Template:Common buildings: Difference between revisions
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| Town Hall | | Town Hall | ||
| {{Building cost|||||||2500}} | | {{Building cost|||||||{{G}}<br>2500}} | ||
| • Village Hall<br>• Tavern | | • Village Hall<br>• Tavern | ||
| <small>Provides 1000 {{G}} per day. | | <small>Provides 1000 {{G}} per day. | ||
|- | |- | ||
| City Hall | | City Hall | ||
| | | {{Building cost|||||||{{G}}<br>5000}} | ||
| • Town Hall<br>• [[Blacksmith]]<br>• Mage Guild Level 1<br>• Marketplace | | • Town Hall<br>• [[Blacksmith]]<br>• Mage Guild Level 1<br>• Marketplace | ||
| <small>Provides 2000 {{G}} per day. | | <small>Provides 2000 {{G}} per day. | ||
|- | |- | ||
| Capitol | | Capitol | ||
| | | {{Building cost|||||||{{G}}<br>10000}} | ||
| • City Hall<br>• Castle | | • City Hall<br>• Castle | ||
| <small>Provides 4000 {{G}} per day. | | <small>Provides 4000 {{G}} per day. | ||
Line 40: | Line 40: | ||
|- | |- | ||
| Fort | | Fort | ||
| | | {{Building cost|{{W}}<br>20||{{O}}<br>20||||{{G}}<br>5000}} | ||
| • Village Hall | | • Village Hall | ||
| <small>Adds walls to a town | | <small>Adds walls to a town | ||
|- | |- | ||
| Citadel | | Citadel | ||
| | | {{Building cost|||{{O}}<br>5||||{{G}}<br>2500}} | ||
| • Fort | | • Fort | ||
| <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%. | | <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%. | ||
|- | |- | ||
| Castle | | Castle | ||
| | | {{Building cost|{{W}}<br>10||{{O}}<br>10||||{{G}}<br>5000}} | ||
| • Citadel | | • Citadel | ||
| <small>Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. | | <small>Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. |
Revision as of 08:40, 23 September 2014
Halls | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirement | Benefits | |||||||
Village Hall | N/A | N/A | Automatically part of all towns; provides an income of 500 per day. | |||||||
Town Hall |
|
• Village Hall • Tavern |
Provides 1000 per day. | |||||||
City Hall |
|
• Town Hall • Blacksmith • Mage Guild Level 1 • Marketplace |
Provides 2000 per day. | |||||||
Capitol |
|
• City Hall • Castle |
Provides 4000 per day.
| |||||||
Castles | ||||||||||
Structure | Cost | Requirement | Benefits | |||||||
Fort |
|
• Village Hall | Adds walls to a town | |||||||
Citadel |
|
• Fort | Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||||
Castle |
|
• Citadel | Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%.
| |||||||
Mage Guilds | ||||||||||
Structure | Cost | Requirement | Benefits | |||||||
Mage Guild Level 1 |
|
• Village Hall | Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book from the guild for 500 . | |||||||
Mage Guild Level 2 |
|
• Mage Guild Level 1 | Four level 2 spells become available for heroes to learn. | |||||||
Mage Guild Level 3 |
|
• Mage Guild Level 2 | Three level 3 spells become available for heroes to learn. | |||||||
Mage Guild Level 4 |
|
• Mage Guild Level 3 | Two level 4 spells become available for heroes to learn. | |||||||
Mage Guild Level 5 |
|
• Mage Guild Level 4 | One level 5 spells become available for heroes to learn. |