Retaliation: Difference between revisions
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'''Retaliation''' refers to the counterattack of a stack that has been the target of | '''Retaliation''' refers to the counterattack of a stack that has been the target of [[melee]] attack. All creatures have one retaliation per combat [[round]] with an exeption of [[Griffin]]s, who has two retaliations and [[Royal Griffin]]s, who has unlimited number of retaliations per combat round. With the [[Counterstrike]] spell, it is possible for a hero to magically add one or two extra retaliation per combat turn. For Griffins this means three or four retaliations. | ||
Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round. | Some creatures have [[special ability]] typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round. |
Revision as of 06:17, 24 February 2016
Retaliation refers to the counterattack of a stack that has been the target of melee attack. All creatures have one retaliation per combat round with an exeption of Griffins, who has two retaliations and Royal Griffins, who has unlimited number of retaliations per combat round. With the Counterstrike spell, it is possible for a hero to magically add one or two extra retaliation per combat turn. For Griffins this means three or four retaliations.
Some creatures have special ability typically phrased as "no enemy retaliation", which does not allow the stack(s) they attack to retaliate against them. This also means, that the attacked stack will not lose one of their retaliations for that combat round if attacked by a creature stack with no enemy retaliation. In practice this means, that creatures with no enemy retaliation cannot be used to prevent an enemy creature from retaliating that round.
Creatures with no enemy retaliation:
- Sprite
- Harpy Hag
- Cerberus
- Vampire
- Vampire Lord
- Psychic Elemental
- Magic Elemental
- Naga
- Naga Queen
- Hydra
- Devil
- Chaos Hydra
- Arch Devil
Creatures with more than one retaliation per combat round:
- Griffin has two retaliations
- Royal Griffin has unlimited retaliations