Ring of Vitality: Difference between revisions
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{{Artifact | {{Ring artifacts}}{{Artifact | ||
| | | normal = | ||
| class = | | class = treasure | ||
| | | slot = ring | ||
| cost = | | cost = 5000 | ||
| effect = | | event = While pausing to rest, you notice a bobcat climbing a short tree to get at a crow's nest. On impulse, you climb the tree yourself and scare off the cat. When you look in the nest, you find a collection of shiny stones and a ring. | ||
}} | | effect = This item increases the health of all hero's units by +1. | ||
}} While equipped the ring gives all troops +1 to their [[health]]. | |||
[[ | Part of the [[Elixir of Life]], together with the [[Ring of Life]] and the [[Vial of Lifeblood]]. | ||
== Related artifacts == | |||
* {{An| Elixir of Life}} | |||
* {{An| Ring of Life}} | |||
* {{An| Vial of Lifeblood}} | |||
{{user commentary| | |||
Ring of Vitality is quite useful for a treasure class artifact. While it only increase health with one point, it can still mean +33% for some first level troops. | |||
}}{{end of user commentary}} | |||
{{Artifact 'see also'}} | |||
[[Category: Treasure artifacts]] | |||
[[Category: Parts of combination artifacts]] | |||
__NOTOC__ | |||
[[Category: |
Latest revision as of 22:30, 7 December 2023
Ring of Vitality | ||
---|---|---|
Class: | treasure | |
Slot: | ring | |
Cost: | 5000 | |
Effect: This item increases the health of all hero's units by +1. |
Ring of Vitality is a treasure class artifact equipped in the ring slot. While equipped the ring gives all troops +1 to their health.
Part of the Elixir of Life, together with the Ring of Life and the Vial of Lifeblood.
Related artifacts[edit | hide | hide all]
User commentary
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|
Ring of Vitality is quite useful for a treasure class artifact. While it only increase health with one point, it can still mean +33% for some first level troops. |