Angelic Alliance: Difference between revisions
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Regarding the negation of [[Morale]] penalty: [[neutral creatures]] do not count as neutrally aligned for ''any'' purpose. While the artifact is equipped, the Good and Neutral factions' creatures in the equipped hero's army are considered to be from one faction, thus providing the army +1 Morale. Adding Evil factions' creatures{{swh| or neutral creatures|, [[Conflux]] creatures, or neutral creatures}} to the army prevents the Morale bonus. For example: having creatures from [[Castle]], [[Tower]], and [[Inferno]] gives no morale bonus or penalty (as if the hero had creatures from two factions), while having creatures from [[Castle]], [[Tower]], [[Inferno]], and [[Dungeon]] gives -1 morale (as if the hero had creatures from three factions). | Regarding the negation of [[Morale]] penalty: [[neutral creatures]] do not count as neutrally aligned for ''any'' purpose. While the artifact is equipped, the Good and Neutral factions' creatures in the equipped hero's army are considered to be from one faction, thus providing the army +1 Morale. Adding Evil factions' creatures{{swh| or neutral creatures|, [[Conflux]] creatures, or neutral creatures}} to the army prevents the Morale bonus. For example: having creatures from [[Castle]], [[Tower]], and [[Inferno]] gives no morale bonus or penalty (as if the hero had creatures from two factions), while having creatures from [[Castle]], [[Tower]], [[Inferno]], and [[Dungeon]] gives -1 morale (as if the hero had creatures from three factions). | ||
The Angelic Alliance's ability to cast [[Prayer]] can be mitigated by allied creatures' immunity, [[Cursed Ground]], or anti-magic artifacts. | The Angelic Alliance's ability to cast [[Prayer]] can be mitigated by allied creatures' immunity, [[Cursed Ground]], or anti-magic artifacts. However, it works normally in [[Anti-Magic Garrison]]s. | ||
{{Hn|Loynis|0=}}' specialty will affect the effect of {{Sn|Prayer}} cast by the Angelic Alliance. | {{Hn|Loynis|0=}}' specialty will affect the effect of {{Sn|Prayer}} cast by the Angelic Alliance. | ||
Revision as of 09:53, 4 April 2025

Casts Expert Prayer for 10 rounds at the start of combat.
Necklace
Torso
Feet
Shield
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Regarding the negation of Morale penalty: neutral creatures do not count as neutrally aligned for any purpose. While the artifact is equipped, the Good and Neutral factions' creatures in the equipped hero's army are considered to be from one faction, thus providing the army +1 Morale. Adding Evil factions' creatures or neutral creatures
, Conflux creatures, or neutral creatures
to the army prevents the Morale bonus. For example: having creatures from Castle, Tower, and Inferno gives no morale bonus or penalty (as if the hero had creatures from two factions), while having creatures from Castle, Tower, Inferno, and Dungeon gives -1 morale (as if the hero had creatures from three factions).
The Angelic Alliance's ability to cast Prayer can be mitigated by allied creatures' immunity, Cursed Ground, or anti-magic artifacts. However, it works normally in Anti-Magic Garrisons.
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Loynis' specialty will affect the effect of
Prayer cast by the Angelic Alliance.
The Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, outclassing the Power of the Dragon Father despite filling fewer artifact slots (6 slots compared to 9 slots).
The Angelic Alliance is the most expensive artifact in The Shadow of Death.
Trivia
This artifact is referenced in the Calamity Mod for Terraria with an item of the same name. It provides the same type of all-round buff and the sound of Prayer is played upon the activation of the buff.
See Also:
