Boat: Difference between revisions
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'''Boat''' is an [[Adventure Map]] object that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears. | '''Boat''' is an [[Adventure Map]] object that allows [[hero]]es to move over [[water]] [[tile]]s. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears. | ||
Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]] [[Conflux]] and [[Cove]]{{-}}{{withhota}} towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when built in shipyards. Additionally, boats can be acquired with a [[Summon Boat]] spell, if at least one unoccupied boat exists on the map. However, with advanced [[water magic]], Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, [[Sea Captain's Hat]] allows a hero to cast summon boat spell even if the hero has not learned it. | Boats can be built on [[shipyard]]s, which are always located next to a shoreline. Additionally, [[Castle]], [[Necropolis]], [[Fortress]], {{swh|noicon=|[[Conflux]], and [[Cove]]{{-}}{{withhota}}|, and [[Conflux]]}} towns can build shipyards if the town is next to a shoreline. Boats cost 10 {{W}} and 1000 {{G}} when built in shipyards. Additionally, boats can be acquired with a [[Summon Boat]] spell, if at least one unoccupied boat exists on the map. However, with advanced [[water magic]], Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, [[Sea Captain's Hat]] allows a hero to cast summon boat spell even if the hero has not learned it. | ||
Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | Boarding or disembarking from a boat takes the remainder of a hero's [[movement]] allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a [[hole]] in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole. | ||
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A hero on a boat can also visit and pick up objects on water. While sailing on a boat the hero can: | A hero on a boat can also visit and pick up objects on water. While sailing on a boat the hero can: | ||
* gather [[Flotsam]], which may provide {{W}} [[wood]] and/or {{G}} [[gold]] | * gather [[Flotsam]], which may provide {{W}} [[wood]] and/or {{G}} [[gold]]; | ||
* gather [[Sea Chest]]s, which may provide {{G}} gold or an treasure class [[artifact]] | * gather [[Sea Chest]]s, which may provide {{G}} gold or an treasure class [[artifact]]; | ||
* rescue a [[Shipwreck Survivor]], who will always provide an artifact as a reward | * rescue a [[Shipwreck Survivor]], who will always provide an artifact as a reward; | ||
* search [[Shipwreck]]s and [[Derelict Ship]]s to fight guardians for gold and artifacts | * search [[Shipwreck]]s and [[Derelict Ship]]s to fight guardians for gold and artifacts; | ||
* meet up with [[Mermaids]] for a [[luck]] bonus | * meet up with [[Mermaids]] for a [[luck]] bonus; | ||
* investigate [[Buoy]]s and get better [[morale]] | * investigate [[Buoy]]s and get better [[morale]]; | ||
* visit [[Sirens]], which causes the hero to lose 30% (rounded down) of each stack in the hero's army and gain experience equal to the health of the lost troops | * visit [[Sirens]], which causes the hero to lose 30% (rounded down) of each stack in the hero's army and gain experience equal to the health of the lost troops; | ||
* go through one [[Whirlpool]] and end up in another | * go through one [[Whirlpool]] and end up in another; | ||
* read messages from [[Ocean bottle]]s. | * read messages from [[Ocean bottle]]s. | ||
Revision as of 07:29, 31 March 2025
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Boat is an Adventure Map object that allows heroes to move over water tiles. A boat can carry only one hero and their army at a time. If a hero on a boat is defeated in a combat, the boat disappears.
Boats can be built on shipyards, which are always located next to a shoreline. Additionally, Castle, Necropolis, Fortress, Conflux, and Cove
, and Conflux towns can build shipyards if the town is next to a shoreline. Boats cost 10
and 1000
when built in shipyards. Additionally, boats can be acquired with a Summon Boat spell, if at least one unoccupied boat exists on the map. However, with advanced water magic, Summon Boat spell creates a new boat if there are none available on the Adventure Map. Also, Sea Captain's Hat allows a hero to cast summon boat spell even if the hero has not learned it.
Boarding or disembarking from a boat takes the remainder of a hero's movement allowance for the current day. Disembarking is possible to any clear square of land, except if the tile has a hole in it. It is impossible to disembark to a square with a hole, but it is possible to board a boat from a square with a hole.
There is a limit of 64 boats on the map.
A hero on a boat can also visit and pick up objects on water. While sailing on a boat the hero can:
- gather Flotsam, which may provide
wood and/or
gold; - gather Sea Chests, which may provide
gold or an treasure class artifact; - rescue a Shipwreck Survivor, who will always provide an artifact as a reward;
- search Shipwrecks and Derelict Ships to fight guardians for gold and artifacts;
- meet up with Mermaids for a luck bonus;
- investigate Buoys and get better morale;
- visit Sirens, which causes the hero to lose 30% (rounded down) of each stack in the hero's army and gain experience equal to the health of the lost troops;
- go through one Whirlpool and end up in another;
- read messages from Ocean bottles.















