Template:TownNew: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Banned skill information is already in classes; not relevant here
Switched to BuildingsSummary template
Line 13: Line 13:
<div style="margin-right:16px;float:left">{{#ifexist:File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div>
<div style="margin-right:16px;float:left">{{#ifexist:File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{swh|[[File:{{{name|{{PAGENAME}}}}}BuildingTree(HotA).png|{{{name|{{PAGENAME}}}}} Building Tree (HotA)]]|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]|noicon=}}|[[File:{{{name|{{PAGENAME}}}}}BuildingTree.png|{{{name|{{PAGENAME}}}}} Building Tree]]}}</div></div>
{{clear|left}}
{{clear|left}}
{{Town cost summary|
{{BuildingsSummary
|common  = {{Building cost|{{W}}<br>{{{commonWood|}}}||{{O}}<br>{{{commonOre|}}}||||{{G}}<br>{{{commonGold|}}}}}
| commonGold      = {{{commonGold|}}}
|mage    = {{Building cost|{{W}}<br>{{{mageWood|}}}|{{M}}<br>{{{mageMercury|}}}|{{O}}<br>{{{mageOre|}}}|{{S}}<br>{{{mageSulfur|}}}|{{C}}<br>{{{mageCrystal|}}}|{{Gem}}<br>{{{mageGems|}}}|{{G}}<br>{{{mageGold|}}}}}
| commonWood      = {{{commonWood|}}}
|dwelling = {{Building cost|{{W}}<br>{{{dwellingWood|}}}|{{M}}<br>{{{dwellingMercury|}}}|{{O}}<br>{{{dwellingOre|}}}|{{S}}<br>{{{dwellingSulfur|}}}|{{C}}<br>{{{dwellingCrystal|}}}|{{Gem}}<br>{{{dwellingGems|}}}|{{G}}<br>{{{dwellingGold|}}}}}
| commonOre      = {{{commonOre|}}}
|unique  = {{Building cost|{{W}}<br>{{{uniqueWood|}}}|{{M}}<br>{{{uniqueMercury|}}}|{{O}}<br>{{{uniqueOre|}}}|{{S}}<br>{{{uniqueSulfur|}}}|{{C}}<br>{{{uniqueCrystal|}}}|{{Gem}}<br>{{{uniqueGems|}}}|{{G}}<br>{{{uniqueGold|}}}}}
| commonMercury  = {{{commonMercury|-}}}
|total    = {{Building cost|{{W}}<br>{{{totalWood|}}}|{{M}}<br>{{{totalMercury|}}}|{{O}}<br>{{{totalOre|}}}|{{S}}<br>{{{totalSulfur|}}}|{{C}}<br>{{{totalCrystal|}}}|{{Gem}}<br>{{{totalGems|}}}|{{G}}<br>{{{totalGold|}}}}}
| commonSulfur    = {{{commonSulfur|-}}}
|troop   = {{{troopGold|}}} {{G}} + {{{troopResNum|}}} {{{{{troopRes|}}}}}
| commonCrystal  = {{{commonCrystal|-}}}
| commonGems      = {{{commonGems|-}}}
| mageGold        = {{{mageGold|}}}
| mageWood        = {{{mageWood|}}}
| mageOre        = {{{mageOre|}}}
| mageMercury    = {{{mageMercury|}}}
| mageSulfur      = {{{mageSulfur|}}}
| mageCrystal    = {{{mageCrystal|}}}
| mageGems        = {{{mageGems|}}}
| dwellingGold    = {{{dwellingGold|}}}
| dwellingWood    = {{{dwellingWood|}}}
| dwellingOre    = {{{dwellingOre|}}}
| dwellingMercury = {{{dwellingMercury|}}}
| dwellingSulfur  = {{{dwellingSulfur|}}}
| dwellingCrystal = {{{dwellingCrystal|}}}
| dwellingGems    = {{{dwellingGems|}}}
| uniqueGold      = {{{uniqueGold|}}}
| uniqueWood      = {{{uniqueWood|}}}
| uniqueOre      = {{{uniqueOre|}}}
| uniqueMercury  = {{{uniqueMercury|}}}
| uniqueSulfur    = {{{uniqueSulfur|}}}
| uniqueCrystal  = {{{uniqueCrystal|}}}
| uniqueGems      = {{{uniqueGems|}}}
| totalGold      = {{{totalGold|}}}
| totalWood      = {{{totalWood|}}}
| totalOre        = {{{totalOre|}}}
| totalMercury    = {{{totalMercury|}}}
| totalSulfur    = {{{totalSulfur|}}}
| totalCrystal    = {{{totalCrystal|}}}
| totalGems      = {{{totalGems|}}}
| troopGold      = {{{troopGold|}}}
| troopWood      = {{{troopWood|}}}
| troopOre        = {{{troopOre|}}}
| troopMercury   = {{{troopMercury|}}}
| troopSulfur    = {{{troopSulfur|}}}
| troopCrystal    = {{{troopCrystal|}}}
| troopGems      = {{{troopGems|}}}
}}
}}
{{clear|left}}
{{clear|left}}
Line 112: Line 148:
| totalGems      =  
| totalGems      =  
| troopGold      =  
| troopGold      =  
| troopResNum     =  
| troopWood      =
| troopRes        =  
| troopOre        =
| troopMercury    =
| troopSulfur     =  
| troopCrystal    =
| troopGems      =  
| name_1          =  
| name_1          =  
| name_2          =  
| name_2          =  

Revision as of 19:03, 4 March 2025

Usage:

  • Use super to manually mark the superscript for description if there is no manual description for a town (e.g. Horn of the Abyss and Day of Reckoning towns)
  • Leave super, source, and page empty if there is no reference for a description
  • h_terrain denotes HotA terrain (e.g. Highlands for Conflux)
  • commonGold, commonWood, and commonOre entries should remain the same as the following template (unless a future town changes this)
  • Enter "-" (a hyphen) to mark unused costs (e.g. "uniqueWood = -" if the unique buildings require no wood)
{{TownNew
| name            = 
| alignment       = 
| class_1         = 
| class_1_plural  = 
| class_2         = 
| class_2_plural  = 
| country         = 
| description     = 
| super           = 
| source          = 
| page            = 
| terrain         = 
| h_terrain       = 
| commonGold      = 37000
| commonWood      = 45
| commonOre       = 40
| mageGold        = 
| mageWood        = 
| mageOre         = 
| mageMercury     = 
| mageSulfur      = 
| mageCrystal     = 
| mageGems        = 
| dwellingGold    = 
| dwellingWood    = 
| dwellingOre     = 
| dwellingMercury = 
| dwellingSulfur  = 
| dwellingCrystal = 
| dwellingGems    = 
| uniqueGold      = 
| uniqueWood      = 
| uniqueOre       = 
| uniqueMercury   = 
| uniqueSulfur    = 
| uniqueCrystal   = 
| uniqueGems      = 
| totalGold       = 
| totalWood       = 
| totalOre        = 
| totalMercury    = 
| totalSulfur     = 
| totalCrystal    = 
| totalGems       = 
| troopGold       = 
| troopWood       = 
| troopOre        = 
| troopMercury    = 
| troopSulfur     = 
| troopCrystal    = 
| troopGems       = 
| name_1          = 
| name_2          = 
| name_3          = 
| name_4          = 
| name_5          = 
| name_6          = 
| name_7          = 
| name_8          = 
| name_9          = 
| name_10         = 
| name_11         = 
| name_12         = 
| name_13         = 
| name_14         = 
| name_15         = 
| name_16         = 
}}