Neela is one of the strongest of her kind, being able to resist an incredible amount of punishment. She somehow is able to instill this resistance in the troops she commands.
Specialty: Armorer
Specialty ArmorerSpecialty Armorer Receives a 5% per level bonus to armorer skill percentage.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Scholar Basic Scholar
Armorer Basic Armorer
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Shield Shield
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Neela the Alchemist is a Tower hero. Neela starts with a spell book and the spell Shield.

Story[edit | hide | hide all]

Neela does not appear in the story text of any campaign levels.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Neela's only flaw is that she has Scholar as a starting skill. Even with Scholar, the Armorer specialty makes her one of the best starting heroes in Heroes of Might and Magic III. Neela allows master gremlins to last more in siege and longer battles, so you can have more units in the long run. Neela is usable in any town.


See also:[edit | hide]